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C++ Display::display方法代码示例

本文整理汇总了C++中Display::display方法的典型用法代码示例。如果您正苦于以下问题:C++ Display::display方法的具体用法?C++ Display::display怎么用?C++ Display::display使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Display的用法示例。


在下文中一共展示了Display::display方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main()
{
    TestSorting test;
    QTest::qExec(&test);
    int mas1[5][5] = {{0, 1, 2, 3, 4},
                      {10,11,12,13,14},
                      {20,21,22,23,24},
                      {30,31,32,33,34},
                      {40,41,42,43,44}
                     };
    Display *mas;
    int p;

    cout << " ƒл¤ вывода на консоль нажмите 1, дл¤ вывода в файл нажмите любую другую";
    cin >> p;
    if (p == 1)
    {
        mas = new DisplayMas();
        mas->createMas(&mas1[0][0], 5);
        mas->display();
    }
    else {
        mas = new DisplayInFile();
        mas->createMas(&mas1[0][0], 5);
        mas->display();
    }
    delete mas;
    return 0;
}
开发者ID:TatianaZ,项目名称:homework,代码行数:29,代码来源:main.cpp

示例2: main

int main(int argc, char **argv)
{
  Overture::start( argc, argv);
  aString nameOfOGFile="Grids/test2d-cell4.hdf";
  if( argc >1 ) {
    nameOfOGFile = argv[1];
  }
  std::cout << argv[0] << " using grid=" 
	    << nameOfOGFile << "..." << std::endl;

  Display disp; //David's display

  CompositeGrid cg;
  getFromADataBase( cg, nameOfOGFile );
  cg.update( MappedGrid::THEvertex | MappedGrid::THEcenter 
            | MappedGrid::THEvertexBoundaryNormal);

  for( int ig=0; ig< cg.numberOfComponentGrids() ; ++ig ) {
    MappedGrid &mg = cg[ig];
    for( int side=0; side<2; ++side ) {
      for( int axis=0; axis<cg.numberOfDimensions(); ++axis) {
	realArray & normal = mg.vertexBoundaryNormal(side,axis);
	printf("--grid %d, side %d, axis %d, bc %d--\n", 
	       ig, side, axis, mg.boundaryCondition()(side,axis));
	disp.display( normal );
      }
    }
  }

  Overture::finish();
}
开发者ID:petrifast,项目名称:pde-solvers,代码行数:31,代码来源:testCorner2.C

示例3: testDisplay


//.........这里部分代码省略.........
		
    ////////////////////////////////////
    temp = new string("Discard:");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string(" -1-   -2-   -3-   -4-");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("┌───┐ ┌───┐ ┌───┐ ┌───┐");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("│   │ │   │ │   │ │   │");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("└───┘ └───┘ └───┘ └───┘");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("Stockpile:");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("┌───┐");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("│ 1 │");
    *temp += " 1 cards left";
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("└───┘");
    out.push_back(temp);
		
    ////////////////////////////////////
    temp = new string("└Your Move: ");
    out.push_back(temp);
		
				
    for (unsigned long i = 0; i < out.size(); ++i) {
      if (i == out.size()) {
	correct << *(out.at(i));
      }
      else {
	correct << *(out.at(i)) << endl;
      }
    }
		
    for (int i = 0; i < (int) out.size(); ++i) {
      delete out.at(i);
    }
		
    correct.close();
	  
    std::ofstream output("test.txt");
    std::streambuf *coutbuf = std::cout.rdbuf();
    cout.rdbuf(output.rdbuf());
		
    vector<Build*> build;
    Build* buildtemp = new Build();
    build.push_back(buildtemp);
    buildtemp = new Build();
    build.push_back(buildtemp);
    buildtemp = new Build();
    build.push_back(buildtemp);
    buildtemp = new Build();
    build.push_back(buildtemp);
    buildtemp = new Build();
    build.push_back(buildtemp);
    for (int i = 1; i < 12; ++i) *(build.at(0)) += i;
    for (int i = 1; i < 6; ++i) *(build.at(1)) += i;
    for (int i = 1; i < 2; ++i) *(build.at(3)) += i;
    Stock* stock = new Stock();
    Draw* draw = new Draw();
    Player* player = new HumanPlayer("test", draw, &build, *stock);
    player->drawCards();
    player->hand.cards[0] = 1;
    player->hand.cards[1] = 2;
    player->hand.cards[2] = 3;
    player->hand.cards[3] = 4;
    player->hand.cards[4] = 10;
    player->stock.cards.push_back(1);
		
