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C# Monster.Initialize方法代码示例

本文整理汇总了C#中Monster.Initialize方法的典型用法代码示例。如果您正苦于以下问题:C# Monster.Initialize方法的具体用法?C# Monster.Initialize怎么用?C# Monster.Initialize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Monster的用法示例。


在下文中一共展示了Monster.Initialize方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LoadMonsters

        /// <summary>
        /// Loads the monsters from the file monsters.txt
        /// </summary>
        /// <param name="game">
        /// The game object
        /// </param>
        private static void LoadMonsters(Game game)
        {
            if (FullModel.monsters != null) return;
            StreamReader reader = new StreamReader(TitleContainer.OpenStream("monsters.txt"));

            int n = int.Parse(reader.ReadLine());
            string line;

            List<Monster> monsters = new List<Monster>();
            for (int i = 0; i < n; i++)
            {
                line = reader.ReadLine();

                if (line.StartsWith("//")) continue;

                string[] data = line.Split(',');
                System.Diagnostics.Debug.Assert(data.Length == 11, "Error when parsing monsters, at line " + (i + 2));

                int id = int.Parse(data[0]);
                string name = data[1].Substring(1, data[1].Length - 2);
                bool master = bool.Parse(data[2]);
                int speed = int.Parse(data[3]);
                int health = int.Parse(data[4].Split('/')[2]); // TODO: How many players are playing?
                int armor = int.Parse(data[5]);
                EAttackType type = data[6].Equals("MELEE")
                                       ? EAttackType.MELEE
                                       : (data[5].Equals("MAGIC") ? EAttackType.MAGIC : EAttackType.RANGED);

                List<Dice> attackDice = (
                    from string dice
                        in data[7].Split(' ')
                    select GetDice(dice)).ToList<Dice>();

                List<Ability> abilities = data[8].Split('/').Select(Ability.GetAbility).ToList();

                Rectangle size = new Rectangle(0, 0, int.Parse(data[9]), int.Parse(data[10]));

                Texture2D texture = game.Content.Load<Texture2D>("Images/Monsters/" + id);

                Monster m = new Monster(id, name, master, speed, health, armor, type, attackDice, abilities, size, texture);

                m.Initialize();
                monsters.Add(m);
            }

            FullModel.monsters = monsters;
            System.Diagnostics.Debug.WriteLine("Monsters loaded successfully!");
        }
开发者ID:nezbo,项目名称:Descent,代码行数:54,代码来源:FullModel.cs


注:本文中的Monster.Initialize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。