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Python Turtle.circle方法代码示例

本文整理汇总了Python中turtle.Turtle.circle方法的典型用法代码示例。如果您正苦于以下问题:Python Turtle.circle方法的具体用法?Python Turtle.circle怎么用?Python Turtle.circle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在turtle.Turtle的用法示例。


在下文中一共展示了Turtle.circle方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: main

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
def main():
    ## create compound yellow/blue turtleshape for planets
    global s
    s = Screen()
    s.setup(1120,840)
    s.reset()
    s.tracer(0, 0)
    t = Turtle()
    t.ht()
    t.pu()
    t.fd(6)
    t.lt(90)

    t.begin_poly()
    t.circle(6, 180)
    t.end_poly()
    m1 = t.get_poly()

    t.begin_poly()
    t.circle(6,180)
    t.end_poly()
    m2 = t.get_poly()

    planetshape = Shape("compound")
    planetshape.addcomponent(m1,"orange")
    planetshape.addcomponent(m2,"blue")
    s.register_shape("planet", planetshape)
    #s.tracer(1,0)
    s.update()
    ## setup gravitational system
    gs = GravSys()
    sun = Star(1000000, Vec(-250,0), Vec(0,-0.35), gs, "circle")
    sun.color("yellow")
    sun.pensize(1.8)
    sun.pu()
    earth = Star(5000, Vec(450,0), Vec(0,70), gs, "planet")
    earth.pencolor("green")
    earth.shapesize(0.8)

    rm=12.0583
    vm=(8.0*5000/rm)**.5
    moon = Star(1, Vec(450+rm,0), Vec(0,70+vm), gs, "planet")
    moon.pencolor("blue")
    moon.shapesize(0.5)
    gs.init()
    gs.start()
    return "Done!"
开发者ID:1c71,项目名称:Program-Practice,代码行数:49,代码来源:planet_and_moon_2.py

示例2: createPlanetShape

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
def createPlanetShape():
    s.tracer(0,0)
    t = Turtle()
    t.ht()
    t.pu()
    t.fd(6)
    t.lt(90)
    t.begin_poly()
    t.circle(6, 180)
    t.end_poly()
    m1 = t.get_poly()
    t.begin_poly()
    t.circle(6,180)
    t.end_poly()
    m2 = t.get_poly()

    planetshape = Shape("compound")
    planetshape.addcomponent(m1,"orange")
    planetshape.addcomponent(m2,"blue")
    s.register_shape("planet", planetshape)
    s.tracer(True,0)
开发者ID:1c71,项目名称:Program-Practice,代码行数:23,代码来源:tdemo_sun_earth.py

示例3: main

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
def main():
	# creating a window
	window = Screen()
	# window.bgcolor("orange")

	remo = Turtle()
	remo.shape("turtle")
	remo.color("green")
	remo.speed(50)

	for i in range(36):
		remo.circle(100)
		remo.left(10)

	remo.color("red")

	for i in range(36):
		remo.circle(80)
		remo.left(10)

	remo.color("yellow")

	for i in range(36):
		remo.circle(60)
		remo.left(10)


	window.exitonclick()
开发者ID:kunalprompt,项目名称:computerScienceFundamentals,代码行数:30,代码来源:playing_with_turtle.py

示例4: draw_olympics_logo

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
def draw_olympics_logo(turtle: Turtle, radius: int) -> None:
    x_coord = -radius * 3
    x_subtract = radius + 20
    colors = ['blue', 'yellow', 'red', 'green', 'black']

    for i in range(0, len(colors), 2):
        turtle.penup()
        turtle.setpos(x_coord, 0)
        turtle.pendown()
        turtle.color(colors[i])
        turtle.circle(radius)

        x_coord += x_subtract

        if i + 1 != len(colors):
            turtle.penup()
            turtle.setpos(x_coord, -radius)
            turtle.pendown()
            turtle.color(colors[i + 1])
            turtle.circle(radius)

            x_coord += x_subtract
开发者ID:wencakisa,项目名称:Softuni-Python3,代码行数:24,代码来源:drawing_loop.py

示例5: main

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
def main():
    s = Turtle()
    s.reset()
    s.getscreen().tracer(0,0)
    s.ht()
    s.pu()
    s.fd(6)
    s.lt(90)
    s.begin_poly()
    s.circle(6, 180)
    s.end_poly()
    m1 = s.get_poly()
    s.begin_poly()
    s.circle(6,180)
    s.end_poly()
    m2 = s.get_poly()

    planetshape = Shape("compound")
    planetshape.addcomponent(m1,"orange")
    planetshape.addcomponent(m2,"blue")
    s.getscreen().register_shape("planet", planetshape)
    s.getscreen().tracer(1,0)

