当前位置: 首页>>代码示例>>C++>>正文


C++ P_CHAR::IsInnocent方法代码示例

本文整理汇总了C++中P_CHAR::IsInnocent方法的典型用法代码示例。如果您正苦于以下问题:C++ P_CHAR::IsInnocent方法的具体用法?C++ P_CHAR::IsInnocent怎么用?C++ P_CHAR::IsInnocent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在P_CHAR的用法示例。


在下文中一共展示了P_CHAR::IsInnocent方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: target_randomSteal


//.........这里部分代码省略.........
		VALIDATEPI(pi);

		if( pi->isNewbie() ) 
		{//newbie
			thief->sysmsg(TRANSLATE("... and fail because it is of no value to you."));
			return;
		}

		if(pi->isSecureContainer())
		{
			thief->sysmsg(TRANSLATE("... and fail because it's a locked container."));
			return;
		}

		if ( thief->checkSkill( STEALING,0,999) )
		{
			// 0 stealing 2 stones, 10  3 stones, 99.9 12 stones, 100 17 stones !!!
			int cansteal = thief->skill[STEALING] > 999 ? 1700 : thief->skill[STEALING] + 200;

			if ( ((pi->getWeightActual())>cansteal) && !pi->isContainer())//Containers
				thief->sysmsg(TRANSLATE("... and fail because it is too heavy."));
        		else
				if(pi->isContainer() && (weights::RecursePacks(pi)>cansteal))
					thief->sysmsg(TRANSLATE("... and fail because it is too heavy."));
				else
				{
					
					if (victim->amxevents[EVENT_CHR_ONSTOLEN])
					{
						g_bByPass = false;
						victim->amxevents[EVENT_CHR_ONSTOLEN]->Call(victim->getSerial32(), thief->getSerial32());
						if (g_bByPass==true)
							return;
					}
					/*
					victim->runAmxEvent( EVENT_CHR_ONSTOLEN, victim->getSerial32(), s);
					if (g_bByPass==true)
						return;
					*/
					P_ITEM thiefpack = thief->getBackpack();
					VALIDATEPI(thiefpack);
					pi->setContSerial( thiefpack->getSerial32() );
					thief->sysmsg(TRANSLATE("... and you succeed."));
					pi->Refresh();
					//all_items(s);
				}
		}
		else
			thief->sysmsg(TRANSLATE(".. and fail because you're not good enough."));

		if ( thief->skill[STEALING] < rand()%1001 )
		{
			thief->unHide();
			thief->sysmsg(TRANSLATE("You have been caught!"));
			thief->IncreaseKarma( ServerScp::g_nStealKarmaLoss);
			thief->modifyFame( ServerScp::g_nStealFameLoss);

			if (victim->IsInnocent() && thief->attackerserial!=victim->getSerial32() && Guilds->Compare(thief,victim)==0)//AntiChrist
				setCrimGrey(thief, ServerScp::g_nStealWillCriminal);//Blue and not attacker and not guild

			std::string itmname = "";
			if ( pi->getCurrentName() != "#" )
				itmname = pi->getCurrentName();
			else 
			{
				pi->getName( temp );
				itmname = temp;
			}

			sprintf(temp,TRANSLATE("You notice %s trying to steal %s from you!"), thief->getCurrentNameC(), itmname.c_str());
			sprintf(temp2,TRANSLATE("You notice %s trying to steal %s from %s!"), thief->getCurrentNameC(), itmname.c_str(), victim->getCurrentNameC());

			if ( victim->npc)
				victim->talkAll(TRANSLATE( "Guards!! A thief is amoung us!"),0);
			else
				victim->sysmsg(temp);

			//send to all player temp2 = thief are stealing victim if are more intelligent and a bonus of luck :D
			//
			//
			NxwSocketWrapper sw;
			sw.fillOnline( thief, true );
			for( sw.rewind(); !sw.isEmpty(); sw++ ) {
				
				NXWCLIENT ps_i=sw.getClient();
				if( ps_i==NULL ) continue;

				P_CHAR pc_i=ps_i->currChar();
				if ( ISVALIDPC(pc_i) )
					if( (rand()%10+10==17) || ( (rand()%2==1) && (pc_i->in>=thief->in)))
						sysmessage(ps_i->toInt(),temp2);
			}
		}
	}
	else 
	{
		thief->sysmsg( TRANSLATE("... and realise you're too far away."));
	}

