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Java Keyboard.isRepeatEvent方法代码示例

本文整理汇总了Java中org.lwjgl.input.Keyboard.isRepeatEvent方法的典型用法代码示例。如果您正苦于以下问题:Java Keyboard.isRepeatEvent方法的具体用法?Java Keyboard.isRepeatEvent怎么用?Java Keyboard.isRepeatEvent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.lwjgl.input.Keyboard的用法示例。


在下文中一共展示了Keyboard.isRepeatEvent方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: dispatchKeypresses

import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public void dispatchKeypresses()
{
    int i = Keyboard.getEventKey() == 0 ? Keyboard.getEventCharacter() + 256 : Keyboard.getEventKey();

    if (i != 0 && !Keyboard.isRepeatEvent())
    {
        if (!(this.currentScreen instanceof GuiControls) || ((GuiControls)this.currentScreen).time <= getSystemTime() - 20L)
        {
            if (Keyboard.getEventKeyState())
            {
                if (i == this.gameSettings.keyBindFullscreen.getKeyCode())
                {
                    this.toggleFullscreen();
                }
                else if (i == this.gameSettings.keyBindScreenshot.getKeyCode())
                {
                    this.ingameGUI.getChatGUI().printChatMessage(ScreenShotHelper.saveScreenshot(this.mcDataDir, this.displayWidth, this.displayHeight, this.framebufferMc));
                }
            }
        }
    }
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:23,代码来源:Minecraft.java

示例2: dispatchKeypresses

import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public void dispatchKeypresses()
{
    int i = Keyboard.getEventKey() == 0 ? Keyboard.getEventCharacter() + 256 : Keyboard.getEventKey();

    if (i != 0 && !Keyboard.isRepeatEvent())
    {
        if (!(this.currentScreen instanceof GuiControls) || ((GuiControls)this.currentScreen).time <= getSystemTime() - 20L)
        {
            if (Keyboard.getEventKeyState())
            {
                if (this.gameSettings.keyBindFullscreen.isActiveAndMatches(i))
                {
                    this.toggleFullscreen();
                }
                else if (this.gameSettings.keyBindScreenshot.isActiveAndMatches(i))
                {
                    this.ingameGUI.getChatGUI().printChatMessage(ScreenShotHelper.saveScreenshot(this.mcDataDir, this.displayWidth, this.displayHeight, this.framebufferMc));
                }
            }
            else if (this.currentScreen instanceof GuiControls) ((GuiControls)this.currentScreen).buttonId = null;
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:24,代码来源:Minecraft.java

示例3: dispatchKeypresses

import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public void dispatchKeypresses() {
	int i = Keyboard.getEventKey() == 0 ? Keyboard.getEventCharacter() : Keyboard.getEventKey();

	if (i != 0 && !Keyboard.isRepeatEvent()) {
		if (!(this.currentScreen instanceof GuiControls)
				|| ((GuiControls) this.currentScreen).time <= getSystemTime() - 20L) {
			if (Keyboard.getEventKeyState()) {
				if (i == this.gameSettings.keyBindStreamStartStop.getKeyCode()) {
					if (this.getTwitchStream().isBroadcasting()) {
						this.getTwitchStream().stopBroadcasting();
					} else if (this.getTwitchStream().isReadyToBroadcast()) {
						this.displayGuiScreen(new GuiYesNo(new GuiYesNoCallback() {
							public void confirmClicked(boolean result, int id) {
								if (result) {
									Minecraft.this.getTwitchStream().func_152930_t();
								}

								Minecraft.this.displayGuiScreen((GuiScreen) null);
							}
						}, I18n.format("stream.confirm_start", new Object[0]), "", 0));
					} else if (this.getTwitchStream().func_152928_D() && this.getTwitchStream().func_152936_l()) {
						if (this.theWorld != null) {
							this.ingameGUI.getChatGUI()
									.printChatMessage(new ChatComponentText("Not ready to start streaming yet!"));
						}
					} else {
						GuiStreamUnavailable.func_152321_a(this.currentScreen);
					}
				} else if (i == this.gameSettings.keyBindStreamPauseUnpause.getKeyCode()) {
					if (this.getTwitchStream().isBroadcasting()) {
						if (this.getTwitchStream().isPaused()) {
							this.getTwitchStream().unpause();
						} else {
							this.getTwitchStream().pause();
						}
					}
				} else if (i == this.gameSettings.keyBindStreamCommercials.getKeyCode()) {
					if (this.getTwitchStream().isBroadcasting()) {
						this.getTwitchStream().requestCommercial();
					}
				} else if (i == this.gameSettings.keyBindStreamToggleMic.getKeyCode()) {
					this.stream.muteMicrophone(true);
				} else if (i == this.gameSettings.keyBindFullscreen.getKeyCode()) {
					this.toggleFullscreen();
				} else if (i == this.gameSettings.keyBindScreenshot.getKeyCode()) {
					this.ingameGUI.getChatGUI().printChatMessage(ScreenShotHelper.saveScreenshot(this.mcDataDir,
							this.displayWidth, this.displayHeight, this.framebufferMc));
				}
			} else if (i == this.gameSettings.keyBindStreamToggleMic.getKeyCode()) {
				this.stream.muteMicrophone(false);
			}
		}
	}
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:55,代码来源:Minecraft.java


注:本文中的org.lwjgl.input.Keyboard.isRepeatEvent方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。