    ## setup gravitational system
    gs = GravSys()
    sun = Star(1000000, Vec(0,0), Vec(0,-2.5), gs, "circle")
    sun.color("yellow")
    sun.shapesize(1.8)
    sun.pu()
    earth = Star(12500, Vec(210,0), Vec(0,195), gs, "planet")
    earth.pencolor("green")
    earth.shapesize(0.8)
    moon = Star(1, Vec(220,0), Vec(0,295), gs, "planet")
    moon.pencolor("blue")
    moon.shapesize(0.5)
    gs.init()
    gs.start()
    return "Done!"
开发者ID:ChowZenki,项目名称:kbengine,代码行数:40,代码来源:planet_and_moon.py

示例6: Turtle

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
from turtle import Turtle
t = Turtle()
t.speed(0)
a = 180
b = 180
for i in range(100):
    t.circle(i,a)
    t.right(b)
    t.circle(i,a)
    t.right(b)
    t.circle(i,a)
    t.right(b)
    t.circle(i,a)
input('Press any key to continue...')
开发者ID:shivamshekhar,项目名称:Python-Turtle,代码行数:16,代码来源:cones+and+dumbell.py

示例7: ParsonTurtle

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
class ParsonTurtle(Turtle):
  def __init__(self):
    self._turtle = Turtle()
    self._turtle.shape('turtle')
    self._commands = []

  def forward(self, dist, log=True):
    self._turtle.forward(dist)
    if log:
      self._commands.append("fwd" + str(dist))
  def fd(self, dist, log=True):
    return self.forward(dist, log=log)


  def backward(self, dist, log=True):
    self._turtle.backward(dist)
    if log:
      self._commands.append("bwd" + str(dist))
  def back(self, dist, log=True):
    return self.backward(dist, log=log)
  def bk(self, dist, log=True):
    return self.backward(dist, log=log)

  def left(self, angle, log=True):
    self._turtle.left(angle)
    if log:
      self._commands.append("lt" + str(angle))
  def lt(self, angle, log=True):
    return self.left(angle, log=log)

  def right(self, angle, log=True):
    self._turtle.right(angle)
    if log:
      self._commands.append("rt" + str(angle))
  def rt(self, angle, log=True):
    return self.right(angle, log=log)

  def goto(self, nx, ny, log=True):
    self._turtle.goto(nx, ny)
    if log:
      self._commands.append("gt" + str(nx) + "-" + str(ny))

  def setposition(self, nx, ny, log=True):
    self._turtle.setposition(nx, ny)
    if log:
      self._commands.append("setpos" + str(nx) + "-" + str(ny))
  def setpos(self, nx, ny, log=True):
    return self.setposition(nx, ny, log=log)

  def setx(self, nx, log=True):
    self._turtle.setx(nx)
    if log:
      self._commands.append("setx" + str(nx))

  def sety(self, ny, log=True):
    self._turtle.sety(ny)
    if log:
      self._commands.append("sety" + str(ny))

  def dot(self, size, color, log=True):
    self._turtle.dot(size, color)
    if log:
      self._commands.append("dot" + str(size) + "-" + str(color))

  def circle(self, radius, extent, log=True):
    self._turtle.circle(radius, extent)
    if log:
      self._commands.append("circle" + str(radius) + "-" + str(extent))

  def up(self, log=True):
    self._turtle.up()
    if log:
      self._commands.append("up")
  def penup(self, log=True):
    return self.up(log=log)
  def pu(self, log=True):
    return self.up(log=log)

  def down(self, log=True):
    self._turtle.down()
    if log:
      self._commands.append("down")
  def pendown(self, log=True):
    return self.down(log=log)
  def pd(self, log=True):
    return self.down(log=log)

  def speed(self, spd):
    self._turtle.speed(spd)

  def _logColorChange(self, command, color, green, blue):
    if blue is not None:
      self._commands.append("%s(%d, %d, %d)"%(command, color, green, blue))
    else:
      self._commands.append("%s(%s)"%(command, color))

  def pencolor(self, color, green=None, blue=None, log=True):
    if blue is not None:
      self._turtle.pencolor(color, green, blue)
    else:
#.........这里部分代码省略.........
开发者ID:vkaravir,项目名称:skulpt,代码行数:103,代码来源:__init__.py

示例8: Turtle

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
from turtle import Turtle
t = Turtle()
t.speed(0)
for x in range(50):
    t.circle(3*x)
t.right(90)
for x in range(50):
    t.circle(3*x)
t.right(90)
for x in range(50):
    t.circle(3*x)
t.right(90)
for x in range(50):
    t.circle(3*x)
input('Press any key to continue...')
开发者ID:shivamshekhar,项目名称:Python-Turtle,代码行数:17,代码来源:circle+flower.py

