本文整理匯總了Java中net.minecraft.world.WorldServer.getEntityByID方法的典型用法代碼示例。如果您正苦於以下問題:Java WorldServer.getEntityByID方法的具體用法?Java WorldServer.getEntityByID怎麽用?Java WorldServer.getEntityByID使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.world.WorldServer
的用法示例。
在下文中一共展示了WorldServer.getEntityByID方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: entityLoaded
import net.minecraft.world.WorldServer; //導入方法依賴的package包/類
public static void entityLoaded(Entity p_entityLoaded_0_)
{
if (p_entityLoaded_0_ instanceof EntityLiving)
{
EntityLiving entityliving = (EntityLiving)p_entityLoaded_0_;
WorldServer worldserver = Config.getWorldServer();
if (worldserver != null)
{
Entity entity = worldserver.getEntityByID(p_entityLoaded_0_.getEntityId());
if (entity instanceof EntityLiving)
{
EntityLiving entityliving1 = (EntityLiving)entity;
UUID uuid = entityliving1.getUniqueID();
long i = uuid.getLeastSignificantBits();
int j = (int)(i & 2147483647L);
entityliving.randomMobsId = j;
entityliving.spawnPosition = entityliving.getPosition();
entityliving.spawnBiome = worldserver.getBiomeGenForCoords(entityliving.spawnPosition);
}
}
}
}
示例2: entityLoaded
import net.minecraft.world.WorldServer; //導入方法依賴的package包/類
public static void entityLoaded(Entity p_entityLoaded_0_, World p_entityLoaded_1_)
{
if (p_entityLoaded_0_ instanceof EntityLiving)
{
if (p_entityLoaded_1_ != null)
{
EntityLiving entityliving = (EntityLiving)p_entityLoaded_0_;
entityliving.spawnPosition = entityliving.getPosition();
entityliving.spawnBiome = p_entityLoaded_1_.getBiomeGenForCoords(entityliving.spawnPosition);
WorldServer worldserver = Config.getWorldServer();
if (worldserver != null)
{
Entity entity = worldserver.getEntityByID(p_entityLoaded_0_.getEntityId());
if (entity instanceof EntityLiving)
{
EntityLiving entityliving1 = (EntityLiving)entity;
UUID uuid = entityliving1.getUniqueID();
long i = uuid.getLeastSignificantBits();
int j = (int)(i & 2147483647L);
entityliving.randomMobsId = j;
}
}
}
}
}
示例3: entityLoaded
import net.minecraft.world.WorldServer; //導入方法依賴的package包/類
public static void entityLoaded(Entity p_entityLoaded_0_, World p_entityLoaded_1_)
{
if (p_entityLoaded_0_ instanceof EntityLiving)
{
if (p_entityLoaded_1_ != null)
{
EntityLiving entityliving = (EntityLiving)p_entityLoaded_0_;
entityliving.spawnPosition = entityliving.getPosition();
entityliving.spawnBiome = p_entityLoaded_1_.getBiome(entityliving.spawnPosition);
WorldServer worldserver = Config.getWorldServer();
if (worldserver != null)
{
Entity entity = worldserver.getEntityByID(p_entityLoaded_0_.getEntityId());
if (entity instanceof EntityLiving)
{
EntityLiving entityliving1 = (EntityLiving)entity;
UUID uuid = entityliving1.getUniqueID();
long i = uuid.getLeastSignificantBits();
int j = (int)(i & 2147483647L);
entityliving.randomMobsId = j;
}
}
}
}
}