    Game game;
		
    d.display(player, build, 1, &game);
    char test[9] = {"test.txt"};
    char corr[12] = {"correct.txt"};
    assert(fileeq(test, corr));
    cout.rdbuf(coutbuf);
		
    for (int i = 0; i < (int) build.size(); ++i) delete build.at(i);
    delete stock;
    delete draw;
    delete player;
  }
开发者ID:smsukardi,项目名称:skip-bo,代码行数:101,代码来源:DisplayTest.cpp

示例4: dims

void  FluxBC::
applyBoundaryCondition( realCompositeGridFunction &q,
			int ic) 
{
  assert( pCg     != NULL ); CompositeGrid &cg          = *pCg;
  assert( pInterp != NULL ); Interpolant   &interp      = *pInterp;
  assert( pOp     != NULL ); CompositeGridOperators &op = *pOp;

  Display display; //David's display class

  realArray &qTemp = q[0];
  const int nComponents         = qTemp.getLength(3); // indices ( 0, 1, 2, --3-- ), 3=component
  const int nInterpComponents   =valuesInterpolate.getLength(1);
  assert( nComponents <= nInterpComponents );
  if(debug&4)printf("***FluxBC::applyBC: nComponents %d, nInterpComponents %d, fluxCoeff %g\n",
		    nComponents, nInterpComponents,  getFluxCoefficient());

  //printf("FluxBC::applyBoundaryCondition called...\n");

  timerInterpCode = getCPU();
  interpolator.interpolatePoints(q,valuesInterpolate);

  if(debug&8) {
    printf("-------------------DISPLAY: valuesInterpolate in FluxBC::applyBoundaryCondition %d  -------\n",
	   ic);
    display.display(valuesInterpolate,"valuesInterpolate");
  }

  for ( int ig=0; ig< cg.numberOfComponentGrids(); ++ig ) {
    MappedGrid & mg = cg[ig];
    MappedGridOperators    &opmg = op[ig];
    realMappedGridFunction &q_mg = q[ig];
    Index Ib1,Ib2,Ib3;
    Index Ig1,Ig2,Ig3;

    Index I1,I2,I3;
    getIndex( mg.dimension(), I1,I2,I3);
    
    //..flux/jump bc
    const int nAxes=cg.numberOfDimensions();
    int axis, side;
    for( axis=0; axis<mg.numberOfDimensions(); axis++ ) {
      for( side=0; side<=1; side++ ) {
	
	if( mg.boundaryCondition()(side,axis) == idFluxBoundary  ) {

	  //printf("FluxBC: grid, side, axis(%i,%i,%i) is a flux boundary (bc=%i)\n",
	  //        ig,side,axis,idFluxBoundary);
	  getBoundaryIndex(mg.gridIndexRange(),side,axis,Ib1,Ib2,Ib3);
	  getGhostIndex(mg.gridIndexRange(),side,axis,Ig1,Ig2,Ig3);
	  realArray       &qArray     = q[ig];

	  int nInterpPoints= edgeEnd(ig,axis,side) - edgeStart(ig,axis,side)+1;
	  Range dims(0,nAxes-1);
	  //Range subset(edgeStart(ig,axis,side,edgeEnd(ig, axis,side)));
	  Range subset(edgeStart(ig,axis,side),edgeEnd(ig, axis,side));

	  realArray jump(nInterpPoints);
	  jump.reshape(subset);

	  jump(subset) = valuesInterpolate(subset,ic);
	  jump.reshape(Ib1,Ib2,Ib3, Range(ic,ic));

	  if(debug&8) {
	    printf("..grid %d, side %d, axis %d, component %d, flux coeff %g-- JUMP\n", 
		   ig, side, axis, ic, getFluxCoefficient() );
	    display.display(jump,"jump: values for other grids");
	  }
	  jump = getFluxCoefficient()*( jump - qArray(Ib1,Ib2,Ib3,ic));

	  //if(debug&8  || (ic==1)) {
	  if(debug&8) {
	    printf("....Flux*[ jump ]\n");
	    display.display( jump, "flux coeff*[ other - this value]" );
	  }

	  //.. ibc chosen to set a specified boundary (side,axis)
	  // ... take jumps from unext --> impose as flux in u
	  const int ibc=BCTypes::boundary1+side+2*axis;
	  opmg.applyBoundaryCondition( q_mg, Range(ic,ic), BCTypes::neumann, ibc, jump ); 

	  if(debug&8)  display.display(jump,   "jump");
	  if(debug&16) display.display(qArray(I1,I2,I3,ic), "q function");

	} // end if ibc==fluxBoundaryID


      } 
    }
  }
  timerInterpCode = getCPU()-timerInterpCode;

}
开发者ID:petrifast,项目名称:pde-solvers,代码行数:93,代码来源:FluxBC.C


注:本文中的Display::display方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。