本文整理汇总了Java中net.minecraft.util.math.BlockPos.subtract方法的典型用法代码示例。如果您正苦于以下问题:Java BlockPos.subtract方法的具体用法?Java BlockPos.subtract怎么用?Java BlockPos.subtract使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.util.math.BlockPos
的用法示例。
在下文中一共展示了BlockPos.subtract方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: postAddition
import net.minecraft.util.math.BlockPos; //导入方法依赖的package包/类
@Override
public void postAddition(World world, BlockPos pos, Random random) {
pos = pos.subtract(originAddition);
world.setBlockState(pos, Blocks.CHEST.getDefaultState().withProperty(BlockChest.FACING, EnumFacing.HORIZONTALS[random.nextInt(4)]), 3);
if(world instanceof WorldServer && world.getTileEntity(pos) != null)
{
TileEntityChest chest = (TileEntityChest)world.getTileEntity(pos);
chest.setInventorySlotContents(13, HarshenUtils.getItemsFromLootTable(world, HarshenLootTables.shrine).get(0));
for(ItemStack stack : HarshenUtils.getItemsFromLootPool(world, HarshenLootTables.shrine, "extras"))
for(int count = 0; count < stack.getCount(); count++)
{
int slot = new Random().nextInt(27);
while(chest.getStackInSlot(slot).getItem() != Item.getItemFromBlock(Blocks.AIR))
slot = new Random().nextInt(27);
ItemStack stack1 = stack.copy();
stack1.setCount(1);
chest.setInventorySlotContents(slot, stack1);
}
}
}
示例2: linkToFlag
import net.minecraft.util.math.BlockPos; //导入方法依赖的package包/类
/**
* Tries to link this flag with the flag at the given position. May override existing links.
*
* @param flagPos - The other flag's {@link net.minecraft.util.math.BlockPos position}.
*/
public void linkToFlag(BlockPos flagPos) {
/* Check whether new position has a survey flag tile. */
TileEntity tile = worldObj.getTileEntity(flagPos);
if (tile instanceof TileEntitySurveyFlag) {
TileEntitySurveyFlag tileFlag = (TileEntitySurveyFlag) tile;
/* If a link exists, clear it. */
if (linkedCurve != null) {
tile = worldObj.getTileEntity(linkedCurve.endPos.add(this.pos));
if (tile instanceof TileEntitySurveyFlag) {
((TileEntitySurveyFlag) tile).clearFlagLinking();
}
}
/* Create new link and synchronise. */
linkedCurve = new OFTCurve(flagPos.subtract(this.pos), rotation*45, tileFlag.rotation*45);
OFT.OFTNet.sendToAll(new TileEntitySyncPacket(this));
}
}
示例3: onBlockPlacedBy
import net.minecraft.util.math.BlockPos; //导入方法依赖的package包/类
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState s, EntityLivingBase placer, ItemStack stack) {
if(!world.isRemote) {
BlockPos vec = new BlockPos(8, 8, 8);
BlockPos from = pos.add(vec);
BlockPos to = pos.subtract(vec);
getTile(TileHyperConductor.class, world, pos).ifPresent(tile -> {
BlockPos.getAllInBox(from, to).forEach(tile::addElectron);
});
}
}
示例4: onBlockAdded
import net.minecraft.util.math.BlockPos; //导入方法依赖的package包/类
@Override
public void onBlockAdded(World world, BlockPos pos, IBlockState state) {
if(!world.isRemote) {
BlockPos vec = new BlockPos(8, 8, 8);
BlockPos from = pos.add(vec);
BlockPos to = pos.subtract(vec);
BlockPos.getAllInBox(from, to).forEach(p ->
getTile(TileHyperConductor.class, world, p).ifPresent(conductor -> conductor.addElectron(pos))
);
}
}
示例5: calculateConnectedPos
import net.minecraft.util.math.BlockPos; //导入方法依赖的package包/类
public BlockPos calculateConnectedPos(PlacementSettings placementIn, BlockPos p_186262_2_, PlacementSettings p_186262_3_, BlockPos p_186262_4_)
{
BlockPos blockpos = transformedBlockPos(placementIn, p_186262_2_);
BlockPos blockpos1 = transformedBlockPos(p_186262_3_, p_186262_4_);
return blockpos.subtract(blockpos1);
}