本文整理汇总了Java中org.lwjgl.input.Keyboard.getKeyName方法的典型用法代码示例。如果您正苦于以下问题:Java Keyboard.getKeyName方法的具体用法?Java Keyboard.getKeyName怎么用?Java Keyboard.getKeyName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.lwjgl.input.Keyboard
的用法示例。
在下文中一共展示了Keyboard.getKeyName方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: reloadOptions
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public void reloadOptions() {
try {
for (final Window window : this.windows) {
for (final Slot slot : window.slotList.slots) {
for (final Slot optionSlot : slot.slotList.slots) {
if (optionSlot instanceof SlotOptionBoolean) {
((SlotOptionBoolean)optionSlot).option.value = OptionManager.getOption(((SlotOptionBoolean)optionSlot).option.title, ((SlotOptionBoolean)optionSlot).option.parent).value;
}
else if (optionSlot instanceof SlotOptionDouble) {
((SlotOptionDouble)optionSlot).option.value = ValueManager.getValue(((SlotOptionDouble)optionSlot).option.title, ((SlotOptionDouble)optionSlot).option.parent).value;
}
else {
if (!(optionSlot instanceof SlotOptionKeybind)) {
continue;
}
final int key = ((SlotOptionKeybind)optionSlot).option.parent.keyBind;
((SlotOptionKeybind)optionSlot).option.value = Keyboard.getKeyName((key == 211 || key == 1) ? 0 : key);
}
}
}
}
}
catch (Exception e) {
e.printStackTrace();
}
}
示例2: getOptionDisplayString
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public String getOptionDisplayString(int i)
{
if(keyBindings[i].keyCode < 0)
{
return Mouse.getButtonName(keyBindings[i].keyCode + 100);
}
return Keyboard.getKeyName(keyBindings[i].keyCode);
}
示例3: drawIcons
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
private void drawIcons(List<String> actions, int offset, int q) {
PlayerWheelConfiguration config = PlayerProperties.getWheelConfig(MinecraftTools.getPlayer(mc));
Map<String, Integer> hotkeys = config.getHotkeys();
for (int i = 0; i < getActionSize(actions); i++) {
String id = actions.get(i + page * 8);
IWheelAction action = InteractionWheel.registry.get(id);
if (action != null) {
WheelActionElement element = action.createElement();
mc.getTextureManager().bindTexture(new ResourceLocation(element.getTexture()));
int txtw = element.getTxtw();
int txth = element.getTxth();
boolean selected = q == i;
int u = selected ? element.getUhigh() : element.getUlow();
int v = selected ? element.getVhigh() : element.getVlow();
int offs = (i - offset + 8) % 8;
int ox = guiLeft + iconOffsets.get(offs).getLeft();
int oy = guiTop + iconOffsets.get(offs).getRight();
RenderHelper.drawTexturedModalRect(ox, oy, u, v, 31, 31, txtw, txth);
if (selected && hotkeys.containsKey(id)) {
double angle = Math.PI * 2.0 * offs / 8 - Math.PI / 2.0 + Math.PI / 8.0;
int tx = (int) (guiLeft + 80 + 86 * Math.cos(angle));
int ty = (int) (guiTop + 80 + 86 * Math.sin(angle));
String keyName = Keyboard.getKeyName(hotkeys.get(id));
RenderHelper.renderText(mc, tx - mc.fontRenderer.getCharWidth(keyName.charAt(0)) / 2, ty - mc.fontRenderer.FONT_HEIGHT / 2, keyName);
}
}
}
}
示例4: drawIcons
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
private void drawIcons() {
PlayerWheelConfiguration config = PlayerProperties.getWheelConfig(MinecraftTools.getPlayer(mc));
Map<String, Integer> hotkeys = config.getHotkeys();
List<String> actions = InteractionWheel.interactionWheelImp.getSortedActions(MinecraftTools.getPlayer(mc));
int ox = 0;
int oy = 0;
for (String id : actions) {
IWheelAction action = InteractionWheel.registry.get(id);
WheelActionElement element = action.createElement();
mc.getTextureManager().bindTexture(new ResourceLocation(element.getTexture()));
int txtw = element.getTxtw();
int txth = element.getTxth();
Boolean enabled = config.isEnabled(action.getId());
if (enabled == null) {
enabled = action.isDefaultEnabled();
}
int u = enabled ? element.getUhigh() : element.getUlow();
int v = enabled ? element.getVhigh() : element.getVlow();
RenderHelper.drawTexturedModalRect(guiLeft + ox * SIZE + MARGIN, guiTop + oy * SIZE + MARGIN, u, v, 31, 31, txtw, txth);
if (hotkeys.containsKey(id)) {
String keyName = Keyboard.getKeyName(hotkeys.get(id));
RenderHelper.renderText(mc, guiLeft + ox * SIZE + MARGIN + 1, guiTop + oy * SIZE + MARGIN + 1, keyName);
}
ox++;
if (ox >= 8) {
ox = 0;
oy++;
}
}
}
示例5: onKeyPress
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
@Override
protected void onKeyPress(char typedChar, int keyCode)
{
if(choosingKey)
{
selectedKey = Keyboard.getKeyName(keyCode);
okButton.enabled = !selectedKey.equals("NONE");
}else if(keyCode == 1)
mc.displayGuiScreen(parent);
}
示例6: onKeyPress
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public void onKeyPress()
{
if(!WurstClient.INSTANCE.isEnabled())
return;
int keyCode = Keyboard.getEventKey();
if(keyCode == 0 || !Keyboard.getEventKeyState())
return;
String keyName = Keyboard.getKeyName(keyCode);
KeyPressEvent event = new KeyPressEvent(keyCode, keyName);
WurstClient.INSTANCE.events.fire(event);
String commands = keybinds.getCommands(keyName);
if(commands == null)
return;
commands = commands.replace(";", "�").replace("��", ";");
for(String command : commands.split("�"))
{
command = command.trim();
if(command.startsWith("."))
