本文整理汇总了Python中opengltk.OpenGL.GL.glLineStipple方法的典型用法代码示例。如果您正苦于以下问题:Python GL.glLineStipple方法的具体用法?Python GL.glLineStipple怎么用?Python GL.glLineStipple使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类opengltk.OpenGL.GL
的用法示例。
在下文中一共展示了GL.glLineStipple方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: _WidthAndStipple
# 需要导入模块: from opengltk.OpenGL import GL [as 别名]
# 或者: from opengltk.OpenGL.GL import glLineStipple [as 别名]
def _WidthAndStipple(self):
if __debug__:
if hasattr(DejaVu, 'functionName'): DejaVu.functionName()
"""Set the line or points width
"""
#print "_WidthAndStipple", self.stippleLines , self.inheritStippleLines , self
GL.glPointSize(self.getPointWidth())
GL.glLineWidth(self.getLineWidth())
if self.getStippleLines() in (True, 1):
GL.glEnable(GL.GL_LINE_STIPPLE)
ls = self.linestipple
GL.glLineStipple(ls.factor, ls.pattern)
else:
GL.glDisable(GL.GL_LINE_STIPPLE)
if self.getStipplePolygons() in (True, 1):
GL.glEnable(GL.GL_POLYGON_STIPPLE)
ps = self.polygonstipple
GL.glPolygonStipple(self.polygonstipple.pattern)
else:
GL.glDisable(GL.GL_POLYGON_STIPPLE)
示例2: display
# 需要导入模块: from opengltk.OpenGL import GL [as 别名]
# 或者: from opengltk.OpenGL.GL import glLineStipple [as 别名]
def display(self):
GL.glClear( GL.GL_COLOR_BUFFER_BIT)
# select white for all lines
GL.glColor3f( 1.0, 1.0, 1.0)
# in 1st row, 3 lines, each with a different stipple
GL.glEnable( GL.GL_LINE_STIPPLE)
GL.glLineStipple( 1, 0x0101) # dotted
self.drawOneLine( 50.0, 125.0, 150.0, 125.0)
GL.glLineStipple( 1, 0x00FF) # dashed
self.drawOneLine( 150.0, 125.0, 250.0, 125.0);
GL.glLineStipple( 1, 0x1C47) # dash/dot/dash
self.drawOneLine( 250.0, 125.0, 350.0, 125.0)
# in 2nd row, 3 wide lines, each with different stipple
GL.glLineWidth( 5.0)
GL.glLineStipple( 1, 0x0101) # dotted
self.drawOneLine( 50.0, 100.0, 150.0, 100.0)
GL.glLineStipple( 1, 0x00FF) # dashed
self.drawOneLine( 150.0, 100.0, 250.0, 100.0)
GL.glLineStipple( 1, 0x1C47) # dash/dot/dash
self.drawOneLine( 250.0, 100.0, 350.0, 100.0)
GL.glLineWidth( 1.0)
# in 3rd row, 6 lines, with dash/dot/dash stipple
# as part of a single connected line strip
GL.glLineStipple( 1, 0x1C47) # dash/dot/dash
GL.glBegin( GL.GL_LINE_STRIP)
try:
for i in range( 0, 7):
GL.glVertex2f( 50.0 + (i * 50.0), 75.0)
finally:
GL.glEnd()
# in 4th row, 6 independent lines with same stipple */
for i in range( 0, 6):
self.drawOneLine( 50.0 + (i * 50.0), 50.0, 50.0 + ((i+1) * 50.0), 50.0)
# in 5th row, 1 line, with dash/dot/dash stipple
# and a stipple repeat factor of 5
GL.glLineStipple( 5, 0x1C47) # dash/dot/dash
self.drawOneLine( 50.0, 25.0, 350.0, 25.0)
GL.glDisable( GL.GL_LINE_STIPPLE)
GL.glFlush()