本文整理汇总了C#中WinterLeaf.Engine.Classes.View.Creators.ObjectCreator.add方法的典型用法代码示例。如果您正苦于以下问题:C# ObjectCreator.add方法的具体用法?C# ObjectCreator.add怎么用?C# ObjectCreator.add使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WinterLeaf.Engine.Classes.View.Creators.ObjectCreator
的用法示例。
在下文中一共展示了ObjectCreator.add方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: getEdits
public string getEdits(string profile)
{
SimSet set = new ObjectCreator("SimSet").Create();
for (uint i = 0; i < this.getCount(); i++)
{
SimObject obj = this.getObject(i);
if (obj["profile"] == profile)
set.add(obj);
}
return set;
}
示例2: buildStaticFilters
//.........这里部分代码省略.........
oc_Newobject53["VertSizing"] = "bottom";
oc_Newobject53["isContainer"] = "1";
#endregion
oc_Newobject57["#Newobject53"] = oc_Newobject53;
#region GuiTextCtrl () oc_Newobject54
ObjectCreator oc_Newobject54 = new ObjectCreator("GuiTextCtrl", "");
oc_Newobject54["Profile"] = "EditorTextProfile";
oc_Newobject54["position"] = "5 0";
oc_Newobject54["Extent"] = "118 18";
oc_Newobject54["text"] = "Tags";
#endregion
oc_Newobject57["#Newobject54"] = oc_Newobject54;
#region GuiBitmapButtonCtrl () oc_Newobject55
ObjectCreator oc_Newobject55 = new ObjectCreator("GuiBitmapButtonCtrl", "");
oc_Newobject55["canSaveDynamicFields"] = "0";
oc_Newobject55["Enabled"] = "1";
oc_Newobject55["isContainer"] = "0";
oc_Newobject55["Profile"] = "ToolsGuiDefaultProfile";
oc_Newobject55["HorizSizing"] = "left";
oc_Newobject55["VertSizing"] = "bottom";
oc_Newobject55["position"] = "105 2";
oc_Newobject55["Extent"] = "15 15";
oc_Newobject55["MinExtent"] = "8 2";
oc_Newobject55["canSave"] = "1";
oc_Newobject55["Visible"] = "1";
oc_Newobject55["Command"] = "MaterialSelector_addFilterWindow.setVisible(1); MaterialSelectorOverlay.pushToBack(MaterialSelector_addFilterWindow);";
oc_Newobject55["hovertime"] = "1000";
oc_Newobject55["tooltip"] = "Create New Tag";
oc_Newobject55["bitmap"] = "tools/gui/images/new";
oc_Newobject55["groupNum"] = "-1";
oc_Newobject55["buttonType"] = "PushButton";
oc_Newobject55["useMouseEvents"] = "0";
#endregion
oc_Newobject57["#Newobject55"] = oc_Newobject55;
#region GuiBitmapButtonCtrl () oc_Newobject56
ObjectCreator oc_Newobject56 = new ObjectCreator("GuiBitmapButtonCtrl", "");
oc_Newobject56["canSaveDynamicFields"] = "0";
oc_Newobject56["Enabled"] = "1";
oc_Newobject56["isContainer"] = "0";
oc_Newobject56["Profile"] = "ToolsGuiDefaultProfile";
oc_Newobject56["HorizSizing"] = "left";
oc_Newobject56["VertSizing"] = "bottom";
oc_Newobject56["position"] = "89 2";
oc_Newobject56["Extent"] = "13 13";
oc_Newobject56["MinExtent"] = "8 2";
oc_Newobject56["canSave"] = "1";
oc_Newobject56["Visible"] = "1";
oc_Newobject56["Command"] = "MaterialSelector.clearMaterialFilters();";
oc_Newobject56["hovertime"] = "1000";
oc_Newobject56["tooltip"] = "Clear Selected Tag";
oc_Newobject56["bitmap"] = "tools/gui/images/clear-btn";
oc_Newobject56["groupNum"] = "-1";
oc_Newobject56["buttonType"] = "PushButton";
oc_Newobject56["useMouseEvents"] = "0";
示例3: loadFilter
public void loadFilter(string selectedFilter, string staticFilter = "")
{
ArrayObject MatEdScheduleArray = "MatEdScheduleArray";
ArrayObject MatEdPreviewArray = "MatEdPreviewArray";
GuiDynamicCtrlArrayControl materialSelection = this.FOT("materialSelection");
