本文整理汇总了C++中WorldObject::setColor方法的典型用法代码示例。如果您正苦于以下问题:C++ WorldObject::setColor方法的具体用法?C++ WorldObject::setColor怎么用?C++ WorldObject::setColor使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WorldObject
的用法示例。
在下文中一共展示了WorldObject::setColor方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addCurrent
/**
* Adds current path to WorldObjectManager's list. Note how we copy all the local
* to a new instance of a path world object.
*/
bool PathTool::addCurrent()
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
{
bool returnValue = true;
//only add path if it has more than 1 point
if (mCurrentNumberOfPoints > 1)
{
WorldObject* worldObject = new WorldObject();
worldObject->setName(mName);
worldObject->setColor(mColor);
worldObject->setGroup(WorldObject::PATH);
//instantiate path renderer and associate it with world object
PathRenderer* pathRenderer = new PathRenderer();
for (int i = 0; i < mCurrentNumberOfPoints; i++)
{
pathRenderer->addPoint(mPoints[i]);
}
worldObject->setMeshRenderer(pathRenderer);
//if object already exists (cannot add) perform cleanup
if (!WorldObjectManager::getInstance()->addWorldObject(worldObject))
{
//note: the path renderer that we associated with this world
//object will get deleted on the world object's destructor
delete worldObject;
returnValue = false;
}
}
return returnValue;
}