}
开发者ID:BackupTheBerlios,项目名称:hypnos-svn,代码行数:101,代码来源:thievery.cpp

示例2: AttackStuff

void AttackStuff(NXWSOCKET  s, P_CHAR victim)
{
	if ( s < 0 || s >= now )
		return;

	P_CHAR attacker = MAKE_CHAR_REF( currchar[s] );
	VALIDATEPC( attacker );
	VALIDATEPC( victim );

	if( attacker->getSerial32() == victim->getSerial32() )
		return;

	
	if ( attacker->amxevents[EVENT_CHR_ONBEGINATTACK]) {
		g_bByPass = false;
		attacker->amxevents[EVENT_CHR_ONBEGINATTACK]->Call( attacker->getSerial32(), victim->getSerial32() );
		if (g_bByPass==true) return;
	}

	if ( victim->amxevents[EVENT_CHR_ONBEGINDEFENSE]) {
		g_bByPass = false;
		victim->amxevents[EVENT_CHR_ONBEGINDEFENSE]->Call( victim->getSerial32(), attacker->getSerial32() );
		if (g_bByPass==true) return;
	}
	/*
	attacker->runAmxEvent( EVENT_CHR_ONBEGINATTACK, attacker->getSerial32(), victim->getSerial32() );
	if (g_bByPass==true)
		return;
	victim->runAmxEvent( EVENT_CHR_ONBEGINDEFENSE, victim->getSerial32(), attacker->getSerial32() );
	if (g_bByPass==true)
		return;
	*/
	attacker->targserial=victim->getSerial32();
	attacker->unHide();
	attacker->disturbMed();

	if( victim->dead || victim->hp <= 0 )//AntiChrist
	{
		attacker->sysmsg( TRANSLATE("That person is already dead!") );
		return;
	}

	if ( victim->npcaitype==NPCAI_PLAYERVENDOR)
	{
		attacker->sysmsg( TRANSLATE("%s cannot be harmed."), victim->getCurrentNameC() );
		return;
	}

	SndAttackOK(s, victim->getSerial32());	//keep the target highlighted
	if (!( victim->targserial== INVALID))
	{
		victim->attackerserial=attacker->getSerial32();
		victim->ResetAttackFirst();
	}
	attacker->SetAttackFirst();
	attacker->attackerserial=victim->getSerial32();

	if( victim->guarded )
	{
		NxwCharWrapper sc;
		sc.fillOwnedNpcs( victim, false, false );
		for ( sc.rewind(); !sc.isEmpty(); sc++ )
		{
			P_CHAR guard = sc.getChar();
			if ( ISVALIDPC( guard ) )
				if ( guard->npcaitype == NPCAI_PETGUARD && ( attacker->distFrom( guard )<= 10 ) )
					npcattacktarget(attacker, guard);
		}
	}

	if ((region[ victim->region].priv & RGNPRIV_GUARDED) && (SrvParms->guardsactive))
	{
		if (victim->IsGrey())
			attacker->SetGrey();

		if (victim->npc==0 && victim->IsInnocent() && (!victim->IsGrey()) && Guildz.compareGuilds( attacker->getGuild(), victim->getGuild() )==0) //REPSYS
		{
			criminal( attacker );
			if (ServerScp::g_nInstantGuard==1)
				npcs::SpawnGuard(attacker, victim,attacker->getPosition() );
		}
		else if( victim->npc && victim->IsInnocent() && !victim->HasHumanBody() && victim->npcaitype!=NPCAI_TELEPORTGUARD )
		{
			criminal( attacker );
			if (ServerScp::g_nInstantGuard==1)
				npcs::SpawnGuard(attacker, victim, attacker->getPosition() );
		}
		else if( victim->npc && victim->IsInnocent() && victim->HasHumanBody() && victim->npcaitype!=NPCAI_TELEPORTGUARD )
		{
			victim->talkAll( TRANSLATE("Help! Guards! I've been attacked!"), 1);
			criminal( victim );
			callguards(DEREF_P_CHAR(victim)); // Sparhawk must check if npcs can call guards
		}
		else if( victim->npc && victim->npcaitype==NPCAI_TELEPORTGUARD)
		{
			criminal( attacker );
			npcattacktarget(victim, attacker);
		}
		else if ((victim->npc || victim->tamed) && !victim->war && victim->npcaitype!=NPCAI_TELEPORTGUARD)
		{
//.........这里部分代码省略.........
开发者ID:nox-wizard,项目名称:noxwizard,代码行数:101,代码来源:rcvpkg.cpp

