本文整理汇总了C#中GameLiving.StartHealthRegeneration方法的典型用法代码示例。如果您正苦于以下问题:C# GameLiving.StartHealthRegeneration方法的具体用法?C# GameLiving.StartHealthRegeneration怎么用?C# GameLiving.StartHealthRegeneration使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameLiving
的用法示例。
在下文中一共展示了GameLiving.StartHealthRegeneration方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SendUpdates
/// <summary>
/// send updates about the changes
/// </summary>
/// <param name="target"></param>
protected override void SendUpdates(GameLiving target)
{
GamePlayer player = target as GamePlayer; // need new prop system to not worry about updates
if (player != null) {
player.Out.SendCharStatsUpdate();
player.Out.SendUpdateWeaponAndArmorStats();
player.UpdateEncumberance();
player.UpdatePlayerStatus();
}
if (target.IsAlive)
{
if (target.Health < target.MaxHealth) target.StartHealthRegeneration();
else if (target.Health > target.MaxHealth) target.Health = target.MaxHealth;
if (target.Mana < target.MaxMana) target.StartPowerRegeneration();
else if (target.Mana > target.MaxMana) target.Mana = target.MaxMana;
if (target.Endurance < target.MaxEndurance) target.StartEnduranceRegeneration();
else if (target.Endurance > target.MaxEndurance) target.Endurance = target.MaxEndurance;
}
}