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C# Player.SpendCurrency方法代码示例

本文整理汇总了C#中DominionBase.Players.Player.SpendCurrency方法的典型用法代码示例。如果您正苦于以下问题:C# Player.SpendCurrency方法的具体用法?C# Player.SpendCurrency怎么用?C# Player.SpendCurrency使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DominionBase.Players.Player的用法示例。


在下文中一共展示了Player.SpendCurrency方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: player_BuyOverpayer

		internal void player_BuyOverpayer(Player player, ref Players.CardBuyEventArgs e)
		{
			OptionCollection options = new OptionCollection();
			for (int i = 0; i <= player.Currency.Coin.Value - e.Game.ComputeCost(this).Coin.Value; i++)
				for (int j = 0; j <= player.Currency.Potion.Value; j++)
					if (i != 0 || j != 0)
						options.Add(new Currency(i, j).ToStringInline(), false);

			if (options.Count > 0)
			{
				Choice choiceOverpay = new Choice(this.OverpayMessage, this, options, player);
				ChoiceResult resultOverpay = player.MakeChoice(choiceOverpay);

				if (resultOverpay.Options.Count > 0)
				{
					Currency overpayAmount = new Currency(resultOverpay.Options[0]);
					player._Game.SendMessage(player, this, overpayAmount);

					if (!overpayAmount.IsBlank)
					{
						player.SpendCurrency(overpayAmount);
						Overpay(player, overpayAmount);
					}
				}
			}

			e.HandledBy.Add(this.GetType());

			// Clear out the Event Triggers -- this only happens when its Gained, so we don't care any more
			foreach (Player playerLoop in _CardBoughtHandlers.Keys)
				playerLoop.CardBought -= _CardBoughtHandlers[playerLoop];
			_CardBoughtHandlers.Clear();
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:33,代码来源:Guilds.cs


注:本文中的DominionBase.Players.Player.SpendCurrency方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。