GuiStackControl materialPreviewPagesStack = this.FOT("materialPreviewPagesStack");
GuiPopUpMenuCtrlEx materialPreviewCountPopup = this.FOT("materialPreviewCountPopup");
// manage schedule array properly
if (!MatEdScheduleArray.isObject())
MatEdScheduleArray = new ObjectCreator("ArrayObject", "MatEdScheduleArray").Create();
// if we select another list... delete all schedules that were created by
// previous load
for (int i = 0; i < MatEdScheduleArray.count(); i++)
Util.cancel(MatEdScheduleArray.getKey(i).AsInt());
// we have to empty out the list; so when we create new schedules, these dont linger
MatEdScheduleArray.empty();
// manage preview array
if (!MatEdPreviewArray.isObject())
MatEdPreviewArray = new ObjectCreator("ArrayObject", "MatEdPreviewArray").Create();
// we have to empty out the list; so when we create new guicontrols, these dont linger
MatEdPreviewArray.empty();
materialSelection.deleteAllObjects();
materialPreviewPagesStack.deleteAllObjects();
// changed to accomadate tagging. dig through the array for each tag name,
// call unique value, sort, and we have a perfect set of materials
if (staticFilter != "")
this.currentStaticFilter = staticFilter;
this.currentFilter = selectedFilter;
ArrayObject filteredObjectsArray = new ObjectCreator("ArrayObject").Create();
int previewsPerPage = materialPreviewCountPopup.getTextById(materialPreviewCountPopup.getSelected()).AsInt();
int tagCount = Util.getWordCount(this.currentFilter);
if (tagCount != 0)
{
for (int j = 0; j < tagCount; j++)
{
for (int i = 0; i < this.currentStaticFilter.count(); i++)
{
string currentTag = Util.getWord(this.currentFilter, j);
if (this.currentStaticFilter.getKey(i) == currentTag)
filteredObjectsArray.add(this.currentStaticFilter.getKey(i), this.currentStaticFilter.getValue(i));
}
}
filteredObjectsArray.uniqueValue();
filteredObjectsArray.sortd();
this.totalPages = Util.mCeil(filteredObjectsArray.count()/previewsPerPage);
//Can we maintain the current preview page, or should we go to page 1?
if ((this.currentPreviewPage*previewsPerPage) >= filteredObjectsArray.count())
this.currentPreviewPage = 0;
// Build out the pages buttons
this.buildPagesButtons(this.currentPreviewPage, this.totalPages);
int previewCount = previewsPerPage;
int possiblePreviewCount = filteredObjectsArray.count() - this.currentPreviewPage*previewsPerPage;
if (possiblePreviewCount < previewCount)
previewCount = possiblePreviewCount;
int start = this.currentPreviewPage*previewsPerPage;
for (int i = start; i < start + previewCount; i++)
this.buildPreviewArray(filteredObjectsArray.getValue(i));
filteredObjectsArray.delete();
}
else
{
this.currentStaticFilter.sortd();
// Rebuild the static filter list without tagged materials
ArrayObject noTagArray = new ObjectCreator("ArrayObject").Create();
for (int i = 0; i < this.currentStaticFilter.count(); i++)
{
if (this.currentStaticFilter.getKey(i) != "")
continue;
SimObject material = this.currentStaticFilter.getValue(i);
// CustomMaterials are not available for selection
if (!material.isObject() || material.isMemberOfClass("CustomMaterial"))
continue;
noTagArray.add("", material);
}
this.totalPages = Util.mCeil(noTagArray.count()/previewsPerPage);
//Can we maintain the current preview page, or should we go to page 1?
//.........这里部分代码省略.........
