本文整理汇总了C++中CVehicle::GetHexHead方法的典型用法代码示例。如果您正苦于以下问题:C++ CVehicle::GetHexHead方法的具体用法?C++ CVehicle::GetHexHead怎么用?C++ CVehicle::GetHexHead使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CVehicle
的用法示例。
在下文中一共展示了CVehicle::GetHexHead方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: SetDestination
//
// set the destination of this unit to that
// of the passed building
//
void CAIUnit::SetDestination( CAIUnit *pCAIBldg )
{
ASSERT_VALID( this );
EnterCriticalSection (&cs);
// BUGBUG get current location of the unit for which
// the destination is being set to make sure the unit
// is not being requested to go to its current location
CHexCoord hexVeh;
CVehicle *pVehicle =
pGameData->GetVehicleData( m_iOwner, m_dwID );
if( pVehicle != NULL )
hexVeh = pVehicle->GetHexHead();
CBuilding *pBldg =
pGameData->GetBuildingData(
pCAIBldg->GetOwner(), pCAIBldg->GetID() );
if( pBldg != NULL )
{
// this should be the entrance to the building?
//CHexCoord hex = pBldg->GetHex();
CHexCoord hex = pBldg->GetExitHex();
//CMsgVehSetDest (DWORD dwID, CHexCoord const & hex, int iMode);
//pMsg = new CMsgVehSetDest( m_dwID, hex, CVehicle::_goto );
CMsgVehSetDest msg( m_dwID, hex, CVehicle::moving );
LeaveCriticalSection (&cs);
// don't bother if current location is the same as destination
if( hex == hexVeh )
return;
#ifdef _LOGOUT
logPrintf(LOG_PRI_ALWAYS, LOG_AI_MISC,
"\nCAIUnit::SetDestination() player %d unit %ld going to %d,%d \n",
m_iOwner, m_dwID, hex.X(), hex.Y() );
#endif
theGame.PostToServer( (CNetCmd *)&msg, sizeof(CMsgVehSetDest) );
return;
}
LeaveCriticalSection (&cs);
}