本文整理汇总了Python中board.Board._board_in_play方法的典型用法代码示例。如果您正苦于以下问题:Python Board._board_in_play方法的具体用法?Python Board._board_in_play怎么用?Python Board._board_in_play使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类board.Board
的用法示例。
在下文中一共展示了Board._board_in_play方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: test_buy_stock
# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import _board_in_play [as 别名]
def test_buy_stock(self):
board = Board._board_in_play([(S, ['5G', '6G']), (F, ['1A', '2A'])])
players = [GameStatePlayer._test_gsplayer("foo", 200, dict([('American', 3), ('Festival', 5)]), set())]
player = OrderedPlayer('foo')
buys = player._buy_stock(GameState._game_state_in_progress(players, board))
self.assertEquals(buys, ['American'])
示例2: test_get_sellbacks_merge
# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import _board_in_play [as 别名]
def test_get_sellbacks_merge(self):
player1 = GameStatePlayer._test_gsplayer("joe", 6000, {A:5}, [t5A])
player2 = GameStatePlayer._test_gsplayer("obama", 6000, {S:4}, [])
player3 = GameStatePlayer._test_gsplayer("kerry", 6000, {W:4}, [])
player4 = GameStatePlayer._test_gsplayer("romney", 6000, {W:4}, [])
player5 = GameStatePlayer._test_gsplayer("ryan", 6000, {W:4}, [])
player6 = GameStatePlayer._test_gsplayer("mumblesmenino", 6000, {W:4}, [])
board = Board._board_in_play([(A, [t4A, t3A]), (S, [t6A, t7A]), (W, [t5B, t5C])])
gt = GameTree(GameState._game_state_in_progress([player1, player2, player3, player4, player5, player6], board))
self.assertEqual(len(list(gt.get_sellbacks(t5A, A))), (2**2)**6)
示例3: test_keeps
# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import _board_in_play [as 别名]
def test_keeps(self):
board = Board._board_in_play([(S, ['5G', '6G']), (F, ['1A', '2A'])])
players = [GameStatePlayer._test_gsplayer("foo", 200, dict([('American', 3), ('Festival', 5)]), set())]
player = RandomPlayer('foo')
keeps = player.keep(GameState._game_state_in_progress(players, board), [A])
self.assertEquals(len(keeps), 1)
keeps = player.keep(GameState._game_state_in_progress(players, board), [A, F])
self.assertEquals(len(keeps), 2)
示例4: test_buy_stock
# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import _board_in_play [as 别名]
def test_buy_stock(self):
board = Board._board_in_play([(S, ['5G', '6G'])])
players = [GameStatePlayer._test_gsplayer("foo", 6000, dict([('Sackson', 3)]), set(['2B']))]
player = RandomPlayer('foo')
buys = player._buy_stock(GameState._game_state_in_progress(players, board))
self.assertTrue(len(buys)<=2)
if len(buys)!=0:
self.assertTrue(buys[0]!='Worldwide')
示例5: test_tile_placement
# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import _board_in_play [as 别名]
def test_tile_placement(self):
board_singleton = Board._board_in_play(dict([]))
players_singleton = [GameStatePlayer._test_gsplayer("foo", 6000, dict([]), set(['2B', '1A', '3D']))]
player = OrderedPlayer('foo')
tile, hotel, movetype = player._place_tile(GameState._game_state_in_progress(players_singleton, board_singleton))
self.assertEquals(tile, '1A')
self.assertEquals(hotel, None)
self.assertEquals(movetype, SINGLETON)
test_board = [(C, ['3E', '4E']), (I, ['5G', '3G', '4G'])]
board_merge = Board._board_in_play(test_board)
players_merge = [GameStatePlayer._test_gsplayer("foo", 6000, dict([]), set(['3F', '6G', '3H']))]
tile, hotel, movetype = player._place_tile(GameState._game_state_in_progress(players_merge, board_merge))
self.assertEquals(tile, '3F')
self.assertEquals(hotel, "Imperial")
self.assertEquals(movetype, MERGE)
示例6: test_merge_payout_single_majority_multiple_minority
# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import _board_in_play [as 别名]
def test_merge_payout_single_majority_multiple_minority(self):
gs = self.gs
gs.board = Board._board_in_play([(A,['2A', '3A', '4A', '5A']), (S,['1B', '1C', '2C'])])
gs.players[0].shares_map[A] = 3
gs.players[1].shares_map[A] = 2
gs.players[2].shares_map[A] = 2
initial_gs = deepcopy(gs)
# pretend there are 4 american hotels on the board
gs.merge_payout('1A', 'Sackson', initial_gs)
self.assertEquals(gs.players[0].money, 13000)
self.assertEquals(gs.players[1].money, 9250)
self.assertEquals(gs.players[2].money, 9250)
示例7: test_bad_found_place_a_tile_full_board
# 需要导入模块: from board import Board [as 别名]
# 或者: from board.Board import _board_in_play [as 别名]
def test_bad_found_place_a_tile_full_board(self):
gs = self.gs
gs.board = Board._board_in_play([(A, ["1C", "2C"]), (S, ["4D", "4C"]), (W, ["6C", "7C"]),
(C, ["1I", "2I"]), (A, ["1F", "2F"]), (A, ["10C", "11C"]), (A, ["10E", "11E"])])
self.assertRaises(GameStateError, gs.place_a_tile, '1A', C)