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Python NametagGroup.clearChat方法代码示例

本文整理汇总了Python中otp.nametag.NametagGroup.NametagGroup.clearChat方法的典型用法代码示例。如果您正苦于以下问题:Python NametagGroup.clearChat方法的具体用法?Python NametagGroup.clearChat怎么用?Python NametagGroup.clearChat使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在otp.nametag.NametagGroup.NametagGroup的用法示例。


在下文中一共展示了NametagGroup.clearChat方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: Avatar

# 需要导入模块: from otp.nametag.NametagGroup import NametagGroup [as 别名]
# 或者: from otp.nametag.NametagGroup.NametagGroup import clearChat [as 别名]

#.........这里部分代码省略.........
        if config.GetBool('want-doomsday', False) and self.playerType == NametagGroup.CCSuit:
            sfxIndex = random.choice([1, 2, 2, 2, 2, 3, 3, 3]) #Duplicates are Intentional

        if sfxIndex != None and sfxIndex < len(dialogueArray) and dialogueArray[sfxIndex] != None:
            base.playSfx(dialogueArray[sfxIndex], node=self)
        return

    def getDialogueSfx(self, type, length):
        retval = None
        dialogueArray = self.getDialogueArray()
        if dialogueArray == None:
            return
        sfxIndex = None
        if type == 'statementA' or type == 'statementB':
            if length == 1:
                sfxIndex = 0
            elif length == 2:
                sfxIndex = 1
            elif length >= 3:
                sfxIndex = 2
        elif type == 'question':
            sfxIndex = 3
        elif type == 'exclamation':
            sfxIndex = 4
        elif type == 'special':
            sfxIndex = 5
        else:
            notify.error('unrecognized dialogue type: ', type)
        if sfxIndex != None and sfxIndex < len(dialogueArray) and dialogueArray[sfxIndex] != None:
            retval = dialogueArray[sfxIndex]
        return retval

    def setChatAbsolute(self, chatString, chatFlags, dialogue = None, interrupt = 1):
        self.clearChat()
        self.nametag.setChat(chatString, chatFlags)
        self.playCurrentDialogue(dialogue, chatFlags, interrupt)

    def setChatMuted(self, chatString, chatFlags, dialogue = None, interrupt = 1, quiet = 0):
        pass

    def displayTalk(self, chatString):
        if not base.cr.avatarFriendsManager.checkIgnored(self.doId):
            if base.talkAssistant.isThought(chatString):
                self.nametag.setChat(base.talkAssistant.removeThoughtPrefix(chatString), CFThought)
            else:
                self.nametag.setChat(chatString, CFSpeech | CFTimeout)

    def clearChat(self):
        self.nametag.clearChat()

    def isInView(self):
        pos = self.getPos(camera)
        eyePos = Point3(pos[0], pos[1], pos[2] + self.getHeight())
        return base.camNode.isInView(eyePos)

    def getNameVisible(self):
        return self.__nameVisible

    def setNameVisible(self, bool):
        self.__nameVisible = bool
        if bool:
            self.showName()
        if not bool:
            self.hideName()

    def hideName(self):
开发者ID:Toonerz,项目名称:Toontown-World-Online-Leak,代码行数:70,代码来源:Avatar.py


注:本文中的otp.nametag.NametagGroup.NametagGroup.clearChat方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。