本文整理汇总了C#中WinterLeaf.Engine.Classes.View.Creators.ObjectCreator.addToManager方法的典型用法代码示例。如果您正苦于以下问题:C# ObjectCreator.addToManager方法的具体用法?C# ObjectCreator.addToManager怎么用?C# ObjectCreator.addToManager使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WinterLeaf.Engine.Classes.View.Creators.ObjectCreator
的用法示例。
在下文中一共展示了ObjectCreator.addToManager方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: onSolderEdges
public void onSolderEdges()
{
editor Editor = "Editor";
TerrainEditor ETerrainEditor = "ETerrainEditor";
// # Work with all terrains on the loaded level.
TerrainSolderEdgesAction action = new ObjectCreator("TerrainSolderEdgesAction").Create();
action.solder();
action.addToManager(Editor.getUndoManager());
ETerrainEditor.isDirty = true;
}
示例2: onSmoothHeightmap
public void onSmoothHeightmap()
{
editor Editor = "Editor";
if (!this.getActiveTerrain().AsBool())
return;
// Show the dialog first and let the user
// set the smoothing parameters.
// Now create the terrain smoothing action to
// get the work done and perform later undos.
TerrainSmoothAction action = new ObjectCreator("TerrainSmoothAction").Create();
action.smooth(this.getActiveTerrain().AsString(), 1.0f, 1);
action.addToManager(Editor.getUndoManager());
}