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Java EntityPlayerMP.readFromNBT方法代碼示例

本文整理匯總了Java中net.minecraft.entity.player.EntityPlayerMP.readFromNBT方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityPlayerMP.readFromNBT方法的具體用法?Java EntityPlayerMP.readFromNBT怎麽用?Java EntityPlayerMP.readFromNBT使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.player.EntityPlayerMP的用法示例。


在下文中一共展示了EntityPlayerMP.readFromNBT方法的3個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: readPlayerDataFromFile

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * called during player login. reads the player information from disk.
 */
public NBTTagCompound readPlayerDataFromFile(EntityPlayerMP playerIn)
{
    NBTTagCompound nbttagcompound = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound();
    NBTTagCompound nbttagcompound1;

    if (playerIn.getName().equals(this.mcServer.getServerOwner()) && nbttagcompound != null)
    {
        playerIn.readFromNBT(nbttagcompound);
        nbttagcompound1 = nbttagcompound;
        logger.debug("loading single player");
    }
    else
    {
        nbttagcompound1 = this.playerNBTManagerObj.readPlayerData(playerIn);
    }

    return nbttagcompound1;
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:22,代碼來源:ServerConfigurationManager.java

示例2: readPlayerDataFromFile

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
@Nullable

    /**
     * called during player login. reads the player information from disk.
     */
    public NBTTagCompound readPlayerDataFromFile(EntityPlayerMP playerIn)
    {
        NBTTagCompound nbttagcompound = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound();
        NBTTagCompound nbttagcompound1;

        if (playerIn.getName().equals(this.mcServer.getServerOwner()) && nbttagcompound != null)
        {
            nbttagcompound1 = this.mcServer.getDataFixer().process(FixTypes.PLAYER, nbttagcompound);
            playerIn.readFromNBT(nbttagcompound1);
            LOG.debug("loading single player");
        }
        else
        {
            nbttagcompound1 = this.playerNBTManagerObj.readPlayerData(playerIn);
        }

        return nbttagcompound1;
    }
 
開發者ID:sudofox,項目名稱:Backmemed,代碼行數:24,代碼來源:PlayerList.java

示例3: readPlayerDataFromFile

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * called during player login. reads the player information from disk.
 */
public NBTTagCompound readPlayerDataFromFile(EntityPlayerMP playerIn)
{
    NBTTagCompound nbttagcompound = this.mcServer.worldServers[0].getWorldInfo().getPlayerNBTTagCompound();
    NBTTagCompound nbttagcompound1;

    if (playerIn.getName().equals(this.mcServer.getServerOwner()) && nbttagcompound != null)
    {
        nbttagcompound1 = this.mcServer.getDataFixer().process(FixTypes.PLAYER, nbttagcompound);
        playerIn.readFromNBT(nbttagcompound1);
        LOG.debug("loading single player");
        net.minecraftforge.event.ForgeEventFactory.firePlayerLoadingEvent(playerIn, this.playerNBTManagerObj, playerIn.getUniqueID().toString());
    }
    else
    {
        nbttagcompound1 = this.playerNBTManagerObj.readPlayerData(playerIn);
    }

    return nbttagcompound1;
}
 
開發者ID:F1r3w477,項目名稱:CustomWorldGen,代碼行數:23,代碼來源:PlayerList.java


注:本文中的net.minecraft.entity.player.EntityPlayerMP.readFromNBT方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。