本文整理汇总了Python中graphics.Graphics.gameOver方法的典型用法代码示例。如果您正苦于以下问题:Python Graphics.gameOver方法的具体用法?Python Graphics.gameOver怎么用?Python Graphics.gameOver使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类graphics.Graphics
的用法示例。
在下文中一共展示了Graphics.gameOver方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: Go
# 需要导入模块: from graphics import Graphics [as 别名]
# 或者: from graphics.Graphics import gameOver [as 别名]
class Go(object):
def main(self, selection, args=None):
self.graphics = Graphics()
try:
self.graphics.start()
while True:
if selection == 'quit':
break
if selection == 'play':
selection, args = self.playGame(args)
if selection == 'game over':
selection, args = self.gameOver(args)
if selection == 'menu':
selection, args = self.menu()
finally:
self.graphics.cleanUp()
def playGame(self, args):
board = Board(args)
blackTurn = True
message = ''
passed = False
while True:
move = self.graphics.getTurn(board, blackTurn, message)
if move == 'pass':
if passed:
return 'game over', board
blackTurn = not blackTurn
message = ''
passed = True
else:
result = board.makeMove(move, blackTurn)
if result == 'success':
blackTurn = not blackTurn
message = ''
passed = False
else:
message = result
def gameOver(self, args):
return self.graphics.gameOver(args)
def menu(self):
return self.graphics.renderMenu()