本文整理汇总了Java中net.minecraft.entity.EntityLiving.getTeam方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLiving.getTeam方法的具体用法?Java EntityLiving.getTeam怎么用?Java EntityLiving.getTeam使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.EntityLiving
的用法示例。
在下文中一共展示了EntityLiving.getTeam方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: isSuitableTarget
import net.minecraft.entity.EntityLiving; //导入方法依赖的package包/类
/**
* A static method used to see if an entity is a suitable target through a number of checks.
*/
public static boolean isSuitableTarget(EntityLiving attacker, EntityLivingBase target, boolean includeInvincibles, boolean checkSight)
{
if (target == null)
{
return false;
}
else if (target == attacker)
{
return false;
}
else if (!target.isEntityAlive())
{
return false;
}
else if (!attacker.canAttackClass(target.getClass()))
{
return false;
}
else
{
Team team = attacker.getTeam();
Team team1 = target.getTeam();
if (team != null && team1 == team)
{
return false;
}
else
{
if (attacker instanceof IEntityOwnable && StringUtils.isNotEmpty(((IEntityOwnable)attacker).getOwnerId()))
{
if (target instanceof IEntityOwnable && ((IEntityOwnable)attacker).getOwnerId().equals(((IEntityOwnable)target).getOwnerId()))
{
return false;
}
if (target == ((IEntityOwnable)attacker).getOwner())
{
return false;
}
}
else if (target instanceof EntityPlayer && !includeInvincibles && ((EntityPlayer)target).capabilities.disableDamage)
{
return false;
}
return !checkSight || attacker.getEntitySenses().canSee(target);
}
}
}