本文整理汇总了C#中PlayerManager.checkIfExists方法的典型用法代码示例。如果您正苦于以下问题:C# PlayerManager.checkIfExists方法的具体用法?C# PlayerManager.checkIfExists怎么用?C# PlayerManager.checkIfExists使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerManager
的用法示例。
在下文中一共展示了PlayerManager.checkIfExists方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnStartClient
public override void OnStartClient(){
base.OnStartClient();
Debug.Log("DictID is " + dictId);
nIdentity = GetComponent<NetworkIdentity>();
nm = (PlanetsNetworkManager)NetworkManager.singleton;
ppi = PersonalPlayerInfo.singleton;
pm = PlayerManager.singleton;
rb = GetComponent<Rigidbody>();
invertControls = nm.isSplitScreen();
reflectionMatrix = genRefMatrix(90 * Mathf.Deg2Rad);
roundEvents = GameObject.Find("RoundEvents").GetComponent<RoundEvents>(); //Sets reference to RoundEvents object
resourcePowerUpManager = GameObject.FindGameObjectWithTag("Planet").GetComponent<ResourcePowerUpManager>();
needsReflection = gameObject.CompareTag("PlayerSuperCorp");
//Debug.Log("Player + " + PlayerManager.singleton.getPlayer(dictId));
if (pm.checkIfExists(dictId)) {
playerDetails.setPlayerDetails(dictId, pm.getPlayer(dictId));
} else {
playerDetails.setPlayerDetails(dictId, ppi.getPlayer());
}
Debug.Log("Setting teardrop id to " + playerDetails.getObsId().ToString()); //BUG
tearDropId.text = playerDetails.getObsId().ToString();
}