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Python GameState.init_new方法代码示例

本文整理汇总了Python中GameState.init_new方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.init_new方法的具体用法?Python GameState.init_new怎么用?Python GameState.init_new使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameState的用法示例。


在下文中一共展示了GameState.init_new方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: players

# 需要导入模块: import GameState [as 别名]
# 或者: from GameState import init_new [as 别名]
class OhHellServer:
  """
  Oh Hell server class
 
  Attributes:
    serverAddress
      address of server

    serverPort
      port server is listening on

    serverSocket
      socket that server uses for listening to incoming connections

    sockets
      list of all sockets maintained by server

    players
      list of players (Player instances)

    numReadyPlayers
      number of players ready to play

    numPlayers
      number of players in game

    state
      state of game, one of:
        REGISTRATION - new game, waiting for all players to register
        RESTART      - recovering and restarting old game, waiting for players
        PLAYING      - game is under way

    gameState
      state of the game, really a history of the hands

    trickNums
      a list of the num of tricks for each hand to play

    numHands
      how many hands to play

    handNum
      the number of the current hand

    dealer
      the index of the dealer for the current hand

    trump
      the trump for the current hand

    deck
      the deck of cards for the current hand
  """
  
  def __init__(self, port = 7000):
    """
    Constructor
    Parameter:
      port - TCP port for server to listen on
    """
    self.serverAddress = ''
    self.serverPort = port
    self.players = []
    self.numReadyPlayers = 0

  #
  # start a brand new game
  # Parameter:
  #   numPlayers - number of players in game
  #
  def newGame( self, numPlayers ):
    
    print 'New Game of', numPlayers, 'players'
    
    self.gameState = GameState()
    self.gameState.init_new(numPlayers, now())
    
    self.state = 'REGISTRATION'
    self.findXMLFileName()
    self.mainloop(numPlayers)

  #
  # restart a game
  # Parameter:
  #   fileName - name of file with state of old game (in XML)
  #
  def restart( self, fileName ):
    parser = GameXMLParser()
    self.xmlFileName = fileName
    self.gameState = parser.parse(fileName)
    self.incomingPlayers = self.gameState.getPlayers()
    
    for p in self.incomingPlayers:
      self.players.append( Player(None, p[1]) )
      
    self.state = 'RESTART'
    self.mainloop(len(self.incomingPlayers))
      
  #
  # the main loop for the game
#.........这里部分代码省略.........
开发者ID:SeanCCarter,项目名称:ohell,代码行数:103,代码来源:server.py


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