本文整理汇总了C#中Item.SetLastMoved方法的典型用法代码示例。如果您正苦于以下问题:C# Item.SetLastMoved方法的具体用法?C# Item.SetLastMoved怎么用?C# Item.SetLastMoved使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Item
的用法示例。
在下文中一共展示了Item.SetLastMoved方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SetLockdown
private void SetLockdown(Item i, bool locked, bool checkContains)
{
if (this.m_LockDowns == null)
return;
#region Mondain's Legacy
if (i is BaseAddonContainer)
i.Movable = false;
else
#endregion
i.Movable = !locked;
i.IsLockedDown = locked;
if (locked)
{
if (i is VendorRentalContract)
{
if (!this.VendorRentalContracts.Contains(i))
this.VendorRentalContracts.Add(i);
}
else
{
if (!checkContains || !this.m_LockDowns.Contains(i))
this.m_LockDowns.Add(i);
}
}
else
{
this.VendorRentalContracts.Remove(i);
this.m_LockDowns.Remove(i);
}
if (!locked)
i.SetLastMoved();
if ((i is Container) && (!locked || !(i is BaseBoard || i is Aquarium || i is FishBowl)))
{
foreach (Item c in i.Items)
this.SetLockdown(c, locked, checkContains);
}
}
示例2: ReleaseSecure
public void ReleaseSecure(Mobile m, Item item)
{
if (this.m_Secures == null || !this.IsOwner(m) || item is StrongBox || !this.IsActive)
return;
for (int i = 0; i < this.m_Secures.Count; ++i)
{
SecureInfo info = (SecureInfo)this.m_Secures[i];
if (info.Item == item && this.HasSecureAccess(m, info.Level))
{
item.IsLockedDown = false;
item.IsSecure = false;
#region Mondain's Legacy
if (item is BaseAddonContainer)
item.Movable = false;
else
#endregion
item.Movable = true;
item.SetLastMoved();
item.PublicOverheadMessage(Server.Network.MessageType.Label, 0x3B2, 501656);//[no longer secure]
this.m_Secures.RemoveAt(i);
return;
}
}
m.SendLocalizedMessage(501717);//This isn't secure...
}
示例3: Lift
//.........这里部分代码省略.........
}
else
canLoot = true;
if (!canLoot)
{
SendAsciiMessage("You can't loot here.");
reject = LRReason.Inspecific;
}
else if (root != null && root is Mobile && !((Mobile) root).CheckNonlocalLift(from, item))
{
reject = LRReason.TryToSteal;
}
else if (!from.OnDragLift(item) || !item.OnDragLift(from))
{
reject = LRReason.Inspecific;
}
else if (!from.CheckAlive())
{
reject = LRReason.Inspecific;
}
else if (item.EventItem && !IsInEvent && AccessLevel < AccessLevel.GameMaster)
{
SendAsciiMessage("You can't use event items!");
reject = LRReason.Inspecific;
}
else if (!item.EventItem && IsInEvent && AccessLevel < AccessLevel.GameMaster)
{
SendAsciiMessage("You can only use event items!");
reject = LRReason.Inspecific;
}
else
{
item.SetLastMoved();
if (item.Spawner != null)
{
item.Spawner.Remove(item);
item.Spawner = null;
}
if (amount == 0)
amount = 1;
if (amount > item.Amount)
amount = item.Amount;
int oldAmount = item.Amount;
//item.Amount = amount; //Set in LiftItemDupe
if (amount < oldAmount)
LiftItemDupe(item, amount);
//item.Dupe( oldAmount - amount );
Map map = from.Map;
if (DragEffects && map != null && (root == null || root is Item))
{
IPooledEnumerable eable = map.GetClientsInRange(from.Location);
Packet p = null;
foreach (NetState ns in eable)
{
if (ns.Mobile != from && ns.Mobile.CanSee(from) && (!ns.Mobile.HasFilter || InLOS(ns.Mobile)))
{
if (p == null)
示例4: SetSecure
private void SetSecure(Item i, bool locked, bool checkContains)
{
if (m_Secures == null)
return;
i.Movable = !locked;
i.IsLockedDown = locked;
if (locked)
{
if (!checkContains || !m_Secures.Contains(i))
m_Secures.Add(i);
}
else
{
m_Secures.Remove(i);
}
if (!locked)
i.SetLastMoved();
}
示例5: SetLockdown
private void SetLockdown( Item i, bool locked, bool checkContains )
{
if( m_LockDowns == null )
return;
if( i is HitchingPost )
{
i.Movable = !locked;
return;
}
#region Mondain's Legacy
if( i is BaseAddonContainer )
i.Movable = false;
else
#endregion
i.Movable = !locked;
i.IsLockedDown = locked;
if( locked )
{
if( i is VendorRentalContract )
{
if( !VendorRentalContracts.Contains(i) )
VendorRentalContracts.Add(i);
}
else
{
if( !checkContains || !m_LockDowns.Contains(i) )
m_LockDowns.Add(i);
}
}
else
{
VendorRentalContracts.Remove(i);
m_LockDowns.Remove(i);
}
if( !locked )
i.SetLastMoved();
if( (i is Container) && (!locked || !(i is BaseBoard)) )
{
foreach( Item c in i.Items )
SetLockdown(c, locked, checkContains);
}
}
示例6: SetLockdown
private void SetLockdown( Item i, bool locked, bool checkContains )
{
if ( m_LockDowns == null )
{
return;
}
i.Movable = !locked;
i.IsLockedDown = locked;
if ( locked )
{
if ( i is VendorRentalContract )
{
if ( !VendorRentalContracts.Contains( i ) )
{
VendorRentalContracts.Add( i );
}
}
else
{
if ( !checkContains || !m_LockDowns.Contains( i ) )
{
m_LockDowns.Add( i );
}
}
}
else
{
VendorRentalContracts.Remove( i );
m_LockDowns.Remove( i );
}
if ( !locked )
{
i.SetLastMoved();
}
if ( ( i is Container ) && ( !locked || !( i is BaseBoard ) ) )
{
foreach ( Item c in i.Items )
{
SetLockdown( c, locked, checkContains );
}
}
}
示例7: ReleaseSecure
public void ReleaseSecure( Mobile m, Item item )
{
if ( m_Secures == null || !IsOwner( m ) || item is StrongBox || !IsActive )
{
return;
}
for ( int i = 0; i < m_Secures.Count; ++i )
{
SecureInfo info = (SecureInfo) m_Secures[i];
if ( info.Item == item && HasSecureAccess( m, info.Level ) )
{
item.IsLockedDown = false;
item.IsSecure = false;
item.Movable = true;
item.SetLastMoved();
item.PublicOverheadMessage( Server.Network.MessageType.Label, 0x3B2, 501656 ); //[no longer secure]
m_Secures.RemoveAt( i );
return;
}
}
m.SendLocalizedMessage( 501717 ); //This isn't secure...
}