本文整理汇总了C++中Display::getExtensions方法的典型用法代码示例。如果您正苦于以下问题:C++ Display::getExtensions方法的具体用法?C++ Display::getExtensions怎么用?C++ Display::getExtensions使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Display
的用法示例。
在下文中一共展示了Display::getExtensions方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: QueryDisplayAttribEXT
// EGL_EXT_device_query
EGLBoolean EGLAPIENTRY QueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)",
dpy, attribute, value);
Display *display = static_cast<Display*>(dpy);
Error error(EGL_SUCCESS);
if (!display->getExtensions().deviceQuery)
{
SetGlobalError(Error(EGL_BAD_ACCESS));
return EGL_FALSE;
}
// validate the attribute parameter
switch (attribute)
{
case EGL_DEVICE_EXT:
*value = reinterpret_cast<EGLAttrib>(display->getDevice());
break;
default:
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
SetGlobalError(error);
return (error.isError() ? EGL_FALSE : EGL_TRUE);
}
示例2: QuerySurfacePointerANGLE
// EGL_ANGLE_query_surface_pointer
EGLBoolean EGLAPIENTRY QuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, void **value = 0x%0.8p)",
dpy, surface, attribute, value);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (!display->getExtensions().querySurfacePointer)
{
SetGlobalError(Error(EGL_SUCCESS));
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
// validate the attribute parameter
switch (attribute)
{
case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
if (!display->getExtensions().surfaceD3DTexture2DShareHandle)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
break;
default:
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
error = eglSurface->querySurfacePointerANGLE(attribute, value);
SetGlobalError(error);
return (error.isError() ? EGL_FALSE : EGL_TRUE);
}
示例3: PostSubBufferNV
// EGL_NV_post_sub_buffer
EGLBoolean EGLAPIENTRY PostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint x = %d, EGLint y = %d, EGLint width = %d, EGLint height = %d)", dpy, surface, x, y, width, height);
if (x < 0 || y < 0 || width < 0 || height < 0)
{
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE;
}
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (display->isDeviceLost())
{
SetGlobalError(Error(EGL_CONTEXT_LOST));
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
#if !defined(ANGLE_ENABLE_WINDOWS_STORE) || (defined(ANGLE_ENABLE_WINDOWS_STORE) && WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) // Qt WP: Allow this entry point as a workaround
if (!display->getExtensions().postSubBuffer)
{
// Spec is not clear about how this should be handled.
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
#endif
error = eglSurface->postSubBuffer(x, y, width, height);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
示例4: PostSubBufferNV
// EGL_NV_post_sub_buffer
EGLBoolean EGLAPIENTRY PostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint x = %d, EGLint y = %d, EGLint width = %d, EGLint height = %d)", dpy, surface, x, y, width, height);
if (x < 0 || y < 0 || width < 0 || height < 0)
{
SetGlobalError(Error(EGL_BAD_PARAMETER));
return EGL_FALSE;
}
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = static_cast<Surface*>(surface);
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (display->isDeviceLost())
{
SetGlobalError(Error(EGL_CONTEXT_LOST));
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
if (!display->getExtensions().postSubBuffer)
{
// Spec is not clear about how this should be handled.
