本文整理汇总了Python中GameState.addPlayer方法的典型用法代码示例。如果您正苦于以下问题:Python GameState.addPlayer方法的具体用法?Python GameState.addPlayer怎么用?Python GameState.addPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GameState
的用法示例。
在下文中一共展示了GameState.addPlayer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: players
# 需要导入模块: import GameState [as 别名]
# 或者: from GameState import addPlayer [as 别名]
#.........这里部分代码省略.........
# make a list of numbers of tricks for each hand
# Parameter:
# handNum - number of the hand to start with (0 = first)
# Return value:
# a list of the number of tricks for each hand
#
def makeTrickNums(self, handNum):
trickNums = []
for i in range(10,1,-1):
trickNums.append(i)
for i in range(self.numPlayers):
trickNums.append(1)
for i in range(2,11):
trickNums.append(i)
return trickNums[handNum:]
#
# start game
# Parameters:
# handNum - number of hand to start with (0 = first)
# dealer - index of player to start dealing (-1 to pick randomly)
#
def startGame(self, handNum, dealer):
print 'startGame()'
startMessage = 'START_GAME ' + str(self.numPlayers) + ' '
id = 0
for player in self.players:
startMessage = startMessage + player.name + ' ' + str(player.score) + ' '
if handNum == 0:
self.gameState.addPlayer( id, player.name, None)
id = id + 1
self.broadcastMessage(startMessage)
self.trickNums = self.makeTrickNums(handNum)
self.handNum = 0
self.numHands = 18 + self.numPlayers - self.handNum
if dealer < 0:
self.dealer = random.randrange(self.numPlayers)
else:
self.dealer = dealer
print 'Initial dealer:', self.dealer
#
# calculate index of next player in sequence
# Parameter:
# playerNum - current player
# Return value:
# index of next player
#
def nextPlayer(self, playerNum ):
return (playerNum + 1) % self.numPlayers
#
# start playing hand
# creates new deck, deals cards and picks trump (if necessary)
#
def startHand(self):
print 'startHand()'
self.broadcastMessage('NEW_HAND %d %d' % ( self.trickNums[self.handNum],
self.dealer))