本文整理汇总了Python中Game.Game.game_loop方法的典型用法代码示例。如果您正苦于以下问题:Python Game.game_loop方法的具体用法?Python Game.game_loop怎么用?Python Game.game_loop使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Game.Game
的用法示例。
在下文中一共展示了Game.game_loop方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Roamer
# 需要导入模块: from Game import Game [as 别名]
# 或者: from Game.Game import game_loop [as 别名]
obstacles = []
roamer = Roamer(200, 150, 5, 72)
roamer.settarget()
game.room = Room(obstacles, [roamer])
game.santa.setpos(game.room.gen_positions(game.santa.width, game.santa.height))
for i in range(20):
validpos = True
while validpos:
posx = randint(96, 528)
posy = randint(0, 528)
for o in obstacles:
distsquared = ((posx - o.getx())**2) + ((posy - o.gety())**2)
if distsquared < 15000:
validpos = False
break
distsquared = ((posx - game.santa.getx())**2) + ((posy - game.santa.gety())**2)
if distsquared < 15000:
validpos = False
break
distsquared = ((posx - game.room.getexitpos()[0])**2) + ((posy - game.room.getexitpos()[1])**2)
if distsquared < 15000:
validpos = False
break
if validpos:
obstacles.append(Obstacle(posx, posy))
break
game.room.setobstacles(obstacles)
if game.game_loop(obstacles) == "play":
break
示例2: Game
# 需要导入模块: from Game import Game [as 别名]
# 或者: from Game.Game import game_loop [as 别名]
from Game import Game
if __name__ == "__main__":
theApp = Game()
theApp.game_loop()