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C# Packet.FlushBits方法代码示例

本文整理汇总了C#中Packet.FlushBits方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.FlushBits方法的具体用法?C# Packet.FlushBits怎么用?C# Packet.FlushBits使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Packet的用法示例。


在下文中一共展示了Packet.FlushBits方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Write

        public void Write(Packet packet)
        {
            packet.Write(Status);
            packet.PutBit(InfoProvided);
            packet.PutBit(KeyProvided);
            packet.PutBit(UrlProvided);

            if (UrlProvided)
            {
                packet.PutBits(Url.Length, 8);
                packet.FlushBits();

                packet.WriteString(Url);
            }

            packet.FlushBits();

            if (InfoProvided)
            {
                packet.Write(KeyVersion);
                packet.Write(Revision);
            }

            if (KeyProvided)
                packet.WriteBytes(KeyData);
        }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:26,代码来源:AddonInfoData.cs

示例2: Write

        public void Write(Packet packet)
        {
            packet.Write(VirtualRealmAddress);
            packet.Write(VirtualRealms.Count);
            packet.Write(TimeRemain);
            packet.Write(TimeOptions);
            packet.Write(TimeRested);
            packet.Write(ActiveExpansionLevel);
            packet.Write(AccountExpansionLevel);
            packet.Write(TimeSecondsUntilPCKick);
            packet.Write(AvailableRaces.Count);
            packet.Write(AvailableClasses.Count);
            packet.Write(Templates.Count);
            packet.Write(CurrencyID);

            VirtualRealms.ForEach(vr => vr.Write(packet));
            AvailableRaces.ForEach(ar => ar.Write(packet));
            AvailableClasses.ForEach(ac => ac.Write(packet));
            Templates.ForEach(t => t.Write(packet));

            packet.PutBit(IsExpansionTrial);
            packet.PutBit(ForceCharacterTemplate);
            packet.PutBit(NumPlayersHorde);
            packet.PutBit(NumPlayersAlliance);
            packet.PutBit(IsVeteranTrial);
            packet.FlushBits();
        }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:27,代码来源:AuthSuccessInfo.cs

示例3: Write

        public void Write(Packet packet)
        {
            packet.PutBit(NoBirthAnim);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(Move != null);
            packet.PutBit(false);
            packet.PutBit(Stationary != null);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(HasRotation);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(ThisIsYou);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.FlushBits();

            packet.Write(0);

            if (Move != null)
                Move.Write(packet);

            if (Stationary != null)
                Stationary.Write(packet);

            if (HasRotation)
                packet.Write(Rotation);
        }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:33,代码来源:ObjCreate.cs

示例4: WriteReadBitDataTest

        public void WriteReadBitDataTest()
        {
            Packet writePacket = new Packet(packetOpcode);
            writePacket.WriteBit(byteValue & 0x1);
            writePacket.WriteBit(byteValue & 0x2);
            writePacket.WriteBit(byteValue & 0x4);
            writePacket.WriteBit(byteValue & 0x8);
            writePacket.WriteBit(byteValue & 0x10);
            writePacket.WriteBit(byteValue & 0x20);
            writePacket.WriteBit(byteValue & 0x40);
            writePacket.WriteBit(byteValue & 0x80);
            writePacket.WriteBit(true);
            writePacket.WriteBit(false);
            writePacket.FlushBits();

            int bVal = 0;
            Packet readPacket = new Packet(writePacket.Data);
            for (int i = 0; i < 8; i++)
                if (readPacket.ReadBit())
                    bVal |= 1 << i;

            Assert.AreEqual(byteValue, bVal);
            Assert.IsTrue(readPacket.ReadBit());
            Assert.IsFalse(readPacket.ReadBit());

            readPacket.Dispose();
            writePacket.Dispose();
        }
开发者ID:Arcidev,项目名称:Arci.Networking,代码行数:28,代码来源:PacketTests.cs

示例5: Write

        public void Write(Packet packet)
        {
            packet.PutBit(IsLocal);
            packet.PutBits(RealmNameActual.Length, 8);
            packet.PutBits(RealmNameNormalized.Length, 8);
            packet.FlushBits();

            packet.WriteString(RealmNameActual);
            packet.WriteString(RealmNameNormalized);
        }
开发者ID:LuigiElleBalotta,项目名称:Project-WoW,代码行数:10,代码来源:VirtualRealmNameInfo.cs

示例6: Write

        public void Write(Packet packet)
        {
            packet.Write(TemplateSetID);
            packet.Write(Classes.Count);

            Classes.ForEach(c => c.Write(packet));

            packet.PutBits(Name.Length, 7);
            packet.PutBits(Description.Length, 10);
            packet.FlushBits();

            packet.WriteString(Name);
            packet.WriteString(Description);
        }
开发者ID:LuigiElleBalotta,项目名称:Project-WoW,代码行数:14,代码来源:AvailableCharacterTemplateSet.cs

示例7: Write

        public void Write(Packet packet)
        {
            Status.Write(packet);

            packet.Write(WalkSpeed);
            packet.Write(RunSpeed);
            packet.Write(RunBackSpeed);
            packet.Write(SwimSpeed);
            packet.Write(SwimBackSpeed);
            packet.Write(FlightSpeed);
            packet.Write(FlightBackSpeed);
            packet.Write(TurnRate);
            packet.Write(PitchRate);

            packet.Write(0);

            packet.PutBit(false);
            packet.FlushBits();
        }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:19,代码来源:MovementUpdate.cs

示例8: Write

        public void Write(Packet packet)
        {
            packet.Write(MoverGUID);
            packet.Write(MoveTime);
            packet.Write(Position);
            packet.Write(Facing);
            packet.Write<float>(0);
            packet.Write<float>(0);
            packet.Write(0);
            packet.Write(0);

            packet.PutBits(0, 30);
            packet.PutBits(0, 15);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.PutBit(false);
            packet.FlushBits();
        }
开发者ID:australopitheque,项目名称:Project-WoW,代码行数:20,代码来源:MovementStatus.cs

示例9: Write

        public void Write(Packet packet)
        {
            InventoryItems.Initialize();

            packet.Write(Guid);
            packet.Write(ListPosition);
            packet.Write(RaceID);
            packet.Write(ClassID);
            packet.Write(SexID);
            packet.Write(SkinID);
            packet.Write(FaceID);
            packet.Write(HairStyle);
            packet.Write(HairColor);
            packet.Write(FacialHairStyle);
            packet.Write(ExperienceLevel);
            packet.Write(ZoneID);
            packet.Write(MapID);
            packet.Write(PreloadPos);
            packet.Write(GuildGUID);
            packet.Write(Flags);
            packet.Write(Flags2);
            packet.Write(Flags3);
            packet.Write(PetCreatureDisplayID);
            packet.Write(PetExperienceLevel);
            packet.Write(PetCreatureFamilyID);

            foreach (var professionID in ProfessionIDs)
                packet.Write(professionID);

            foreach (var inventoryItem in InventoryItems)
                inventoryItem.Write(packet);

            packet.PutBits(Name.Length, 6);
            packet.PutBit(FirstLogin);
            packet.PutBit(BoostInProgress);
            packet.PutBits(0, 5);
            packet.FlushBits();

            packet.WriteString(Name);
        }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:40,代码来源:CharacterListEntry.cs

示例10: Write

 public void Write(Packet packet)
 {
     packet.Write(WaitCount);
     packet.PutBit(HasFCM);
     packet.FlushBits();
 }
开发者ID:GlassFace,项目名称:Arctium-WoW,代码行数:6,代码来源:AuthWaitInfo.cs


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