示例4: onControlInspectPostApply
public override void onControlInspectPostApply(GuiControl control)
{
GuiEditorTreeView GuiEditorTreeView = "GuiEditorTreeView";
SimSet set = new ObjectCreator("SimSet").Create();
set.add(control);
this.onPostEdit(set);
set.delete();
GuiEditorTreeView.update();
}
示例5: initialize
public static void initialize()
{
#region GuiControl (MaterialSelectorOverlay, EditorGuiGroup) oc_Newobject42
ObjectCreator oc_Newobject42 = new ObjectCreator("GuiControl", "MaterialSelectorOverlay, EditorGuiGroup");
oc_Newobject42["canSaveDynamicFields"] = "0";
oc_Newobject42["Profile"] = "GuiOverlayProfile";
oc_Newobject42["Enabled"] = "1";
oc_Newobject42["isContainer"] = "1";
oc_Newobject42["HorizSizing"] = "right";
oc_Newobject42["VertSizing"] = "bottom";
oc_Newobject42["Position"] = "0 0";
oc_Newobject42["Extent"] = "1024 768";
oc_Newobject42["MinExtent"] = "8 2";
oc_Newobject42["canSave"] = "1";
oc_Newobject42["Visible"] = "1";
oc_Newobject42["hovertime"] = "1000";
#region GuiWindowCtrl (MaterialSelector) oc_Newobject36
ObjectCreator oc_Newobject36 = new ObjectCreator("GuiWindowCtrl", "MaterialSelector", typeof (MaterialSelector));
oc_Newobject36["profile"] = "ToolsGuiWindowProfile";
oc_Newobject36["HorizSizing"] = "center";
oc_Newobject36["VertSizing"] = "center";
oc_Newobject36["resizeWidth"] = "1";
oc_Newobject36["resizeHeight"] = "1";
oc_Newobject36["canClose"] = "1";
oc_Newobject36["canMinimize"] = "0";
oc_Newobject36["canMaximize"] = "0";
oc_Newobject36["position"] = "72 98";
oc_Newobject36["extent"] = " 766 550";
oc_Newobject36["MinExtent"] = "383 274";
oc_Newobject36["text"] = "Material Selector";
oc_Newobject36["closeCommand"] = "MaterialSelector.hideDialog();";
oc_Newobject36["EdgeSnap"] = "0";
oc_Newobject36["canCollapse"] = "0";
oc_Newobject36["visible"] = "0";
#region GuiContainer () oc_Newobject1
ObjectCreator oc_Newobject1 = new ObjectCreator("GuiContainer", "");
oc_Newobject1["isContainer"] = "1";
oc_Newobject1["HorizSizing"] = "right";
oc_Newobject1["VertSizing"] = "bottom";
oc_Newobject1["Position"] = "4 22";
oc_Newobject1["Extent"] = "120 31";
oc_Newobject1["Profile"] = "inspectorStyleRolloutDarkProfile";
#endregion
oc_Newobject36["#Newobject1"] = oc_Newobject1;
#region GuiTextCtrl () oc_Newobject2
ObjectCreator oc_Newobject2 = new ObjectCreator("GuiTextCtrl", "");
oc_Newobject2["Profile"] = "ToolsGuiDefaultProfile";
oc_Newobject2["HorizSizing"] = "right";
oc_Newobject2["VertSizing"] = "bottom";
oc_Newobject2["position"] = "10 23";
oc_Newobject2["extent"] = "30 16";
oc_Newobject2["text"] = "Filters";
#endregion
oc_Newobject36["#Newobject2"] = oc_Newobject2;
#region GuiContainer () oc_Newobject5
ObjectCreator oc_Newobject5 = new ObjectCreator("GuiContainer", "");
oc_Newobject5["profile"] = "ToolsGuiDefaultProfile";
oc_Newobject5["Position"] = "4 39";
oc_Newobject5["Extent"] = "120 507";
oc_Newobject5["HorizSizing"] = "right";
oc_Newobject5["VertSizing"] = "height";
oc_Newobject5["isContainer"] = "1";
#region GuiScrollCtrl () oc_Newobject4
ObjectCreator oc_Newobject4 = new ObjectCreator("GuiScrollCtrl", "");
oc_Newobject4["canSaveDynamicFields"] = "0";
oc_Newobject4["Enabled"] = "1";
oc_Newobject4["isContainer"] = "1";
oc_Newobject4["Profile"] = "GuiEditorScrollProfile";
oc_Newobject4["HorizSizing"] = "width";
oc_Newobject4["VertSizing"] = "height";
oc_Newobject4["Position"] = "0 0";
oc_Newobject4["Extent"] = "128 355";
oc_Newobject4["MinExtent"] = "8 8";
oc_Newobject4["canSave"] = "1";
oc_Newobject4["isDecoy"] = "0";
oc_Newobject4["Visible"] = "1";
oc_Newobject4["tooltipprofile"] = "ToolsGuiDefaultProfile";
oc_Newobject4["hovertime"] = "1000";
oc_Newobject4["Docking"] = "Client";
oc_Newobject4["Margin"] = "0 0 0 0";
oc_Newobject4["Padding"] = "0 0 0 0";
oc_Newobject4["AnchorTop"] = "1";
oc_Newobject4["AnchorBottom"] = "0";
oc_Newobject4["AnchorLeft"] = "1";
oc_Newobject4["AnchorRight"] = "0";
//.........这里部分代码省略.........
