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C# Packet.WriteString方法代码示例

本文整理汇总了C#中Packet.WriteString方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.WriteString方法的具体用法?C# Packet.WriteString怎么用?C# Packet.WriteString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Packet的用法示例。


在下文中一共展示了Packet.WriteString方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Write

        public void Write(Packet packet)
        {
            packet.PutBit(IsLocal);
            packet.PutBits(RealmNameActual.Length, 8);
            packet.PutBits(RealmNameNormalized.Length, 8);
            packet.FlushBits();

            packet.WriteString(RealmNameActual);
            packet.WriteString(RealmNameNormalized);
        }
开发者ID:LuigiElleBalotta,项目名称:Project-WoW,代码行数:10,代码来源:VirtualRealmNameInfo.cs

示例2: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteByte(this._channel);
     packet.WriteUint(this._uid);
     packet.WriteString(this._uname);
     packet.WriteString(this._content);
     packet.Encode(Msg.P_ACK_CHAT_SEND_OK);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:10,代码来源:AckChatSendOk.cs

示例3: Write

        public void Write(Packet packet)
        {
            packet.Write(TemplateSetID);
            packet.Write(Classes.Count);

            Classes.ForEach(c => c.Write(packet));

            packet.PutBits(Name.Length, 7);
            packet.PutBits(Description.Length, 10);
            packet.FlushBits();

            packet.WriteString(Name);
            packet.WriteString(Description);
        }
开发者ID:LuigiElleBalotta,项目名称:Project-WoW,代码行数:14,代码来源:AvailableCharacterTemplateSet.cs

示例4: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteString(this._uname);
     packet.Encode(Msg.P_ACK_ROLE_RAND_NAME_OK);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:7,代码来源:AckRoleRandNameOk.cs

示例5: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteUint(this._uid);
     packet.WriteString(this._uname);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:7,代码来源:MsgFriendBaseAdd.cs

示例6: Write

        public void Write(Packet packet)
        {
            packet.Write(Status);
            packet.PutBit(InfoProvided);
            packet.PutBit(KeyProvided);
            packet.PutBit(UrlProvided);

            if (UrlProvided)
            {
                packet.PutBits(Url.Length, 8);
                packet.FlushBits();

                packet.WriteString(Url);
            }

            packet.FlushBits();

            if (InfoProvided)
            {
                packet.Write(KeyVersion);
                packet.Write(Revision);
            }

            if (KeyProvided)
                packet.WriteBytes(KeyData);
        }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:26,代码来源:AddonInfoData.cs

示例7: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteString(this._content);
     packet.Encode(Msg.P_REQ_CHAT_GM);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:7,代码来源:ReqChatGm.cs

示例8: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteByte(this._channel);
     packet.WriteUint(this._dest_uid);
     packet.WriteString(this._content);
     packet.Encode(Msg.P_REQ_CHAT_SEND);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:9,代码来源:ReqChatSend.cs

示例9: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteBuffer(this._scene_rot_pos.GetBuffer());
     packet.WriteBuffer(this._forward.GetBuffer());
     packet.WriteString(this._ani_name);
     packet.WriteShort(this._x_axis);
     packet.Encode(Msg.P_REQ_SCENE_MOVE);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:10,代码来源:ReqSceneMove.cs

示例10: MemberInsert

        public static void MemberInsert(Packet packet, Player player)
        {
            string CharName = packet.ReadString(17);

            int PlayerIndex = MainClass.Players.Find(CharName);
            if (PlayerIndex != -1)
            {
                Packet Response = new Packet(0x7E03);
                Response.WriteString(player.CharName, 17);
                MainClass.Players[PlayerIndex].Sock.Send(Response);
            }
        }
开发者ID:acid1789,项目名称:DECO,代码行数:12,代码来源:Msngr.cs

示例11: PartyRequest

        public static void PartyRequest(Packet packet, Player player)
        {
            string CharName = packet.ReadString(17);
            byte Type = packet.ReadByte( );

            int PlayerIndex = MainClass.Players.Find(CharName);
            if (PlayerIndex != -1)
            {
                Packet Response = new Packet(0x0711);
                Response.WriteString(player.CharName, 17);
                Response.WriteByte(Type);
                MainClass.Players[PlayerIndex].Sock.Send(Response);
            }
        }
开发者ID:acid1789,项目名称:DECO,代码行数:14,代码来源:Party.cs

