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C# Map.ItemsInCavern方法代码示例

本文整理汇总了C#中Map.ItemsInCavern方法的典型用法代码示例。如果您正苦于以下问题:C# Map.ItemsInCavern方法的具体用法?C# Map.ItemsInCavern怎么用?C# Map.ItemsInCavern使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Map的用法示例。


在下文中一共展示了Map.ItemsInCavern方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ItPutsAnItemInItsMap

        public void ItPutsAnItemInItsMap()
        {
            var map = new Map();
            var editor = new MapEditor(map);

            editor.PutInCavern("Wumpus", 1);

            Assert.AreEqual(MapItems.Wumpus, map.ItemsInCavern(1)[0]);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:9,代码来源:MapEditorTest.cs

示例2: ItAllowsAnotherItemWithTheWumpus

        public void ItAllowsAnotherItemWithTheWumpus()
        {
            var map = new Map();

            map.PlaceItem(1, MapItems.Wumpus);
            map.PlaceItem(1, MapItems.Arrow);

            Assert.IsTrue(map.HasWumpusIn(1));
            Assert.AreEqual(2, map.ItemsInCavern(1).Count);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:10,代码来源:MapTest.cs

示例3: ItClearsTheItemsOnClear

        public void ItClearsTheItemsOnClear()
        {
            var map = new Map();

            map.PlaceItem(2, MapItems.Player);
            map.PlaceItem(1, MapItems.Wumpus);

            map.Clear();

            Assert.AreEqual(0, map.ItemsInCavern(1).Count);
            Assert.AreEqual(0, map.ItemsInCavern(2).Count);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:12,代码来源:MapTest.cs

示例4: ItReturnsTheListOfItemsInACavern

        public void ItReturnsTheListOfItemsInACavern()
        {
            var map = new Map();

            map.PlaceItem(1, MapItems.Arrow);
            map.PlaceItem(1, MapItems.Arrow);
            map.PlaceItem(1, MapItems.Wumpus);

            var items = map.ItemsInCavern(1);

            var expectedMapItems = new List<MapItems>
                                       {
                                           MapItems.Arrow,
                                           MapItems.Arrow,
                                           MapItems.Wumpus
                                       };
            Assert.IsTrue(items.SequenceEqual(expectedMapItems));
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:18,代码来源:MapTest.cs

示例5: ItReturnsAnImmutableListOfItems

        public void ItReturnsAnImmutableListOfItems()
        {
            var map = new Map();

            map.PlaceItem(1, MapItems.Arrow);

            var items = map.ItemsInCavern(1);
            items.Add(MapItems.Player);

            Assert.AreEqual(1, map.ItemsInCavern(1).Count);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:11,代码来源:MapTest.cs

示例6: ItReturnsAnEmptyListIfTheCavernDoesntExist

        public void ItReturnsAnEmptyListIfTheCavernDoesntExist()
        {
            var map = new Map();

            var items = map.ItemsInCavern(1);

            Assert.AreEqual(0, items.Count);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:8,代码来源:MapTest.cs

示例7: ItMovesAnArrowInTheCommandedDirection

        public void ItMovesAnArrowInTheCommandedDirection()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);
            map.AddPath(0, 1, Command.Directions.East);

            game.Command(new Command {
                Direction = Command.Directions.East,
                Order = Command.Commands.Shoot});

            Assert.AreEqual(MapItems.Arrow, map.ItemsInCavern(1)[0]);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:16,代码来源:GameTest.cs

示例8: ItContinuesMovingTheArrowUntilThereAreNoMovesInThatDirection

        public void ItContinuesMovingTheArrowUntilThereAreNoMovesInThatDirection()
        {
            var presenter = Substitute.For<Presenter>();
            var map = new Map();
            var game = new Game(presenter, map);
            game.SetPlayerQuiver(1);

            map.PlaceItem(0, MapItems.Player);
            map.AddPath(0, 1, Command.Directions.East);
            map.AddPath(1, 2, Command.Directions.East);

            game.Command( new Command {
                Order = Command.Commands.Shoot,
                Direction = Command.Directions.East});

            Assert.AreEqual(MapItems.Arrow, map.ItemsInCavern(2)[0]);
        }
开发者ID:paytonrules,项目名称:HuntTheWumpus,代码行数:17,代码来源:GameTest.cs


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