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
error = eglSurface->postSubBuffer(x, y, width, height);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}
示例5: QueryDeviceAttribEXT
// EGL_EXT_device_query
EGLBoolean EGLAPIENTRY QueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value)
{
EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)",
device, attribute, value);
Device *dev = static_cast<Device*>(device);
if (dev == EGL_NO_DEVICE_EXT)
{
SetGlobalError(Error(EGL_BAD_ACCESS));
return EGL_FALSE;
}
Display *display = dev->getDisplay();
Error error(EGL_SUCCESS);
if (!display->getExtensions().deviceQuery)
{
SetGlobalError(Error(EGL_BAD_ACCESS));
return EGL_FALSE;
}
// validate the attribute parameter
switch (attribute)
{
case EGL_D3D11_DEVICE_ANGLE:
if (!dev->getExtensions().deviceD3D || dev->getType() != EGL_D3D11_DEVICE_ANGLE)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
error = dev->getDevice(value);
break;
case EGL_D3D9_DEVICE_ANGLE:
if (!dev->getExtensions().deviceD3D || dev->getType() != EGL_D3D9_DEVICE_ANGLE)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
error = dev->getDevice(value);
break;
default:
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
SetGlobalError(error);
return (error.isError() ? EGL_FALSE : EGL_TRUE);
}
示例6: QueryDeviceAttribEXT
// EGL_EXT_device_query
EGLBoolean EGLAPIENTRY QueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value)
{
EVENT("(EGLDeviceEXT device = 0x%0.8p, EGLint attribute = %d, EGLAttrib *value = 0x%0.8p)",
device, attribute, value);
Device *dev = static_cast<Device*>(device);
if (dev == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(dev))
{
SetGlobalError(Error(EGL_BAD_ACCESS));
return EGL_FALSE;
}
// If the device was created by (and is owned by) a display, and that display doesn't support
// device querying, then this call should fail
Display *owningDisplay = dev->getOwningDisplay();
if (owningDisplay != nullptr && !owningDisplay->getExtensions().deviceQuery)
{
SetGlobalError(Error(EGL_BAD_ACCESS,
"Device wasn't created using eglCreateDeviceANGLE, and the Display "
"that created it doesn't support device querying"));
return EGL_FALSE;
}
Error error(EGL_SUCCESS);
// validate the attribute parameter
switch (attribute)
{
case EGL_D3D11_DEVICE_ANGLE:
case EGL_D3D9_DEVICE_ANGLE:
if (!dev->getExtensions().deviceD3D || dev->getType() != attribute)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
error = dev->getDevice(value);
break;
default:
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
SetGlobalError(error);
return (error.isError() ? EGL_FALSE : EGL_TRUE);
}
示例7: QuerySurface
EGLBoolean EGLAPIENTRY QuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
{
EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)",
dpy, surface, attribute, value);
Display *display = static_cast<Display*>(dpy);
Surface *eglSurface = (Surface*)surface;
Error error = ValidateSurface(display, eglSurface);
if (error.isError())
{
SetGlobalError(error);
return EGL_FALSE;
}
if (surface == EGL_NO_SURFACE)
{
SetGlobalError(Error(EGL_BAD_SURFACE));
return EGL_FALSE;
}
switch (attribute)
{
case EGL_VG_ALPHA_FORMAT:
UNIMPLEMENTED(); // FIXME
break;
case EGL_VG_COLORSPACE:
UNIMPLEMENTED(); // FIXME
break;
case EGL_CONFIG_ID:
*value = eglSurface->getConfig()->configID;
break;
case EGL_HEIGHT:
*value = eglSurface->getHeight();
break;
case EGL_HORIZONTAL_RESOLUTION:
UNIMPLEMENTED(); // FIXME
break;
case EGL_LARGEST_PBUFFER:
UNIMPLEMENTED(); // FIXME
break;
case EGL_MIPMAP_TEXTURE:
UNIMPLEMENTED(); // FIXME
break;
case EGL_MIPMAP_LEVEL:
UNIMPLEMENTED(); // FIXME
break;
case EGL_MULTISAMPLE_RESOLVE:
UNIMPLEMENTED(); // FIXME
break;
case EGL_PIXEL_ASPECT_RATIO:
*value = eglSurface->getPixelAspectRatio();
break;
case EGL_RENDER_BUFFER:
*value = eglSurface->getRenderBuffer();
break;
case EGL_SWAP_BEHAVIOR:
*value = eglSurface->getSwapBehavior();
break;
case EGL_TEXTURE_FORMAT:
*value = eglSurface->getTextureFormat();
break;
case EGL_TEXTURE_TARGET:
*value = eglSurface->getTextureTarget();
break;
case EGL_VERTICAL_RESOLUTION:
UNIMPLEMENTED(); // FIXME
break;
case EGL_WIDTH:
*value = eglSurface->getWidth();
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!display->getExtensions().postSubBuffer)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
*value = eglSurface->isPostSubBufferSupported();
break;
case EGL_FIXED_SIZE_ANGLE:
if (!display->getExtensions().windowFixedSize)
{
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
*value = eglSurface->isFixedSize();
break;
default:
SetGlobalError(Error(EGL_BAD_ATTRIBUTE));
return EGL_FALSE;
}
SetGlobalError(Error(EGL_SUCCESS));
return EGL_TRUE;
}