本文整理匯總了C#中GameState.EnterState方法的典型用法代碼示例。如果您正苦於以下問題:C# GameState.EnterState方法的具體用法?C# GameState.EnterState怎麽用?C# GameState.EnterState使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類GameState
的用法示例。
在下文中一共展示了GameState.EnterState方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的C#代碼示例。
示例1: Awake
void Awake()
{
mInstance = this.gameObject.GetComponent<GameStateManager>();
//mGameState = new ActionState();
GameSequenceIndex = 0;
mGameState = new VersusState();
mGameState.EnterState();
}
示例2: StackState
public static void StackState(GameState a_newState){
if (currentState != null) {
currentState.ExitState (a_newState);
}
stateStack.Add (a_newState);
a_newState.EnterState(currentState);
currentState=a_newState;
}
示例3: ChangeToState
public static void ChangeToState(GameState a_newState){
if (currentState == null) {
stateStack.Add (currentState);
} else {
currentState.ExitState (a_newState);
stateStack[stateStack.Count-1]=a_newState;
}
a_newState.EnterState(currentState);
currentState=a_newState;
}
示例4: Update
// Update is called once per frame
void Update()
{
if(nextState != null)
{
mGameState.ExitState();
mGameState = nextState;
mGameState.EnterState();
nextState = null;
}
mGameState.UpdateState();
}