本文整理匯總了Java中net.minecraft.entity.player.EntityPlayerMP.setSpawnPoint方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityPlayerMP.setSpawnPoint方法的具體用法?Java EntityPlayerMP.setSpawnPoint怎麽用?Java EntityPlayerMP.setSpawnPoint使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在類net.minecraft.entity.player.EntityPlayerMP
的用法示例。
在下文中一共展示了EntityPlayerMP.setSpawnPoint方法的4個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。
示例1: processCommand
import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
* Callback when the command is invoked
*/
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
if (args.length > 1 && args.length < 4)
{
throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
}
else
{
EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(sender, args[0]) : getCommandSenderAsPlayer(sender);
BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();
if (entityplayermp.worldObj != null)
{
entityplayermp.setSpawnPoint(blockpos, true);
notifyOperators(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
}
}
}
示例2: execute
import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
* Callback for when the command is executed
*/
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
if (args.length > 1 && args.length < 4)
{
throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
}
else
{
EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();
if (entityplayermp.world != null)
{
entityplayermp.setSpawnPoint(blockpos, true);
notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
}
}
}
示例3: execute
import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
* Callback for when the command is executed
*/
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
if (args.length > 1 && args.length < 4)
{
throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
}
else
{
EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();
if (entityplayermp.worldObj != null)
{
entityplayermp.setSpawnPoint(blockpos, true);
notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
}
}
}
示例4: finishRescue
import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
public static void finishRescue(EntityPlayer player) {
IHardcoreRevival revival = player.getCapability(CapabilityHardcoreRevival.REVIVAL_CAPABILITY, null);
if (revival != null) {
EntityPlayer target = revival.getRescueTarget();
if (target != null) {
MinecraftServer server = target.getServer();
if (server != null) {
BlockPos prevSpawnPos = target.getBedLocation(target.dimension);
boolean prevSpawnForced = target.isSpawnForced(target.dimension);
target.setSpawnPoint(target.getPosition(), true);
if (ModConfig.glowOnDeath) {
target.setGlowing(false);
}
EntityPlayerMP newPlayer = server.getPlayerList().recreatePlayerEntity((EntityPlayerMP) target, target.dimension, false);
((EntityPlayerMP) target).connection.player = newPlayer;
newPlayer.setHealth(1f);
newPlayer.getFoodStats().setFoodLevel(5);
newPlayer.addPotionEffect(new PotionEffect(MobEffects.HUNGER, 20 * 30));
newPlayer.addPotionEffect(new PotionEffect(MobEffects.WEAKNESS, 20 * 60));
newPlayer.inventory.copyInventory(target.inventory);
newPlayer.experienceLevel = target.experienceLevel;
newPlayer.experienceTotal = target.experienceTotal;
newPlayer.experience = target.experience;
newPlayer.extinguish();
newPlayer.setFlag(0, false); // burning flag
newPlayer.setScore(target.getScore());
newPlayer.setSpawnPoint(prevSpawnPos, prevSpawnForced);
NetworkHandler.instance.sendToAllAround(new MessageRevivalSuccess(newPlayer.getEntityId()), new NetworkRegistry.TargetPoint(newPlayer.dimension, newPlayer.posX, newPlayer.posY, newPlayer.posZ, 32));
}
}
}
}