示例6: onControlInspectPreApply
public override void onControlInspectPreApply(GuiControl control)
{
SimSet set = new ObjectCreator("SimSet").Create();
set.add(control);
this.onPreEdit(set);
this.pendingGenericUndoAction.actionName = "Change Properties";
set.delete();
}
示例7: onAddNewCtrl
public override void onAddNewCtrl(GuiControl ctrl)
{
GuiEditorUndo.UndoActionAddObject UndoActionAddObject = "UndoActionAddObject";
GuiEditorTreeView GuiEditorTreeView = "GuiEditorTreeView";
SimSet set = new ObjectCreator("SimSet").Create();
set.add(ctrl);
GuiEditorUndo.UndoActionAddObject act = UndoActionAddObject.create(set, this.getTrash(), GuiEditorTreeView, false);
set.delete();
act.addToManager(this.getUndoManager());
this.updateUndoMenu();
//GuiEditorInspectFields.update(0);
}
示例8: deleteControl
public void deleteControl(SimObject ctrl)
{
GuiEditorUndo.UndoActionDeleteObject UndoActionDeleteObject = "UndoActionDeleteObject";
GuiEditorTreeView GuiEditorTreeView = "GuiEditorTreeView";
// Unselect.
this.removeSelection(ctrl);
// Record undo.
SimSet set = new ObjectCreator("SimSet").Create();
set.parentGroup = "RootGroup";
set.add(ctrl);
GuiEditorUndo.UndoActionDeleteObject action = UndoActionDeleteObject.create(set, this.getTrash(), GuiEditorTreeView, true);
action.addToManager(this.getUndoManager());
this.updateUndoMenu();
GuiEditorTreeView.update();
set.delete();
// Remove.
((SimSet) this.getTrash()).add(ctrl);
}
示例9: loadLights
public void loadLights()
{
SimGroup MissionGroup = "MissionGroup";
EditorTree EditorTree = "EditorTree";
// Get the ID of the last object added
SimObject obj = MissionGroup.getObject((uint) MissionGroup.getCount() - 1);
// Create a new SimGroup to hold the model and lights
SimGroup group = new ObjectCreator("SimGroup").Create();
Util.loadColladaLights(this.path, group, obj);
// Delete the SimGroup if no lights were found. Otherwise, add the model to
// the group as well.
if (group.getCount() > 0)
{
group.add(obj);
group.bringToFront(obj);
MissionGroup.add(group);
if (EditorTree.isVisible())
{
EditorTree.removeItem(EditorTree.findItemByObjectId(obj));
EditorTree.buildVisibleTree(true);
}
}
else
group.delete();
}
示例10: onWorldEditorStartup
public override void onWorldEditorStartup()
{
EditorGui EditorGui = "EditorGui";
GuiWindowCollapseCtrl MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow";
MaterialEditor.MaterialEditorGui MaterialEditorGui = "MaterialEditorGui";
CubemapData matEdCubeMapPreviewMat = "matEdCubeMapPreviewMat";
CubemapData WarnMatCubeMap = "WarnMatCubeMap";
// Add ourselves to the window menu.
