本文整理汇总了C++中object::add_mp方法的典型用法代码示例。如果您正苦于以下问题:C++ object::add_mp方法的具体用法?C++ object::add_mp怎么用?C++ object::add_mp使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类object
的用法示例。
在下文中一共展示了object::add_mp方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: take_damage
int take_damage(object tp) {
if (present(tp)) {
tell_object(tp, "%^BOLD%^%^BLACK%^A %^YELLOW%^rogue %^RESET%^%^MAGENTA%^li%^BOLD%^%^WHITE%^gh%^YELLOW%^tn%^BLACK%^in%^RESET%^%^RED%^g b%^BOLD%^%^RED%^ol%^BLACK%^t strikes from under the %^WHITE%^clouds%^BLACK%^, hitting your body so %^RED%^hard %^BLACK%^you begin to sm%^WHITE%^o%^BLACK%^ke.%^RESET%^");
tp->add_hp(-200+random(50));
tp->add_sp(-50+random(50));
tp->add_mp(-50+random(50));
remove_call_out("take_damage");
call_out("take_damage", 120, tp);
return 1;
}
}
示例2: flirt1
void flirt1(object tp, int ppl) {
int chr=tp->query_stats("charisma");
int intel=tp->query_stats("intelligence");
int level=tp->query_level();
int x;
if (ppl*8 > ((chr/3)+(intel/5)+random(9))) {
message("info","You suddenly feel uncomfortable and stop flirting.",tp);
return;
}
x= tp->query_stats("charisma")*level/100;
x+= ppl*3/2;
tp->add_stat_bonus("charisma",x);
tp->set_property("flirt",tp->query_stat_bonus("charisma"));
tp->add_mp(-(10+random(4)));
call_out("stop_flirt", chr/2+35, tp);
}
示例3: special_hit
int special_hit(object atk) {
object tp = query_wielded();
int chance;
int dmg = 0;
if (tp != owner) return 0;
chance = 90+(tp->query_stats("dexterity")+tp->query_stats("wisdom"))/9;
if (random(1000) < chance) {
dmg = (query_wc()+chance)/(3+random(10));
message("info", COL+capitalize(query_desc())+" sizzles and crackles as it strikes!"+RES,
environment(tp) );
atk->add_sp(-(dmg/2));
atk->add_mp(-(dmg/2));
atk->add_bleeding(random(dmg/2)+5);
}
return dmg;
}
示例4: query_examine
string query_examine(object tp, object tgt) {
tp->add_mp(-13);
tp->add_skill_points("conjuring", 13);
return query_output(tp, tgt);
}