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C++ WorldModel::setGroupModels方法代码示例

本文整理汇总了C++中WorldModel::setGroupModels方法的典型用法代码示例。如果您正苦于以下问题:C++ WorldModel::setGroupModels方法的具体用法?C++ WorldModel::setGroupModels怎么用?C++ WorldModel::setGroupModels使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在WorldModel的用法示例。


在下文中一共展示了WorldModel::setGroupModels方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: convertRawFile


//.........这里部分代码省略.........
            std::vector<MeshTriangle> triangles;
            std::vector<Vector3> vertexArray;

            uint32 mogpflags, GroupWMOID;
            READ_OR_RETURN(&mogpflags, sizeof(uint32));
            READ_OR_RETURN(&GroupWMOID, sizeof(uint32));

            float bbox1[3], bbox2[3];
            READ_OR_RETURN(bbox1, sizeof(float)*3);
            READ_OR_RETURN(bbox2, sizeof(float)*3);

            uint32 liquidflags;
            READ_OR_RETURN(&liquidflags, sizeof(uint32));

            // will this ever be used? what is it good for anyway??
            uint32 branches;
            READ_OR_RETURN(&blockId, 4);
            CMP_OR_RETURN(blockId, "GRP ");
            READ_OR_RETURN(&blocksize, sizeof(int));
            READ_OR_RETURN(&branches, sizeof(uint32));
            for (uint32 b=0; b<branches; ++b)
            {
                uint32 indexes;
                // indexes for each branch (not used jet)
                READ_OR_RETURN(&indexes, sizeof(uint32));
            }

            // indexes
            READ_OR_RETURN(&blockId, 4);
            CMP_OR_RETURN(blockId, "INDX");
            READ_OR_RETURN(&blocksize, sizeof(int));
            uint32 nindexes;
            READ_OR_RETURN(&nindexes, sizeof(uint32));
            if (nindexes >0)
            {
                uint16 *indexarray = new uint16[nindexes];
                READ_OR_RETURN(indexarray, nindexes*sizeof(uint16));
                for (uint32 i=0; i<nindexes; i+=3)
                {
                    triangles.push_back(MeshTriangle(indexarray[i], indexarray[i+1], indexarray[i+2]));
                }
                delete[] indexarray;
            }

            // vectors
            READ_OR_RETURN(&blockId, 4);
            CMP_OR_RETURN(blockId, "VERT");
            READ_OR_RETURN(&blocksize, sizeof(int));
            uint32 nvectors;
            READ_OR_RETURN(&nvectors, sizeof(uint32));

            if (nvectors >0)
            {
                float *vectorarray = new float[nvectors*3];
                READ_OR_RETURN(vectorarray, nvectors*sizeof(float)*3);
                for (uint32 i=0; i<nvectors; ++i)
                {
                    vertexArray.push_back( Vector3(vectorarray + 3*i) );
                }
                delete[] vectorarray;
            }
            // liquid
            WmoLiquid *liquid = 0;
            if (liquidflags& 1)
            {
                WMOLiquidHeader hlq;
                READ_OR_RETURN(&blockId, 4);
                CMP_OR_RETURN(blockId, "LIQU");
                READ_OR_RETURN(&blocksize, sizeof(int));
                READ_OR_RETURN(&hlq, sizeof(WMOLiquidHeader));
                liquid = new WmoLiquid(hlq.xtiles, hlq.ytiles, Vector3(hlq.pos_x, hlq.pos_y, hlq.pos_z), hlq.type);
                uint32 size = hlq.xverts*hlq.yverts;
                READ_OR_RETURN(liquid->GetHeightStorage(), size*sizeof(float));
                size = hlq.xtiles*hlq.ytiles;
                READ_OR_RETURN(liquid->GetFlagsStorage(), size);
            }

            groupsArray.push_back(GroupModel(mogpflags, GroupWMOID, AABox(Vector3(bbox1), Vector3(bbox2))));
            groupsArray.back().setMeshData(vertexArray, triangles);
            groupsArray.back().setLiquidData(liquid);

            // drop of temporary use defines
            #undef READ_OR_RETURN
            #undef CMP_OR_RETURN

        }
        fclose(rf);

        // write WorldModel
        WorldModel model;
        model.setRootWmoID(RootWMOID);
        if (groupsArray.size())
        {
            model.setGroupModels(groupsArray);
            success = model.writeFile(iDestDir + "/" + pModelFilename + ".vmo");
        }

        //std::cout << "readRawFile2: '" << pModelFilename << "' tris: " << nElements << " nodes: " << nNodes << std::endl;
        return success;
    }
开发者ID:Anonymus123,项目名称:AtomicCore-2.4.3,代码行数:101,代码来源:TileAssembler.cpp


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