本文整理汇总了Python中game.game.Game.run方法的典型用法代码示例。如果您正苦于以下问题:Python Game.run方法的具体用法?Python Game.run怎么用?Python Game.run使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类game.game.Game
的用法示例。
在下文中一共展示了Game.run方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import run [as 别名]
def main():
""" Reversi game with human player vs AI player.
"""
parser = argparse.ArgumentParser()
parser.add_argument('--timeout', help="Number of seconds the brain is allowed to think before making its move.",
type=int, default=20)
parser.add_argument('--display-moves', help="Whether legal moves should be displayed or not.", action='store_true')
parser.add_argument('--colour', help="Display the game in 256 colours.", action='store_true')
parser.add_argument('--player', help="If you want to play against the ai", action='store_true')
parser.add_argument('--ai', help="If you want the ais to play against each other", action='store_true')
args = parser.parse_args()
if args.timeout < 0:
exit()
players=[]
if args.player:
players = ['player', 'ai']
if args.ai:
players = ['ai', 'ai']
if not players:
players = ['player', 'ai']
game = Game(timeout=args.timeout,
display_moves=args.display_moves,
colour=args.colour,
players=players)
game.run()
示例2: RandomBot
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import run [as 别名]
num_of_nodes = 10
num_of_games = 1
num_of_players = 2
log_level = "DEBUG"
players = [Player(0, RandomBot(0)), Player(1, BestReinforcingBot(1))]
logger = logging.getLogger("risk")
logger.setLevel(log_level)
start_time = time.time()
for j in range(0, num_of_games):
board = Setup().setup_board(players, num_of_nodes)
game = Game(board, players)
logger.debug("")
logger.debug(board)
#draw_board(board)
winner = game.run()
game.player_by_id(winner).increase_won()
logger.info("Game #" + str(j) + " Over. Winner" + str(winner))
logger.info("")
logger.info("---------------------------------")
logger.info("Winners: ")
for player in players:
logger.info(player)
logger.info(str(time.time() - start_time) + "seconds")
示例3: Game
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import run [as 别名]
from game.game import Game
if __name__ == '__main__':
game = Game()
game.run()