本文整理汇总了Java中org.lwjgl.input.Keyboard.KEY_NUMPADENTER属性的典型用法代码示例。如果您正苦于以下问题:Java Keyboard.KEY_NUMPADENTER属性的具体用法?Java Keyboard.KEY_NUMPADENTER怎么用?Java Keyboard.KEY_NUMPADENTER使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.lwjgl.input.Keyboard
的用法示例。
在下文中一共展示了Keyboard.KEY_NUMPADENTER属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: keyTyped
protected void keyTyped(char typedChar, int keyCode) throws IOException
{
this.usernameField.textboxKeyTyped(typedChar, keyCode);
this.passwordField.textboxKeyTyped(typedChar, keyCode);
if (this.okButton.enabled && (keyCode == Keyboard.KEY_RETURN || keyCode == Keyboard.KEY_NUMPADENTER))
{
this.actionPerformed(this.okButton);
}
else if (keyCode == Keyboard.KEY_TAB)
{
boolean isUsernameFieldFocused = this.usernameField.isFocused();
boolean isPasswordFieldFocused = this.passwordField.isFocused();
this.usernameField.setFocused(isPasswordFieldFocused);
this.passwordField.setFocused(isUsernameFieldFocused);
}
}
示例2: keyTyped
@Override
protected void keyTyped(char par1, int par2) throws IOException {
if (par2 == Keyboard.KEY_ESCAPE) {
NetworkHandler.sendToServer(new PacketAphorismTileUpdate(tile));
} else if (par2 == Keyboard.KEY_LEFT || par2 == Keyboard.KEY_UP) {
cursorY--;
if (cursorY < 0) cursorY = textLines.length - 1;
} else if (par2 == Keyboard.KEY_DOWN || par2 == Keyboard.KEY_NUMPADENTER) {
cursorY++;
if (cursorY >= textLines.length) cursorY = 0;
} else if (par2 == Keyboard.KEY_RETURN) {
cursorY++;
textLines = ArrayUtils.add(textLines, cursorY, "");
} else if (par2 == Keyboard.KEY_BACK) {
if (textLines[cursorY].length() > 0) {
textLines[cursorY] = textLines[cursorY].substring(0, textLines[cursorY].length() - 1);
if (textLines[cursorY].endsWith("\u00a7")) {
textLines[cursorY] = textLines[cursorY].substring(0, textLines[cursorY].length() - 1);
}
} else if (textLines.length > 1) {
textLines = ArrayUtils.remove(textLines, cursorY);
cursorY--;
if (cursorY < 0) cursorY = 0;
}
} else if (par2 == Keyboard.KEY_DELETE) {
if (GuiScreen.isShiftKeyDown()) {
textLines = new String[1];
textLines[0] = "";
cursorY = 0;
} else {
if (textLines.length > 1) {
textLines = ArrayUtils.remove(textLines, cursorY);
if (cursorY > textLines.length - 1)
cursorY = textLines.length - 1;
}
}
} else if (ChatAllowedCharacters.isAllowedCharacter(par1)) {
if (GuiScreen.isAltKeyDown()) {
if (par1 >= 'a' && par1 <= 'f' || par1 >= 'l' && par1 <= 'o' || par1 == 'r' || par1 >= '0' && par1 <= '9') {
textLines[cursorY] = textLines[cursorY] + "\u00a7" + par1;
}
} else {
textLines[cursorY] = textLines[cursorY] + par1;
}
}
tile.setTextLines(textLines);
super.keyTyped(par1, par2);
}