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Python Board.gen_neighbors方法代码示例

本文整理汇总了Python中board.Board.gen_neighbors方法的典型用法代码示例。如果您正苦于以下问题:Python Board.gen_neighbors方法的具体用法?Python Board.gen_neighbors怎么用?Python Board.gen_neighbors使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在board.Board的用法示例。


在下文中一共展示了Board.gen_neighbors方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: edge_one_one

# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import gen_neighbors [as 别名]
	def edge_one_one(self, board: Board, pt, neighbors=None) -> None:
		if not neighbors:
			neighbors = board.gen_neighbors(pt)

		has_edge = self._is_on_edge(board, pt, neighbors)

		if not has_edge:
			return False
开发者ID:thismachinechills,项目名称:minesqeeper,代码行数:10,代码来源:solver.py

示例2: basic_patterns

# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import gen_neighbors [as 别名]
	def basic_patterns(self, board: Board, pt) -> None:
		if pt in board.numbers:
			bombs = board.numbers[pt]
			neighbors = board.gen_neighbors(pt)

			open_neighbors = neighbors & board.unclicked_squares

			if len(open_neighbors) == bombs:
				for neighbor in neighbors:
					board.select_sq(neighbor)
					self.basic_patterns(neighbor)
开发者ID:thismachinechills,项目名称:minesqeeper,代码行数:13,代码来源:solver.py

示例3: _is_on_edge

# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import gen_neighbors [as 别名]
	def _is_on_edge(self, board: Board, pt: tuple, neighbors=None, edges=None) -> bool:
		if not neighbors:
			neighbors = board.gen_neighbors(pt)

		if len(neighbors) <= 5:
			return True

		if not edges:
			edges = self._get_edges(board, pt, neighbors)

		return self._is_on_soft_edge(board, pt, neighbors, edges)
开发者ID:thismachinechills,项目名称:minesqeeper,代码行数:13,代码来源:solver.py

示例4: _is_on_soft_edge

# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import gen_neighbors [as 别名]
	def _is_on_soft_edge(self, board: Board, pt: tuple, neighbors=None, edges=None) -> bool:
		if not neighbors:
			neighbors = board.gen_neighbors(pt)

		if not edges:
			edges = self._get_edges(board, pt, neighbors)

		#intersection of visible zeros and neighbors
		zero_sqs = self._get_zero_sqs(board)
		zero_neighbors = zero_sqs & neighbors

		# check if 3-consec pts are subsets of zero_neighbors, bools
		return any(edge < zero_neighbors for edge in edges)
开发者ID:thismachinechills,项目名称:minesqeeper,代码行数:15,代码来源:solver.py

示例5: _get_mapped_neighbors

# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import gen_neighbors [as 别名]
	def _get_mapped_neighbors(self, board: Board, pt: tuple) -> set:
		neighbors = board.gen_neighbors(pt)
		mapped_neighbors = {neighbor: pt  for neighbor in neighbors}
		pass
开发者ID:thismachinechills,项目名称:minesqeeper,代码行数:6,代码来源:solver.py


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