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Java EntityPlayerMP.triggerAchievement方法代碼示例

本文整理匯總了Java中net.minecraft.entity.player.EntityPlayerMP.triggerAchievement方法的典型用法代碼示例。如果您正苦於以下問題:Java EntityPlayerMP.triggerAchievement方法的具體用法?Java EntityPlayerMP.triggerAchievement怎麽用?Java EntityPlayerMP.triggerAchievement使用的例子?那麽, 這裏精選的方法代碼示例或許可以為您提供幫助。您也可以進一步了解該方法所在net.minecraft.entity.player.EntityPlayerMP的用法示例。


在下文中一共展示了EntityPlayerMP.triggerAchievement方法的1個代碼示例,這些例子默認根據受歡迎程度排序。您可以為喜歡或者感覺有用的代碼點讚,您的評價將有助於係統推薦出更棒的Java代碼示例。

示例1: playerLoggedOut

import net.minecraft.entity.player.EntityPlayerMP; //導入方法依賴的package包/類
/**
 * Called when a player disconnects from the game. Writes player data to disk and removes them from the world.
 */
public void playerLoggedOut(EntityPlayerMP playerIn)
{
    playerIn.triggerAchievement(StatList.leaveGameStat);
    this.writePlayerData(playerIn);
    WorldServer worldserver = playerIn.getServerForPlayer();

    if (playerIn.ridingEntity != null)
    {
        worldserver.removePlayerEntityDangerously(playerIn.ridingEntity);
        logger.debug("removing player mount");
    }

    worldserver.removeEntity(playerIn);
    worldserver.getPlayerManager().removePlayer(playerIn);
    this.playerEntityList.remove(playerIn);
    UUID uuid = playerIn.getUniqueID();
    EntityPlayerMP entityplayermp = (EntityPlayerMP)this.uuidToPlayerMap.get(uuid);

    if (entityplayermp == playerIn)
    {
        this.uuidToPlayerMap.remove(uuid);
        this.playerStatFiles.remove(uuid);
    }

    this.sendPacketToAllPlayers(new S38PacketPlayerListItem(S38PacketPlayerListItem.Action.REMOVE_PLAYER, new EntityPlayerMP[] {playerIn}));
}
 
開發者ID:Notoh,項目名稱:DecompiledMinecraft,代碼行數:30,代碼來源:ServerConfigurationManager.java


注:本文中的net.minecraft.entity.player.EntityPlayerMP.triggerAchievement方法示例由純淨天空整理自Github/MSDocs等開源代碼及文檔管理平台,相關代碼片段篩選自各路編程大神貢獻的開源項目,源碼版權歸原作者所有,傳播和使用請參考對應項目的License;未經允許,請勿轉載。