cmdProcessor.runCommand(command.substring(1));
else if(command.contains(" "))
cmdProcessor.runCommand(command);
else
{
Mod mod = mods.getModByName(command);
if(mod != null)
mod.toggle();
else
cmdProcessor.runCommand(command);
}
}
}
示例7: onKeyTyped
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public boolean onKeyTyped(final int key) {
boolean binding = false;
if (this.layerType == Type.BIND && this.name.contains(" [...]")) {
binding = true;
ClickGui.instance.currentModule.keyBind = ((key == 211 || key == 1) ? 0 : key);
this.name = "Bind [" + Keyboard.getKeyName((ClickGui.instance.currentModule.keyBind == 211 || ClickGui.instance.currentModule.keyBind == 1) ? 0 : ClickGui.instance.currentModule.keyBind) + "]";
}
return binding;
}
示例8: keyPress
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
@Override
public void keyPress(int key, int keyChar) {
super.keyPress(key, keyChar);
if (this.setting) {
Gui.instance.binding = false;
this.setting = false;
this.option.value = Keyboard.getKeyName((int)(key == 211 || key == 1 ? 0 : key));
this.option.parent.keyBind = key == 211 || key == 1 ? 0 : key;
}
}
示例9: getKeyName
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public static String getKeyName(int key) {
if (key == Keyboard.KEY_NONE)
return "NONE";
if ((key & MOUSE) != 0)
return "MOUSE"+(key ^ MOUSE);
String res = Keyboard.getKeyName(key);
return res != null ? res : ""+key;
}
示例10: getObjectToSave
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
@Override
protected BindingDataContainer getObjectToSave() {
BindingDataContainer dataContainer = new BindingDataContainer();
for (Keybinding binding : Serenity.getInstance().getKeybindManager().getBindings()) {
String key = Keyboard.getKeyName(binding.getKey());
dataContainer.keybindings.putIfAbsent(key, new ArrayList<>());
Map<String, String> keybindAttributes = new HashMap<>();
if (binding instanceof ModuleKeybinding) {
ModuleKeybinding moduleKeybinding = (ModuleKeybinding) binding;
keybindAttributes.put("identifier", "module");
keybindAttributes.put("module", moduleKeybinding.getModule().getName().toLowerCase().replace(" ", ""));
keybindAttributes.put("type", moduleKeybinding.getType().name());
}
if (binding instanceof CommandKeybinding) {
CommandKeybinding commandKeybinding = (CommandKeybinding) binding;
keybindAttributes.put("identifier", "command");
keybindAttributes.put("command", commandKeybinding.getCommand());
}
dataContainer.keybindings.get(key).add(keybindAttributes);
}
return dataContainer;
}
示例11: toString
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
/**
* @return the key name as a string
* @since 3.0
*/
@Override
public String toString() {
return Keyboard.getKeyName(getKey());
}
示例12: getKeyDisplayString
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
/**
* Represents a key or mouse button as a string. Args: key
*/
public static String getKeyDisplayString(int p_74298_0_)
{
return p_74298_0_ < 0 ? I18n.format("key.mouseButton", new Object[] {Integer.valueOf(p_74298_0_ + 101)}): (p_74298_0_ < 256 ? Keyboard.getKeyName(p_74298_0_) : String.format("%c", new Object[] {Character.valueOf((char)(p_74298_0_ - 256))}).toUpperCase());
}
示例13: getKeyName
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
public static String getKeyName(int key) {
return Keyboard.getKeyName(key);
}
示例14: getKeyDisplayString
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
/**
* Gets the display name for a key.
*/
public static String getKeyDisplayString(int key)
{
return key < 0 ? I18n.format("key.mouseButton", new Object[] {Integer.valueOf(key + 101)}): (key < 256 ? Keyboard.getKeyName(key) : String.format("%c", new Object[] {Character.valueOf((char)(key - 256))}).toUpperCase());
}
示例15: getKeyName
import org.lwjgl.input.Keyboard; //导入方法依赖的package包/类
/**
* Get the character representation of the key identified by the specified code
*
* @param code The key code of the key to retrieve the name of
* @return The name or character representation of the key requested
*/
public static String getKeyName(int code) {
return Keyboard.getKeyName(code);
}