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Python Game.play_round方法代码示例

本文整理汇总了Python中Game.Game.play_round方法的典型用法代码示例。如果您正苦于以下问题:Python Game.play_round方法的具体用法?Python Game.play_round怎么用?Python Game.play_round使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Game.Game的用法示例。


在下文中一共展示了Game.play_round方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: TestTwoPlayer

# 需要导入模块: from Game import Game [as 别名]
# 或者: from Game.Game import play_round [as 别名]
class TestTwoPlayer(unittest.TestCase):
    def setUp(self):
        self.players = [FakePlayer(), FakePlayer()]
        self.game = Game(self.players, verbose=False)
        
        
    def test_two_turns(self):
        # Starting conditions in game engine
        self.assertEqual(self.game.players[0].food, 300)
        self.assertEqual(self.game.players[1].rep, 0.0)
        
        # Make sure data sent to player classes is right
        # Note that after this point, self.players[0] is not
        # necessarily self.game.players[0] because of shuffling
        self.game.play_round()
        self.assertEqual(self.players[0].food, 302)
        self.assertEqual(self.players[0].rep, 0)
        
        self.game.play_round()
        self.assertEqual(self.players[0].food, 304)
        self.assertEqual(self.players[0].rep, 1.0)
        
        # Test that Game is sending the correct arguments to BasePlayers       
        self.assertEqual(self.players[0].hunt_choices_args,
                        (2, 302, 1.0, 1, [1.0]))
        
        self.assertEqual(self.players[0].hunt_outcomes_args, ([0],))
        self.assertEqual(self.players[0].round_end_args, (2, 1, 2))
        
        # Test that Game stayed synched with Player.
        self.assertEqual(self.players[0].food, self.game.players[0].food)
        self.assertEqual(self.players[0].rep, self.game.players[0].rep)
        
    def test_full_game(self):
        #Make sure the game runs to completion without errors
        self.game.play_game()
        
        
    def test_m(self):
        self.assertEqual(self.game.calculate_m(), 1)
        self.assertEqual(self.game.m_bonus, 2)
开发者ID:AnotherSadGit,项目名称:ChadMillersHungerGamesTester,代码行数:43,代码来源:unittests.py

示例2: Pushover

# 需要导入模块: from Game import Game [as 别名]
# 或者: from Game.Game import play_round [as 别名]
stdinFileDesc = sys.stdin.fileno()
# save stdin's tty attributes so I can reset it later
oldStdinTtyAttr = termios.tcgetattr(stdinFileDesc)

if __name__ == '__main__':
    # introduce some players in the game
    players = [Player(), Pushover(), Freeloader(), Alternator(), MaxRepHunter(), Random(.2),
            Random(.8), TitForTatter()]
    game = Game(players)

    print('==== Round-stepped game, press q to quit and any other key to continue ====\n')
    try:
        print('Press any key to exit...')
        while True:
            try:
                game.play_round()
            except StopIteration:
                break

            # set the input mode of stdin so that it gets added to char by char rather than line by line
            tty.setraw(stdinFileDesc)
            # read 1 byte from stdin (indicating that a key has been pressed)
            c = sys.stdin.read(1)
            # reset stdin to its normal behavior
            termios.tcsetattr(stdinFileDesc, termios.TCSADRAIN, oldStdinTtyAttr)
            if c == 'q':
                print('\n==== Game finished by the user, goodbye! ====')
                break
    finally:
        # reset stdin to its normal behavior
        termios.tcsetattr(stdinFileDesc, termios.TCSADRAIN, oldStdinTtyAttr)
开发者ID:bigblindbais,项目名称:undermen-hg,代码行数:33,代码来源:stepapp.py


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