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Java EntityPlayerMP.setSpawnPoint方法代碼示例

本文整理匯總了Java中net.minecraft.entity.player.EntityPlayerMP.setSpawnPoint方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityPlayerMP.setSpawnPoint方法的具體用法?Java EntityPlayerMP.setSpawnPoint怎麽用?Java EntityPlayerMP.setSpawnPoint使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.player.EntityPlayerMP的用法示例。


在下文中一共展示了EntityPlayerMP.setSpawnPoint方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: processCommand

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.worldObj != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyOperators(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:22,代碼來源:CommandSetSpawnpoint.java

示例2: execute

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.world != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:22,代碼來源:CommandSetSpawnpoint.java

示例3: execute

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.worldObj != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:22,代碼來源:CommandSetSpawnpoint.java

示例4: finishRescue

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
public static void finishRescue(EntityPlayer player) {
	IHardcoreRevival revival = player.getCapability(CapabilityHardcoreRevival.REVIVAL_CAPABILITY, null);
	if (revival != null) {
		EntityPlayer target = revival.getRescueTarget();
		if (target != null) {
			MinecraftServer server = target.getServer();
			if (server != null) {
				BlockPos prevSpawnPos = target.getBedLocation(target.dimension);
				boolean prevSpawnForced = target.isSpawnForced(target.dimension);
				target.setSpawnPoint(target.getPosition(), true);
				if (ModConfig.glowOnDeath) {
					target.setGlowing(false);
				}
				EntityPlayerMP newPlayer = server.getPlayerList().recreatePlayerEntity((EntityPlayerMP) target, target.dimension, false);
				((EntityPlayerMP) target).connection.player = newPlayer;
				newPlayer.setHealth(1f);
				newPlayer.getFoodStats().setFoodLevel(5);
				newPlayer.addPotionEffect(new PotionEffect(MobEffects.HUNGER, 20 * 30));
				newPlayer.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, 20 * 60));
				newPlayer.inventory.copyInventory(target.inventory);
				newPlayer.experienceLevel = target.experienceLevel;
				newPlayer.experienceTotal = target.experienceTotal;
				newPlayer.experience = target.experience;

				newPlayer.extinguish();
				newPlayer.setFlag(0, false); // burning flag

				newPlayer.setScore(target.getScore());
				newPlayer.setSpawnPoint(prevSpawnPos, prevSpawnForced);
				NetworkHandler.instance.sendToAllAround(new MessageRevivalSuccess(newPlayer.getEntityId()), new NetworkRegistry.TargetPoint(newPlayer.dimension, newPlayer.posX, newPlayer.posY, newPlayer.posZ, 32));
			}
		}
	}
}
 
開發者ID:blay09,項目名稱:HardcoreRevival,代碼行數:35,代碼來源:RescueHandler.java


注:本文中的net.minecraft.entity.player.EntityPlayerMP.setSpawnPoint方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。