示例12: Whisper

        public static void Whisper(Packet packet, Player player)
        {
            string CharName = packet.ReadString(17);
            byte Length = packet.ReadByte();
            packet.ReadByte();
            string Text = packet.ReadString(Length);

            int PlayerIndex = MainClass.Players.Find(CharName);
            if (PlayerIndex != -1)
            {
                Packet ToPacket = new Packet(0x0223);
                ToPacket.WriteString(CharName, 17);
                ToPacket.WriteByte(0);
                ToPacket.WriteByte(1);
                player.Sock.Send(ToPacket);

                Packet FromPacket = new Packet(0x0224);
                FromPacket.WriteString(player.CharName, 17);
                FromPacket.WriteByte(0);
                FromPacket.WriteByte(Length);
                FromPacket.WriteString(Text, Length);
                MainClass.Players[PlayerIndex].Sock.Send(FromPacket);
            }
        }
开发者ID:acid1789,项目名称:DECO,代码行数:24,代码来源:Chatting.cs

示例13: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteUlong(this._u64);
     packet.WriteString(this._strxx);
     packet.WriteBuffer(this._msg_req.GetBuffer());
     packet.WriteByte(msg_opt_flag);
     if (this.msg_opt_flag == 1)
     {
         packet.WriteBuffer(this._msg_opt.GetBuffer());
     }
     ushort msg_rep_count = (ushort)this._msg_rep.Count;
     packet.WriteUshort(msg_rep_count);
     for (ushort i = 0; i < msg_rep_count; i++)
     {
         MsgTestPhp xxx = this._msg_rep[i];
         packet.WriteBuffer(xxx.GetBuffer());
     }
     packet.Encode(Msg.P_ACK_TEST_PHP_OK);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:21,代码来源:AckTestPhpOk.cs

示例14: Write

        public void Write(Packet packet)
        {
            InventoryItems.Initialize();

            packet.Write(Guid);
            packet.Write(ListPosition);
            packet.Write(RaceID);
            packet.Write(ClassID);
            packet.Write(SexID);
            packet.Write(SkinID);
            packet.Write(FaceID);
            packet.Write(HairStyle);
            packet.Write(HairColor);
            packet.Write(FacialHairStyle);
            packet.Write(ExperienceLevel);
            packet.Write(ZoneID);
            packet.Write(MapID);
            packet.Write(PreloadPos);
            packet.Write(GuildGUID);
            packet.Write(Flags);
            packet.Write(Flags2);
            packet.Write(Flags3);
            packet.Write(PetCreatureDisplayID);
            packet.Write(PetExperienceLevel);
            packet.Write(PetCreatureFamilyID);

            foreach (var professionID in ProfessionIDs)
                packet.Write(professionID);

            foreach (var inventoryItem in InventoryItems)
                inventoryItem.Write(packet);

            packet.PutBits(Name.Length, 6);
            packet.PutBit(FirstLogin);
            packet.PutBit(BoostInProgress);
            packet.PutBits(0, 5);
            packet.FlushBits();

            packet.WriteString(Name);
        }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:40,代码来源:CharacterListEntry.cs

示例15: Encode

 public Packet Encode()
 {
     Packet packet = new Packet();
     packet.WriteUint(this._uid);
     packet.WriteUint(this._uuid);
     packet.WriteUshort(this._sid);
     packet.WriteUshort(this._cid);
     packet.WriteString(this._os);
     packet.WriteString(this._version);
     packet.WriteString(this._uname);
     packet.WriteString(this._source);
     packet.WriteString(this._source_sub);
     packet.WriteUint(this._login_time);
     packet.Encode(Msg.P_REQ_ROLE_CREATE);
     return packet;
 }
开发者ID:mirahs,项目名称:xxtools,代码行数:16,代码来源:ReqRoleCreate.cs


注:本文中的Packet.WriteString方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。