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C# Player.Lose方法代码示例

本文整理汇总了C#中DominionBase.Players.Player.Lose方法的典型用法代码示例。如果您正苦于以下问题:C# Player.Lose方法的具体用法?C# Player.Lose怎么用?C# Player.Lose使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DominionBase.Players.Player的用法示例。


在下文中一共展示了Player.Lose方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Play

		public override void Play(Player player)
		{
			base.Play(player);

			Choice choiceCard = new Choice("Reveal a card from your hand to return up to 2 to the Supply.", this, player.Hand, player);
			ChoiceResult resultCard = player.MakeChoice(choiceCard);

			if (resultCard.Cards.Count > 0)
			{
				Card revealedCard = resultCard.Cards[0];
				player.AddCardInto(DeckLocation.Revealed, player.RetrieveCardFrom(DeckLocation.Hand, revealedCard));
				player.AddCardInto(DeckLocation.Hand, player.RetrieveCardFrom(DeckLocation.Revealed, revealedCard));

				Supply supply = player._Game.Table.FindSupplyPileByCard(revealedCard);
				if (supply != null)
				{
					List<String> options = new List<string>() { "0", "1" };
					if (player.Hand[revealedCard.CardType].Count > 1)
						options.Add("2");
					Choice choice = new Choice("How many would you like to return to the Supply?", this, new CardCollection() { revealedCard }, options, player);
					ChoiceResult result = player.MakeChoice(choice);

					int numberToReturn = int.Parse(result.Options[0]);
					if (numberToReturn > 0)
					{
						CardCollection cardsToReturn = player.RetrieveCardsFrom(DeckLocation.Hand, revealedCard.CardType, numberToReturn);
						player.Lose(cardsToReturn);
						supply.AddTo(cardsToReturn);
					}

					player._Game.SendMessage(player, this, supply, numberToReturn);
				}

				IEnumerator<Player> enumerator = player._Game.GetPlayersStartingWithEnumerator(player);
				enumerator.MoveNext();
				while (enumerator.MoveNext())
				{
					Player attackee = enumerator.Current;
					// Skip if the attack is blocked (Moat, Lighthouse, etc.)
					if (this.IsAttackBlocked[attackee])
						continue;

					if (supply != null && supply.CanGain() && supply.TopCard.Name == revealedCard.Name)
						attackee.Gain(supply);
				}
			}
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:47,代码来源:Seaside.cs

示例2: Play

		public override void Play(Player player)
		{
			base.Play(player);

			if (player.InPlay.Contains(this.PhysicalCard))
			{
				Card cardToReturn = player.RetrieveCardFrom(DeckLocation.InPlay, this.PhysicalCard);
				Supply supply = player._Game.Table.SpecialPiles[TypeClass.Spoils];
				player.Lose(this);
				supply.AddTo(this);
				player._Game.SendMessage(player, this, supply, 1);
			}
		}
开发者ID:micahpaul,项目名称:dominion_net_multi,代码行数:13,代码来源:DarkAges.cs


注:本文中的DominionBase.Players.Player.Lose方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。