本文整理汇总了C#中Monster.EnemyBasic方法的典型用法代码示例。如果您正苦于以下问题:C# Monster.EnemyBasic方法的具体用法?C# Monster.EnemyBasic怎么用?C# Monster.EnemyBasic使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Monster
的用法示例。
在下文中一共展示了Monster.EnemyBasic方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Combat
static bool Combat(ref Character player, Monster enemy)
{
double maxPlayerHp = player.hp;
double maxPlayerMp = player.mp;
bool playerWin = false;
while(player.hp > 1 && enemy.hp > 1)
{
combatstart:
ConsoleKeyInfo keyPrompt = CombatPrompt(player, enemy);
Console.Clear();
if(keyPrompt.Key.ToString().ToLower() == "a")
{
Console.WriteLine("You hit the enemy hard, but the monster blocks some damage.");
WriteDamage(player.CharacterAttack("strong", player, enemy));
enemy.hp -= player.CharacterAttack("strong", player, enemy);
}
else if (keyPrompt.Key.ToString().ToLower() == "s")
{
if(player.mp > 0)
{
Console.WriteLine("You aim, and strike at the monster's weak point.");
WriteDamage(player.CharacterAttack("pierce", player, enemy));
enemy.hp -= player.CharacterAttack("pierce", player, enemy);
player.mp--;
}
else
{
Console.WriteLine("You are too fatigued to do that");
Console.ReadKey(true);
}
}
else if(keyPrompt.Key.ToString().ToLower() == "h")
{
if(player.healed)
{
Console.Clear();
Console.WriteLine("You feel too fatigued to do that again.");
Console.ReadKey(true);
goto combatstart;
}
Console.WriteLine ("You focus, and your mind repairs itself.");
Console.WriteLine ("You feel too fatigued to do that again.");
player.hp = maxPlayerHp;
player.healed = true;
}
else if(keyPrompt.Key.ToString().ToLower() == "d")
{
Console.WriteLine("You focus, and attempt to launch a powerful energy beam at the enemy.");
if(player.mp > 3)
{
player.mp -= 4;
Console.WriteLine("Your energy beam collides with the energy in a massive explosion.");
player.CharacterAttack("destroy", player, enemy);
enemy.hp -= player.CharacterAttack("destroy", player, enemy);
}
else
{
player.mp = 0;
Console.WriteLine("You send some sparks from your hand, but you feel too drained to launch an energy beam.");
}
}
else if (keyPrompt.Key.ToString().ToLower() == "f")
{
player.progress--;
player.progress--;
Console.WriteLine("You run back the way you came.");
goto fleeing;
}
else if(keyPrompt.Key.ToString().ToLower() == "g")
{
if(player.freeKill)
{
enemy.hp = 0;
Console.WriteLine("You pray to god, and the monster is condemned to hell.");
}
else
{
Console.WriteLine("You don't feel like God will help again.");
goto combatstart;
}
}
Console.ReadKey(true);
if(enemy.hp > 0)
{
Console.WriteLine("The enemy returns with an attack of its own!");
player.hp -= enemy.EnemyBasic(player, enemy);
Console.ReadKey(true);
}
}
if(player.hp >= 1)
{
playerWin = true;
Console.WriteLine("The monster has been slain.");
Console.ReadKey(true);
}
//.........这里部分代码省略.........