本文整理汇总了C++中CreaturePointer::AddVendorItem方法的典型用法代码示例。如果您正苦于以下问题:C++ CreaturePointer::AddVendorItem方法的具体用法?C++ CreaturePointer::AddVendorItem怎么用?C++ CreaturePointer::AddVendorItem使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CreaturePointer
的用法示例。
在下文中一共展示了CreaturePointer::AddVendorItem方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: HandleItemCommand
bool ChatHandler::HandleItemCommand(const char* args, WorldSession *m_session)
{
char* pitem = strtok((char*)args, " ");
if (!pitem)
return false;
uint64 guid = m_session->GetPlayer()->GetSelection();
if (guid == 0)
{
SystemMessage(m_session, "No selection.");
return true;
}
CreaturePointer pCreature = m_session->GetPlayer()->GetMapMgr()->GetCreature(GET_LOWGUID_PART(guid));
if(!pCreature)
{
SystemMessage(m_session, "You should select a creature.");
return true;
}
uint32 item = atoi(pitem);
int amount = -1;
char* pamount = strtok(NULL, " ");
if (pamount)
amount = atoi(pamount);
ItemPrototype* tmpItem = ItemPrototypeStorage.LookupEntry(item);
std::stringstream sstext;
if(tmpItem)
{
std::stringstream ss;
ss << "INSERT INTO vendors VALUES ('" << pCreature->GetUInt32Value(OBJECT_FIELD_ENTRY) << "', '" << item << "', '" << amount << "', 0, 0, 0 )" << '\0';
WorldDatabase.Execute( ss.str().c_str() );
pCreature->AddVendorItem(item, amount);
sstext << "Item '" << item << "' '" << tmpItem->Name1 << "' Added to list" << '\0';
}
else
{
sstext << "Item '" << item << "' Not Found in Database." << '\0';
}
sGMLog.writefromsession(m_session, "added item %u to vendor %u", item, pCreature->GetEntry());
SystemMessage(m_session, sstext.str().c_str());
return true;
}