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Java EntityLiving.getEntityWorld方法代码示例

本文整理汇总了Java中net.minecraft.entity.EntityLiving.getEntityWorld方法的典型用法代码示例。如果您正苦于以下问题:Java EntityLiving.getEntityWorld方法的具体用法?Java EntityLiving.getEntityWorld怎么用?Java EntityLiving.getEntityWorld使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.EntityLiving的用法示例。


在下文中一共展示了EntityLiving.getEntityWorld方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: throwPearl

import net.minecraft.entity.EntityLiving; //导入方法依赖的package包/类
public static void throwPearl(EntityLiving entity, EntityLivingBase target) {
	World world = entity.getEntityWorld();
	EntityEnderPearl pearl = new EntityEnderPearl(world, entity);

	double dX = target.posX - entity.posX;
	double dY = target.getEntityBoundingBox().minY + (double) (target.height / 3.0F) - pearl.posY;
	double dZ = target.posZ - entity.posZ;

	double distanceSq = dX * dX + dY * dY + dZ * dZ;

	if (distanceSq < 20) {
		return;
	}

	double levelDistance = MathHelper.sqrt(dX * dX + dZ * dZ);

	pearl.setThrowableHeading(dX, dY + levelDistance * 0.20000000298023224D, dZ, 1.6F,
			(float) (14 - world.getDifficulty().getDifficultyId() * 4));

	entity.playSound(SoundEvents.ENTITY_ENDERPEARL_THROW, 1.0F, 1.0F / (world.rand.nextFloat() * 0.4F + 0.8F));

	world.spawnEntity(pearl);
}
 
开发者ID:ToroCraft,项目名称:NemesisSystem,代码行数:24,代码来源:NemesisActions.java

示例2: spawnBodyGuard

import net.minecraft.entity.EntityLiving; //导入方法依赖的package包/类
private static void spawnBodyGuard(EntityLiving entity, NemesisEntry nemesis) {

		// TODO use nemesis colors

		int count = 3 + nemesis.getLevel() * 3;

		for (int i = 0; i < count; i++) {
			EntityCreature bodyGuard = new EntityZombie(entity.getEntityWorld());
			bodyGuard.addTag(NemesisSystem.TAG_BODY_GUARD);
			bodyGuard.getEntityData().setUniqueId(NemesisSystem.NBT_NEMESIS_ID, nemesis.getId());
			equipBodyGuard(bodyGuard);
			SpawnApi.spawnEntityCreature(entity.getEntityWorld(), bodyGuard, entity.getPosition(), 10);
			BehaviorApi.setFollowSpeed(bodyGuard, 1.5);
		}
	}
 
开发者ID:ToroCraft,项目名称:NemesisSystem,代码行数:16,代码来源:SpawnHandler.java

示例3: onTeleportEntityHarm

import net.minecraft.entity.EntityLiving; //导入方法依赖的package包/类
@SubscribeEvent
public void onTeleportEntityHarm(LivingHurtEvent event) {
	if (!(event.getEntityLiving() instanceof EntityLiving) || !event.getEntityLiving().getTags().contains(NemesisSystem.TAG_NEMESIS)) {
		return;
	}

	EntityLiving entity = (EntityLiving) event.getEntityLiving();
	NemesisEntry nemesis = NemesisUtil.loadNemesisFromEntity(entity);
	if (nemesis == null) {
		return;
	}

	if (!nemesis.hasTrait(Type.TELEPORT)) {
		return;
	}

	World world = entity.getEntityWorld();
	if (world.rand.nextInt(2) != 0) {
		return;
	}

	List<EntityCreature> guards = NemesisUtil.findNemesisBodyGuards(world, nemesis.getId(), entity.getPosition());
	if (guards.size() < 1) {
		return;
	}
	EntityCreature teleportTarget = guards.get(world.rand.nextInt(guards.size()));

	NemesisActions.throwPearl(entity, teleportTarget);
}
 
开发者ID:ToroCraft,项目名称:NemesisSystem,代码行数:30,代码来源:AttackHandler.java


注:本文中的net.minecraft.entity.EntityLiving.getEntityWorld方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。