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C# SceneObjectPart.SendFullUpdateToClient方法代碼示例

本文整理匯總了C#中OpenSim.Region.Framework.Scenes.SceneObjectPart.SendFullUpdateToClient方法的典型用法代碼示例。如果您正苦於以下問題:C# SceneObjectPart.SendFullUpdateToClient方法的具體用法?C# SceneObjectPart.SendFullUpdateToClient怎麽用?C# SceneObjectPart.SendFullUpdateToClient使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在OpenSim.Region.Framework.Scenes.SceneObjectPart的用法示例。


在下文中一共展示了SceneObjectPart.SendFullUpdateToClient方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。

示例1: SendPartFullUpdate

 /// <summary>
 /// Send a full update to the client for the given part
 /// </summary>
 /// <param name="remoteClient"></param>
 /// <param name="part"></param>
 internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags)
 {
     if (m_rootPart.UUID == part.UUID)
     {
         if (IsAttachment)
         {
             part.SendFullUpdateToClient(remoteClient, m_rootPart.AttachedPos, clientFlags);
         }
         else
         {
             part.SendFullUpdateToClient(remoteClient, AbsolutePosition, clientFlags);
         }
     }
     else
     {
         part.SendFullUpdateToClient(remoteClient, clientFlags);
     }
 }
開發者ID:intari,項目名稱:OpenSimMirror,代碼行數:23,代碼來源:SceneObjectGroup.cs

示例2: SendPartFullUpdate

 /// <summary>
 /// Send a full update to the client for the given part
 /// </summary>
 /// <param name="remoteClient"></param>
 /// <param name="part"></param>
 internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags, bool immediate)
 {
     if (m_rootPart != null && m_rootPart.UUID == part.UUID)
     {
         if (IsAttachment)
         {
             if (immediate)
             {
                 part.SendFullUpdateToClientImmediate(remoteClient, m_rootPart.AttachedPos, clientFlags);
             }
             else
             {
                 part.SendFullUpdateToClient(remoteClient, m_rootPart.AttachedPos, clientFlags);
             }
         }
         else
         {
             if (immediate)
             {
                 part.SendFullUpdateToClientImmediate(remoteClient, AbsolutePosition, clientFlags);
             }
             else
             {
                 part.SendFullUpdateToClient(remoteClient, AbsolutePosition, clientFlags);
             }
         }
     }
     else
     {
         if (immediate)
         {
             Vector3 lPos;
             lPos = part.OffsetPosition;
             part.SendFullUpdateToClientImmediate(remoteClient, lPos, clientFlags);
         }
         else
         {
             part.SendFullUpdateToClient(remoteClient, clientFlags);
         }
     }
 }
開發者ID:zwagoth,項目名稱:halcyon,代碼行數:46,代碼來源:SceneObjectGroup.cs

示例3: SendPartFullUpdate

        /// <summary>
        /// Send a full update to the client for the given part
        /// </summary>
        /// <param name="remoteClient"></param>
        /// <param name="part"></param>
        internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags)
        {
//            m_log.DebugFormat(
//                "[SOG]: Sendinging part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId);
            
            if (m_rootPart.UUID == part.UUID)
            {
                if (IsAttachment)
                {
                    part.SendFullUpdateToClient(remoteClient, m_rootPart.AttachedPos, clientFlags);
                }
                else
                {
                    part.SendFullUpdateToClient(remoteClient, AbsolutePosition, clientFlags);
                }
            }
            else
            {
                part.SendFullUpdateToClient(remoteClient, clientFlags);
            }
        }
開發者ID:AlphaStaxLLC,項目名稱:taiga,代碼行數:26,代碼來源:SceneObjectGroup.cs


注:本文中的OpenSim.Region.Framework.Scenes.SceneObjectPart.SendFullUpdateToClient方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。