string accel = EditorGui.addToEditorsMenu("Material Editor", "", this);
// Add ourselves to the ToolsToolbar
string tooltip = "Material Editor (" + accel + ")";
EditorGui.addToToolsToolbar("MaterialEditorPlugin", "MaterialEditorPalette", Util._expandFilename("tools/worldEditor/images/toolbar/matterial-editor"), tooltip);
//connect editor windows
MaterialEditorPropertiesWindow.attachTo("MaterialEditorPreviewWindow");
ActionMap map = new ObjectCreator("ActionMap").Create();
map.bindCmd("keyboard", "1", "EWorldEditorNoneModeBtn.performClick();", ""); // Select
map.bindCmd("keyboard", "2", "EWorldEditorMoveModeBtn.performClick();", ""); // Move
map.bindCmd("keyboard", "3", "EWorldEditorRotateModeBtn.performClick();", ""); // Rotate
map.bindCmd("keyboard", "4", "EWorldEditorScaleModeBtn.performClick();", ""); // Scale
map.bindCmd("keyboard", "f", "FitToSelectionBtn.performClick();", ""); // Fit Camera to Selection
map.bindCmd("keyboard", "z", "EditorGuiStatusBar.setCamera(\"Standard Camera\");", ""); // Free Camera
map.bindCmd("keyboard", "n", "ToggleNodeBar->renderHandleBtn.performClick();", ""); // Render Node
map.bindCmd("keyboard", "shift n", "ToggleNodeBar->renderTextBtn.performClick();", ""); // Render Node Text
map.bindCmd("keyboard", "alt s", "MaterialEditorGui.save();", ""); // Save Material
//%map.bindCmd( keyboard, "delete", "ToggleNodeBar->renderTextBtn.performClick();", "" );// delete Material
map.bindCmd("keyboard", "g", "ESnapOptions-->GridSnapButton.performClick();", ""); // Grid Snappping
map.bindCmd("keyboard", "t", "SnapToBar->objectSnapDownBtn.performClick();", ""); // Terrain Snapping
map.bindCmd("keyboard", "b", "SnapToBar-->objectSnapBtn.performClick();", ""); // Soft Snappping
map.bindCmd("keyboard", "v", "EWorldEditorToolbar->boundingBoxColBtn.performClick();", "");
// Bounds Selection
map.bindCmd("keyboard", "o", "objectCenterDropdown->objectBoxBtn.performClick(); objectCenterDropdown.toggle();", "");
// Object Center
map.bindCmd("keyboard", "p", "objectCenterDropdown->objectBoundsBtn.performClick(); objectCenterDropdown.toggle();", "");
// Bounds Center
map.bindCmd("keyboard", "k", "objectTransformDropdown->objectTransformBtn.performClick(); objectTransformDropdown.toggle();", "");
// Object Transform
map.bindCmd("keyboard", "l", "objectTransformDropdown->worldTransformBtn.performClick(); objectTransformDropdown.toggle();", "");
// World Transform
this.map = map;
MaterialEditorGui["fileSpec"] = "Torque Material Files (materials.cs)|materials.cs|All Files (*.*)|*.*";
MaterialEditorGui["textureFormats"] = "Image Files (*.png, *.jpg, *.dds, *.bmp, *.gif, *.jng. *.tga)|*.png;*.jpg;*.dds;*.bmp;*.gif;*.jng;*.tga|All Files (*.*)|*.*";
MaterialEditorGui["modelFormats"] = "DTS Files (*.dts)|*.dts";
MaterialEditorGui["lastTexturePath"] = "";
MaterialEditorGui["lastTextureFile"] = "";
MaterialEditorGui["lastModelPath"] = "";
MaterialEditorGui["lastModelFile"] = "";
MaterialEditorGui.currentMaterial = "";
MaterialEditorGui["lastMaterial"] = "";
MaterialEditorGui["currentCubemap"] = "";
MaterialEditorGui.currentObject = "";
MaterialEditorGui["livePreview"] = "1";
MaterialEditorGui["currentLayer"] = "0";
MaterialEditorGui.currentMode = "Material";
MaterialEditorGui.currentMeshMode = "EditorShape";
ArrayObject UnlistedCubemaps = new ObjectCreator("ArrayObject", "UnlistedCubemaps").Create();
UnlistedCubemaps.add("unlistedCubemaps", matEdCubeMapPreviewMat);
UnlistedCubemaps.add("unlistedCubemaps", WarnMatCubeMap);
//MaterialEditor persistence manager
new ObjectCreator("PersistenceManager", "matEd_PersistMan").Create();
}