示例3: target_stealing


//.........这里部分代码省略.........
        		return;
			}

			
			if (pi->amxevents[EVENT_IONSTOLEN]!=NULL)
			{
				g_bByPass = false;
				pi->amxevents[EVENT_IONSTOLEN]->Call(pi->getSerial32(), thief->getSerial32(), victim->getSerial32());
				if (g_bByPass==true)
					return;
			}

			if (victim->amxevents[EVENT_CHR_ONSTOLEN])
			{
				g_bByPass = false;
				victim->amxevents[EVENT_CHR_ONSTOLEN]->Call(victim->getSerial32(), thief->getSerial32());
				if (g_bByPass==true)
					return;
			}
			/*

			pi->runAmxEvent( EVENT_IONSTOLEN, pi->getSerial32(), s, victim->getSerial32() );
			if (g_bByPass==true)
				return;

			victim->runAmxEvent( EVENT_CHR_ONSTOLEN, victim->getSerial32(), s );
			if (g_bByPass==true)
				return;
			*/

			P_ITEM pack= thief->getBackpack();
			VALIDATEPI(pack);

			pi->setContSerial( pack->getSerial32() );

			thief->sysmsg(TRANSLATE("You successfully steal the item."));
			pi->Refresh();
			
			result=+200;
			//all_items(s); why all item?
		}
		else
		{
			thief->sysmsg( TRANSLATE("You failed to steal the item."));
			result=-200;
			//Only onhide when player is caught!
		}

		if ( rand()%1000 > ( thief->skill[STEALING] + result )  )
		{
			thief->unHide();
			thief->sysmsg(TRANSLATE("You have been caught!"));
			thief->IncreaseKarma(ServerScp::g_nStealKarmaLoss);
			thief->modifyFame(ServerScp::g_nStealFameLoss);

			if ( victim->IsInnocent() && thief->attackerserial != victim->getSerial32() && Guilds->Compare(thief,victim)==0)
				setCrimGrey(thief, ServerScp::g_nStealWillCriminal); //Blue and not attacker and not same guild


			std::string itmname ( "" );
			char temp[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
			char temp2[TEMP_STR_SIZE]; //xan -> this overrides the global temp var
			if ( pi->getCurrentName() != "#" )
				itmname = pi->getCurrentName();
			else
			{
				pi->getName( temp );
				itmname = temp;
			}
			sprintf(temp,TRANSLATE("You notice %s trying to steal %s from you!"), thief->getCurrentNameC(), itmname.c_str());
			sprintf(temp2,TRANSLATE("You notice %s trying to steal %s from %s!"), thief->getCurrentNameC(), itmname.c_str(), victim->getCurrentNameC());

			if ( victim->npc )
				if( victim->HasHumanBody() )
					victim->talkAll(TRANSLATE( "Guards!! A thief is amoung us!"),0);
			else
				victim->sysmsg(temp);

			//send to all player temp2 = thief are stealing victim if are more intelligent and a bonus of luck :D
			NxwSocketWrapper sw;
			sw.fillOnline( thief, true );
			for( sw.rewind(); !sw.isEmpty(); sw++ ) {
				
				NXWCLIENT ps_i=sw.getClient();
				if(ps_i==NULL ) continue;

				P_CHAR pc_i=ps_i->currChar();
				if ( ISVALIDPC(pc_i) )
					if( (rand()%10+10==17) || ( (rand()%2==1) && (pc_i->in>=thief->in)))
						pc_i->sysmsg(temp2);
			}
		}
	}
	else 
	{
		thief->sysmsg(TRANSLATE("You are too far away to steal that item."));
	}

	AMXEXECSVTARGET( thief->getSerial32(),AMXT_SKITARGS,STEALING,AMX_AFTER);
}
开发者ID:BackupTheBerlios,项目名称:hypnos-svn,代码行数:101,代码来源:thievery.cpp


注:本文中的P_CHAR::IsInnocent方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。