本文整理汇总了Java中org.lwjgl.input.Keyboard.KEY_HOME属性的典型用法代码示例。如果您正苦于以下问题:Java Keyboard.KEY_HOME属性的具体用法?Java Keyboard.KEY_HOME怎么用?Java Keyboard.KEY_HOME使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.lwjgl.input.Keyboard
的用法示例。
在下文中一共展示了Keyboard.KEY_HOME属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: keyTyped
@Override
public void keyTyped(char eventChar, int eventKey)
{
if (enabled() || eventKey == Keyboard.KEY_LEFT || eventKey == Keyboard.KEY_RIGHT || eventKey == Keyboard.KEY_HOME || eventKey == Keyboard.KEY_END)
{
this.textFieldValue.textboxKeyTyped((enabled() ? eventChar : Keyboard.CHAR_NONE), eventKey);
if (configElement.getValidationPattern() != null)
{
if (configElement.getValidationPattern().matcher(this.textFieldValue.getText().trim()).matches())
isValidValue = true;
else
isValidValue = false;
}
}
}
示例2: keyTyped
@Override
public void keyTyped(char eventChar, int eventKey)
{
if (owningScreen.enabled || eventKey == Keyboard.KEY_LEFT || eventKey == Keyboard.KEY_RIGHT
|| eventKey == Keyboard.KEY_HOME || eventKey == Keyboard.KEY_END)
{
this.textFieldValue.textboxKeyTyped((owningScreen.enabled ? eventChar : Keyboard.CHAR_NONE), eventKey);
if (configElement.getValidationPattern() != null)
{
if (configElement.getValidationPattern().matcher(this.textFieldValue.getText().trim()).matches())
isValidValue = true;
else
isValidValue = false;
}
}
}
示例3: keyTyped
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
if (keyCode == Keyboard.KEY_BACK) {
if (!text.isEmpty() && cursor > 0) {
text = text.substring(0, cursor-1) + text.substring(cursor);
cursor--;
}
} else if (keyCode == Keyboard.KEY_DELETE) {
if (cursor < text.length()) {
text = text.substring(0, cursor) + text.substring(cursor+1);
}
} else if (keyCode == Keyboard.KEY_HOME) {
cursor = 0;
} else if (keyCode == Keyboard.KEY_END) {
cursor = text.length();
} else if (keyCode == Keyboard.KEY_LEFT) {
if (cursor > 0) {
cursor--;
}
} else if (keyCode == Keyboard.KEY_RIGHT) {
if (cursor < text.length()) {
cursor++;
}
} else if (keyCode == Keyboard.KEY_ESCAPE) {
close();
} else if (keyCode == Keyboard.KEY_RETURN) {
destination = new TeleportDestination(text, destination.getDimension(), destination.getPos(), destination.getSide());
MeeCreepsMessages.INSTANCE.sendToServer(new PacketSetDestination(destination, destinationIndex));
close();
} else if (typedChar != 0) {
if (text.length() < 15) {
text = text.substring(0, cursor) + typedChar + text.substring(cursor);
cursor++;
}
}
}
示例4: keyTyped
@Override
public void keyTyped(char c, int key) {
if (key == Keyboard.KEY_ESCAPE || key == Keyboard.KEY_RETURN) {
setFocused(false);
} else {
String value = (String) getValue();
if (key == Keyboard.KEY_BACK) {
if (cursor == 0) return;
--cursor;
setValue(value.substring(0, cursor)
+value.substring(cursor+1,value.length()));
} else if (key == Keyboard.KEY_DELETE) {
if (cursor == value.length()) return;
setValue(value.substring(0, cursor)
+value.substring(cursor+1,value.length()));
} else if (key == Keyboard.KEY_HOME) {
cursor = 0;
} else if (key == Keyboard.KEY_END) {
cursor = value.length();
} else if (key == Keyboard.KEY_LEFT) {
if (cursor > 0) --cursor;
} else if (key == Keyboard.KEY_RIGHT) {
if (cursor < value.length()) ++cursor;
} else if (c != Keyboard.CHAR_NONE) {
setValue(value.substring(0, cursor)+c
+value.substring(cursor,value.length()));
++cursor;
}
// TODO: selection, ^X, ^C, ^V
}
}
示例5: keyTyped
@Override
public void keyTyped(final char eventChar, final int eventKey) {
if (enabled()||eventKey==Keyboard.KEY_LEFT||eventKey==Keyboard.KEY_RIGHT||eventKey==Keyboard.KEY_HOME||eventKey==Keyboard.KEY_END) {
this.textFieldValue.textboxKeyTyped(enabled() ? eventChar : Keyboard.CHAR_NONE, eventKey);
try {
Charset.forName(this.textFieldValue.getText());
this.isValidValue = true;
} catch (final Exception e) {
this.isValidValue = false;
}
}
}
示例6: keyTyped
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
if (keyCode == Keyboard.KEY_SPACE || keyCode == Keyboard.KEY_RIGHT) {
pageInc();
} else if (keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_BACK) {
pageDec();
} else if (keyCode == Keyboard.KEY_HOME) {
pageFront();
}
}