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C# Player.ReturnHand方法代码示例

本文整理汇总了C#中DominionBase.Players.Player.ReturnHand方法的典型用法代码示例。如果您正苦于以下问题:C# Player.ReturnHand方法的具体用法?C# Player.ReturnHand怎么用?C# Player.ReturnHand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DominionBase.Players.Player的用法示例。


在下文中一共展示了Player.ReturnHand方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Play

		public override void Play(Player player)
		{
			base.Play(player);

			player.Gain(player._Game.Table[TypeClass.Rats]);

			CardCollection nonRats = player.Hand[c => c.CardType != TypeClass.Rats];
			if (nonRats.Count > 0)
			{
				Choice choiceTrash = new Choice("Choose a non-Rats card to trash", this, nonRats, player);
				ChoiceResult resultTrash = player.MakeChoice(choiceTrash);
				player.Trash(player.RetrieveCardsFrom(DeckLocation.Hand, resultTrash.Cards));
			}
			else
			{
				player.ReturnHand(player.RevealHand());
			}
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:18,代码来源:DarkAges.cs

示例2: Play

		public override void Play(Player player)
		{
			base.Play(player);

			player.ReturnHand(player.RevealHand());

			int plusActions = 0;
			if (player.CurrentTurn.CardsResolved.Count(c => c.LogicalCard.CardType == TypeClass.Crossroads) == 1)
				plusActions = 3;
			player.ReceiveBenefit(this, new CardBenefit() { Cards = player.Hand[Cards.Category.Victory].Count, Actions = plusActions });
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:11,代码来源:Hinterlands.cs

示例3: Play

		public override void Play(Player player)
		{
			base.Play(player);

			player.ReturnHand(player.RevealHand());

			List<Type> cardTypes = new List<Type>();
			foreach (Card card in player.Hand)
			{
				Type t = card.CardType;
				if (!cardTypes.Contains(t))
					cardTypes.Add(t);
			}

			CardBenefit benefit = new CardBenefit();
			if (player.Hand.Count == cardTypes.Count)
				benefit.Cards = 3;
			else
				benefit.Cards = 1;
			player.ReceiveBenefit(this, benefit);
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:21,代码来源:Cornucopia.cs

示例4: Play

		public override void Play(Player player)
		{
			base.Play(player);

			player.ReturnHand(player.RevealHand());

			if (player.Hand[Category.Action].Count == 0)
				player.ReceiveBenefit(this, new CardBenefit() { Cards = 2 });
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:9,代码来源:Intrigue.cs


注:本文中的DominionBase.Players.Player.ReturnHand方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。