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Python MobileTemplate.setConversationFileName方法代码示例

本文整理汇总了Python中services.spawn.MobileTemplate.setConversationFileName方法的典型用法代码示例。如果您正苦于以下问题:Python MobileTemplate.setConversationFileName方法的具体用法?Python MobileTemplate.setConversationFileName怎么用?Python MobileTemplate.setConversationFileName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在services.spawn.MobileTemplate的用法示例。


在下文中一共展示了MobileTemplate.setConversationFileName方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: addTemplate

# 需要导入模块: from services.spawn import MobileTemplate [as 别名]
# 或者: from services.spawn.MobileTemplate import setConversationFileName [as 别名]
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('respec_seller')
	mobileTemplate.setLevel(1)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)
	mobileTemplate.setSocialGroup("township")
	mobileTemplate.setOptionsBitmask(Options.CONVERSABLE | Options.INVULNERABLE)
	mobileTemplate.setConversationFileName('respec')
		
	templates = Vector()
	templates.add('object/mobile/shared_respec_seller_f_1.iff')
	mobileTemplate.setTemplates(templates)
		
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('creatureMeleeAttack')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('professioncounselor', mobileTemplate)
	return
开发者ID:Avasia,项目名称:NGECore2,代码行数:27,代码来源:counselor.py

示例2: addTemplate

# 需要导入模块: from services.spawn import MobileTemplate [as 别名]
# 或者: from services.spawn.MobileTemplate import setConversationFileName [as 别名]
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('outbreak_imperial_officer_captain_piett')
	mobileTemplate.setLevel(1)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.CONVERSABLE)
	mobileTemplate.setConversationFileName('outbreak_imperial_officer_captain_piett')
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_imperial_officer_firmus_piett.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 0, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleeHit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('outbreak_imperial_officer_captain_piett', mobileTemplate)
	return
开发者ID:Demannu,项目名称:NGECore2,代码行数:29,代码来源:outbreak_imperial_officer_captain_piett.py

示例3: addTemplate

# 需要导入模块: from services.spawn import MobileTemplate [as 别名]
# 或者: from services.spawn.MobileTemplate import setConversationFileName [as 别名]
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('outbreak_stormtrooper_groupleader_hx138')
	mobileTemplate.setLevel(90)
	mobileTemplate.setDifficulty(Difficulty.BOSS)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setOptionsBitmask(Options.CONVERSABLE)
	mobileTemplate.setConversationFileName('outbreak_imperial_trooper_gate_keeper') #Needs correct conversation when made
	
	templates = Vector()
	templates.add('object/mobile/shared_stormtrooper.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_e11.iff', WeaponType.RIFLE, 1.0, 0, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('rangedHit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('outbreak_stormtrooper_groupleader_hx138', mobileTemplate)
	return
开发者ID:Demannu,项目名称:NGECore2,代码行数:29,代码来源:outbreak_stormtrooper_groupleader_hx138.py

示例4: addTemplate

# 需要导入模块: from services.spawn import MobileTemplate [as 别名]
# 或者: from services.spawn.MobileTemplate import setConversationFileName [as 别名]
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('outbreak_facility_stormtrooper_survivor')
	mobileTemplate.setLevel(90)
	mobileTemplate.setDifficulty(Difficulty.BOSS)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setOptionsBitmask(Options.CONVERSABLE)
	mobileTemplate.setConversationFileName('storm_trooper_leader_quarantine_zone')
	
	templates = Vector()
	templates.add('object/mobile/shared_stormtrooper.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_e11.iff', WeaponType.RIFLE, 1.0, 0, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleeHit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('outbreak_facility_stormtrooper_survivor', mobileTemplate)
	return
开发者ID:Demannu,项目名称:NGECore2,代码行数:29,代码来源:outbreak_facility_stormtrooper_survivor.py

示例5: addTemplate

# 需要导入模块: from services.spawn import MobileTemplate [as 别名]
# 或者: from services.spawn.MobileTemplate import setConversationFileName [as 别名]
def addTemplate(core):
	mobileTemplate = MobileTemplate()
	
	mobileTemplate.setCreatureName('rebel_recruiter')
	mobileTemplate.setLevel(1)
	mobileTemplate.setDifficulty(Difficulty.NORMAL)

	mobileTemplate.setMinSpawnDistance(4)
	mobileTemplate.setMaxSpawnDistance(8)
	mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.CONVERSABLE)
	mobileTemplate.setConversationFileName('reb_recruiter')
	
	templates = Vector()
	templates.add('object/mobile/shared_dressed_rebel_recruiter_human_female_01.iff')
	templates.add('object/mobile/shared_dressed_rebel_recruiter_human_female_02.iff')
	templates.add('object/mobile/shared_dressed_rebel_recruiter_moncal_male_01.iff')
	templates.add('object/mobile/shared_dressed_rebel_recruiter_twilek_female_01.iff')
	mobileTemplate.setTemplates(templates)
	
	weaponTemplates = Vector()
	weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 0, 'kinetic')
	weaponTemplates.add(weapontemplate)
	mobileTemplate.setWeaponTemplateVector(weaponTemplates)
	
	attacks = Vector()
	mobileTemplate.setDefaultAttack('meleeHit')
	mobileTemplate.setAttacks(attacks)
	
	core.spawnService.addMobileTemplate('rebel_recruiter', mobileTemplate)
	return
开发者ID:Avasia,项目名称:NGECore2,代码行数:32,代码来源:rebel_recruiter.py


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