本文整理汇总了C#中DominionBase.Players.Player.RevealHand方法的典型用法代码示例。如果您正苦于以下问题:C# Player.RevealHand方法的具体用法?C# Player.RevealHand怎么用?C# Player.RevealHand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DominionBase.Players.Player
的用法示例。
在下文中一共展示了Player.RevealHand方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Play
public override void Play(Player player)
{
base.Play(player);
player.Gain(player._Game.Table[TypeClass.Rats]);
CardCollection nonRats = player.Hand[c => c.CardType != TypeClass.Rats];
if (nonRats.Count > 0)
{
Choice choiceTrash = new Choice("Choose a non-Rats card to trash", this, nonRats, player);
ChoiceResult resultTrash = player.MakeChoice(choiceTrash);
player.Trash(player.RetrieveCardsFrom(DeckLocation.Hand, resultTrash.Cards));
}
else
{
player.ReturnHand(player.RevealHand());
}
}
示例2: Play
public override void Play(Player player)
{
base.Play(player);
player.ReturnHand(player.RevealHand());
int plusActions = 0;
if (player.CurrentTurn.CardsResolved.Count(c => c.LogicalCard.CardType == TypeClass.Crossroads) == 1)
plusActions = 3;
player.ReceiveBenefit(this, new CardBenefit() { Cards = player.Hand[Cards.Category.Victory].Count, Actions = plusActions });
}
示例3: Play
public override void Play(Player player)
{
base.Play(player);
player.ReturnHand(player.RevealHand());
List<Type> cardTypes = new List<Type>();
foreach (Card card in player.Hand)
{
Type t = card.CardType;
if (!cardTypes.Contains(t))
cardTypes.Add(t);
}
CardBenefit benefit = new CardBenefit();
if (player.Hand.Count == cardTypes.Count)
benefit.Cards = 3;
else
benefit.Cards = 1;
player.ReceiveBenefit(this, benefit);
}
示例4: Play
public override void Play(Player player)
{
base.Play(player);
player.ReturnHand(player.RevealHand());
if (player.Hand[Category.Action].Count == 0)
player.ReceiveBenefit(this, new CardBenefit() { Cards = 2 });
}