本文整理汇总了Python中game.game.Game.get_number_of_cards_held方法的典型用法代码示例。如果您正苦于以下问题:Python Game.get_number_of_cards_held方法的具体用法?Python Game.get_number_of_cards_held怎么用?Python Game.get_number_of_cards_held使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类game.game.Game
的用法示例。
在下文中一共展示了Game.get_number_of_cards_held方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: main
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import get_number_of_cards_held [as 别名]
def main():
'''
main execution loop
'''
number_of_players = get_number_of_players()
player_colours = get_players(number_of_players)
game = Game(player_colours)
controlled_player = get_controlled_player(number_of_players)
game.set_controlled_player(controlled_player)
controlled_player_cards_held = game.get_number_of_cards_held(controlled_player-1)
controlled_player_cards = get_controlled_player_cards(controlled_player_cards_held)
game.set_player_cards_held(controlled_player, controlled_player_cards)
guesser_player_index = 1
#main play loop
while (game.is_complete() is not True):
play_string = get_next_play(guesser_player_index)
if check_play_input(play_string):
#response loop
while True:
responder_player_index = get_responding_player()
if check_response_input(responder_player_index):
if responder_player_index== controlled_player:
card_seen = get_cards_played(1)
else:
card_seen = None
#play the turn
play = play_string.split(' ')
game.turn(guesser_player_index, play[0], play[1], play[2], responder_player_index, card_seen)
else:
print("Response was in an inconsistant format")
continue
break
else:
print("Play was in an inconsistant format")
continue
# needs testing
if guesser_player_index >= number_of_players:
guesser_player_index = 1
else:
guesser_player_index += 1
else:
game.end()
示例2: test_incorrect_player_card_number
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import get_number_of_cards_held [as 别名]
def test_incorrect_player_card_number(self):
players = [("white", 3), ("plum", 2)]
test_game = Game(players)
number_of_cards_held = test_game.get_number_of_cards_held(1)
self.assertFalse(-1 == number_of_cards_held)
示例3: test_correct_player_card_number_2
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import get_number_of_cards_held [as 别名]
def test_correct_player_card_number_2(self):
players = [("white", 3), ("plum", 2)]
test_game = Game(players)
number_of_cards_held = test_game.get_number_of_cards_held(1)
self.assertEqual(2, number_of_cards_held)
示例4: test_correct_player_card_setting_2
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import get_number_of_cards_held [as 别名]
def test_correct_player_card_setting_2(self):
players = [("white", 6), ("plum", 2), ("scarlett", 6)]
test_game = Game(players)
test_game.set_player_cards_held(1, ["rope","wrench"])
self.assertTrue(test_game.get_number_of_cards_held(1) == 2)
示例5: test_correct_player_card_setting_1
# 需要导入模块: from game.game import Game [as 别名]
# 或者: from game.game.Game import get_number_of_cards_held [as 别名]
def test_correct_player_card_setting_1(self):
players = [("white", 6), ("plum", 6), ("scarlett", 6)]
test_game = Game(players)
test_game.set_player_cards_held(0, ["rope","wrench","revolver","plum","white","scarlett"])
self.assertTrue(test_game.get_number_of_cards_held(0) == 6)