示例9: __init__

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
class KeysMouseEvents:
	def __init__(self):
		super().__init__()
		self.reinit()

	def reinit(self):
		self.T=Turtle()
		self.screen=self.T.getscreen()
		self.screen.onclick(self.drawcir)
		self.screen.onkey(self.clear,"c")
		self.T.pensize(5)
		self.screen.listen()
		self.count=0
		self.firstx=0
		self.firsty=0
		self.secondx=0
		self.secondy=0
		self.T.hideturtle()
		self.T.up()

	def clear(self):
		self.T.screen.clear()
		self.reinit()

		
	def drawcir(self,x,y):
		self.count = (self.count + 1) 
		if self.count == 1:
			self.T.color("black")
			self.firstx=x
			self.firsty=y
			self.T.goto(x,y)
			self.T.down()
			self.T.dot()
			self.T.up()
			return
		if self.count == 2:
			self.secondx=x
			self.secondy=y
			X = self.secondx - self.firstx
			Y = self.secondy - self.firsty
			d = X * X + Y * Y

			self.T.color("black")
			radious = math.sqrt (d);
			self.T.goto(self.firstx, self.firsty-radious)
			self.T.down()
			self.T.circle(radious)
			self.T.up()


			c = random.randint(1, 4)
			if c == 1:
				self.T.color("red")
			if c == 2:
				self.T.color("green")
			if c == 3:
				self.T.color("blue")
			if c == 4:
				self.T.color("yellow")

			self.T.begin_fill()
			radious=radious-4
			self.T.goto(self.firstx, self.firsty-radious)
			self.T.down()
			self.T.circle(radious)
			self.T.end_fill()
			self.T.up()

			self.T.color("black")
			self.T.goto(self.firstx,self.firsty)
			self.T.down()
			self.T.dot()
			self.T.up()

			self.count=0
	def main(self):
		mainloop()
开发者ID:srutak,项目名称:srutak.github.io,代码行数:80,代码来源:pydraw.py

示例10: range

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]
# Set the window background color to black
window.bgcolor("black")

# Make the cursor ink white, the width of the pen 3, the shape a turtle, and 
# move at moderate speed
cursor.color("white")
cursor.width(3)
cursor.shape("turtle") # or "circle", "classic", etc.
cursor.speed(5) # 1 - 10


# Draw a square of side length 100 starting from the home position
cursor.home()
for i in range(4):
	print cursor.position()
	cursor.forward(100)
	cursor.right(90)
print cursor.position()

# Move the turtle to (0, 100) without drawing anything,
# then draw a pentagon
cursor.penup()
cursor.sety(100)
print cursor.position()
cursor.pendown()
cursor.color("green")
cursor.circle(50, steps=5) # remove ", steps=5" to make a circle

# Keep the window open until you click to close it
window.exitonclick()
开发者ID:WheatonWHALE,项目名称:comp115,代码行数:32,代码来源:15_turtle_examples.py

示例11: __init__

# 需要导入模块: from turtle import Turtle [as 别名]
# 或者: from turtle.Turtle import circle [as 别名]

#.........这里部分代码省略.........
			if c == 5:
				self.T.color("white")
			if c == 6:
				self.T.color("pink")
			if c == 7:
				self.T.color("brown")
			if c == 8:
				self.T.color("purple")
			if c == 9:
				self.T.color("gray")
			if c == 10:
				self.T.color("orange")
			self.T.begin_fill()
			radius1=radius-4
			self.T.goto(self.firstx-radius1, self.firsty+radius1)
			self.T.down()
			width = 2*radius1
			height = 2*radius1
			self.T.speed(0)
			self.T.forward(width)
			self.T.right(90)
			self.T.forward(height)
			self.T.right(90)
			self.T.forward(width)
			self.T.right(90)
			self.T.forward(height)
			self.T.right(90)
			self.T.up()
			self.T.end_fill()
			self.T.up()
			self.T.color("black")
			self.T.goto(self.firstx, self.firsty-radius)
			self.T.down()
			self.T.circle(radius)
			self.T.up()

			c = x+1
			if c == 1:
				self.T.color("red")
			if c == 2:
				self.T.color("green")
			if c == 3:
				self.T.color("blue")
			if c == 4:
				self.T.color("yellow")
			if c == 5:
				self.T.color("white")
			if c == 6:
				self.T.color("pink")
			if c == 7:
				self.T.color("brown")
			if c == 8:
				self.T.color("purple")
			if c == 9:
				self.T.color("gray")
			if c == 10:
				self.T.color("orange")

			self.T.begin_fill()
			radius=radius-4
			self.T.goto(self.firstx, self.firsty-radius)
			self.T.speed(0)
			self.T.down()
			self.T.circle(radius)
			self.T.end_fill()
			self.T.up()
开发者ID:srutak,项目名称:srutak.github.io,代码行数:70,代码来源:pydraw.py


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