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Java EntityPlayerMP.getPosition方法代碼示例

本文整理匯總了Java中net.minecraft.entity.player.EntityPlayerMP.getPosition方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityPlayerMP.getPosition方法的具體用法?Java EntityPlayerMP.getPosition怎麽用?Java EntityPlayerMP.getPosition使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.player.EntityPlayerMP的用法示例。


在下文中一共展示了EntityPlayerMP.getPosition方法的6個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: processCommand

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.worldObj != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyOperators(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:22,代碼來源:CommandSetSpawnpoint.java

示例2: spawnParticle

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Spawns the desired particle and sends the necessary packets to the relevant connected players.
 */
public void spawnParticle(EnumParticleTypes particleType, boolean longDistance, double xCoord, double yCoord, double zCoord, int numberOfParticles, double xOffset, double yOffset, double zOffset, double particleSpeed, int... p_180505_18_)
{
    Packet packet = new S2APacketParticles(particleType, longDistance, (float)xCoord, (float)yCoord, (float)zCoord, (float)xOffset, (float)yOffset, (float)zOffset, (float)particleSpeed, numberOfParticles, p_180505_18_);

    for (int i = 0; i < this.playerEntities.size(); ++i)
    {
        EntityPlayerMP entityplayermp = (EntityPlayerMP)this.playerEntities.get(i);
        BlockPos blockpos = entityplayermp.getPosition();
        double d0 = blockpos.distanceSq(xCoord, yCoord, zCoord);

        if (d0 <= 256.0D || longDistance && d0 <= 65536.0D)
        {
            entityplayermp.playerNetServerHandler.sendPacket(packet);
        }
    }
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:20,代碼來源:WorldServer.java

示例3: execute

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.world != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:22,代碼來源:CommandSetSpawnpoint.java

示例4: execute

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length > 1 && args.length < 4)
    {
        throw new WrongUsageException("commands.spawnpoint.usage", new Object[0]);
    }
    else
    {
        EntityPlayerMP entityplayermp = args.length > 0 ? getPlayer(server, sender, args[0]) : getCommandSenderAsPlayer(sender);
        BlockPos blockpos = args.length > 3 ? parseBlockPos(sender, args, 1, true) : entityplayermp.getPosition();

        if (entityplayermp.worldObj != null)
        {
            entityplayermp.setSpawnPoint(blockpos, true);
            notifyCommandListener(sender, this, "commands.spawnpoint.success", new Object[] {entityplayermp.getName(), Integer.valueOf(blockpos.getX()), Integer.valueOf(blockpos.getY()), Integer.valueOf(blockpos.getZ())});
        }
    }
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:22,代碼來源:CommandSetSpawnpoint.java

示例5: teleportPlayerToDimension

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
private static void teleportPlayerToDimension(EntityPlayerMP playerIn, int suggestedDimensionId, double x, double y, double z) {
    WorldServer fromWorld = FMLCommonHandler.instance().getMinecraftServerInstance().getWorld(playerIn.dimension);
    WorldServer toWorld = FMLCommonHandler.instance().getMinecraftServerInstance().getWorld(suggestedDimensionId);
    playerIn.dimension = toWorld.provider.getDimension();
    ChunkPos pos = new ChunkPos(playerIn.getPosition());
    toWorld.getChunkProvider().loadChunk(pos.x, pos.z);
    final int dimensionId = playerIn.dimension;
    if (fromWorld != toWorld && fromWorld.provider.getDimensionType() == toWorld.provider.getDimensionType()) {
        playerIn.connection.sendPacket(new SPacketRespawn((dimensionId >= 0 ? -1 : 0), toWorld.getDifficulty(), toWorld.getWorldInfo().getTerrainType(), playerIn.interactionManager.getGameType()));
    }
    playerIn.connection.sendPacket(new SPacketRespawn(dimensionId, toWorld.getDifficulty(), toWorld.getWorldInfo().getTerrainType(), playerIn.interactionManager.getGameType()));
    fromWorld.removeEntityDangerously(playerIn);
    playerIn.isDead = false;
    playerIn.connection.setPlayerLocation(x, y, z, playerIn.rotationYaw, playerIn.rotationPitch);
    playerIn.world = toWorld;
    playerIn.setWorld(toWorld);
    toWorld.spawnEntity(playerIn);
    toWorld.updateEntityWithOptionalForce(playerIn, false);
    WorldServer worldserver = playerIn.getServerWorld();
    fromWorld.getPlayerChunkMap().removePlayer(playerIn);
    worldserver.getPlayerChunkMap().addPlayer(playerIn);
    worldserver.getChunkProvider().provideChunk((int)playerIn.posX >> 4, (int)playerIn.posZ >> 4);
    playerIn.connection.setPlayerLocation(playerIn.posX, playerIn.posY, playerIn.posZ, playerIn.rotationYaw, playerIn.rotationPitch);
    playerIn.interactionManager.setWorld(toWorld);
    WorldBorder worldborder = FMLCommonHandler.instance().getMinecraftServerInstance().worlds[0].getWorldBorder();
    playerIn.connection.sendPacket(new SPacketWorldBorder(worldborder, SPacketWorldBorder.Action.INITIALIZE));
    playerIn.connection.sendPacket(new SPacketTimeUpdate(toWorld.getTotalWorldTime(), toWorld.getWorldTime(), toWorld.getGameRules().getBoolean("doDaylightCycle")));
    if (toWorld.isRaining()) {
        playerIn.connection.sendPacket(new SPacketChangeGameState(1, 0.0F));
        playerIn.connection.sendPacket(new SPacketChangeGameState(7, toWorld.getRainStrength(1.0F)));
        playerIn.connection.sendPacket(new SPacketChangeGameState(8, toWorld.getThunderStrength(1.0F)));
    }
    playerIn.sendContainerToPlayer(playerIn.inventoryContainer);
    playerIn.setPlayerHealthUpdated();
    playerIn.connection.sendPacket(new SPacketHeldItemChange(playerIn.inventory.currentItem));
}
 
開發者ID:TerminatorNL,項目名稱:LagGoggles,代碼行數:37,代碼來源:Teleport.java

示例6: sendPacketWithinDistance

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
private void sendPacketWithinDistance(EntityPlayerMP player, boolean longDistance, double x, double y, double z, Packet<?> packetIn)
{
    BlockPos blockpos = player.getPosition();
    double d0 = blockpos.distanceSq(x, y, z);

    if (d0 <= 1024.0D || longDistance && d0 <= 262144.0D)
    {
        player.connection.sendPacket(packetIn);
    }
}
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:11,代碼來源:WorldServer.java


注:本文中的net.minecraft.entity.player.EntityPlayerMP.getPosition方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。