本文整理汇总了C#中IScene.GetEntity方法的典型用法代码示例。如果您正苦于以下问题:C# IScene.GetEntity方法的具体用法?C# IScene.GetEntity怎么用?C# IScene.GetEntity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IScene
的用法示例。
在下文中一共展示了IScene.GetEntity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: getDataContainer
private IDataContainer getDataContainer(IScene scene, IDataContainer entity, string name)
{
//TODO ask group about making the name of scene and game the keyword instead of game and scene. Also allow this in game/scene?
/*TODO if I have an entity created later, and it's in an action/evt/component should I be able to reference it?
* Makes it difficult if I can't, but idk how to program this better if I can*/
switch (name)
{
case "this":
return entity;
case "scene":
return scene;
case "game":
return scene.Game;
default:
return scene.GetEntity(name);
}
}